The huge Command Center box thing, what if...

TinCanTinCan Join Date: 2006-12-11 Member: 59010Members
Wouldn't it be cool if the HUD doesn't change when you get into the box and, instead, the walls display all info needed and you have to turn around to see all of the screens?

And it should be called the "Command Center" so we can still call it a CC.

Comments

  • PipiPipi Join Date: 2009-12-09 Member: 69550Members
    <!--quoteo(post=1752156:date=Feb 9 2010, 07:41 PM:name=TinCan)--><div class='quotetop'>QUOTE (TinCan @ Feb 9 2010, 07:41 PM) <a href="index.php?act=findpost&pid=1752156"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->And it should be called the "Command Center" so we can still call it a CC.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Agreed.
  • HybridclawHybridclaw Join Date: 2003-11-03 Member: 22271Members
    That would display too much unneeded information (your current health, ammo, armor, ect.)

    It would also use use up too much precious time to have to move around to see all the screens.
  • SentrySteveSentrySteve .txt Join Date: 2002-03-09 Member: 290Members, Constellation
    This sounds like an idea people sit back and casually say "oh yeah this would be awesome" to, however if you think about it in practice it would completely suck.

    Reasons:
    1) Small screen / field of view, which makes it harder to...
    2) Accurately drop meds / whatever is dropped in NS2 compared to NS1 style, and...
    3) Useless information is being displayed when the commander's screen space is too valuable to be wasted.

    I'm sure there are more downsides, but you get the point.
  • spellman23spellman23 NS1 Theorycraft Expert Join Date: 2007-05-17 Member: 60920Members
    Command Center is already the new name.

    I wouldn't sacrifice the ease of a clean separate UI for immersion.
  • PSAPSA Join Date: 2009-10-21 Member: 69107Members
    realistic alternative I see to this is having 2 or 3 "screens" which you could rotate or spin through, which would each basically be a "separate" (but still CC) UI. Could be done by clicking a button on either side of the screen, or clicking and dragging into a slide, like with an iphone effect (although this is obviously a pain and not very efficient, just looks cool).

    Still, most likely too much of a pain to be constantly switching between screens...
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    The CC should be a keyboard, mouse, and a pair of goggles on a stand, virtual boy style.
  • TemphageTemphage Join Date: 2009-10-28 Member: 69158Members
    The NS2 CC looks like it would have a ###### horrible safety record.

    Seriously, do Safety and Health organizations not exist in the future? HOW MANY MORE MARINES NEED TO FALL OVER LEDGES WITH NO RAILINGS?
  • TinCanTinCan Join Date: 2006-12-11 Member: 59010Members
    edited February 2010
    <!--quoteo(post=1752169:date=Feb 10 2010, 01:31 AM:name=spellman23)--><div class='quotetop'>QUOTE (spellman23 @ Feb 10 2010, 01:31 AM) <a href="index.php?act=findpost&pid=1752169"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Command Center is already the new name.<!--QuoteEnd--></div><!--QuoteEEnd-->
    I haven't seen that info and Flayra was still calling it a Command Station just two short months ago.

    <!--quoteo(post=1742858:date=Dec 7 2009, 04:24 PM:name=Flayra)--><div class='quotetop'>QUOTE (Flayra @ Dec 7 2009, 04:24 PM) <a href="index.php?act=findpost&pid=1742858"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The marine base has a Command Station and room for all 16 players and a collection of other marine structures.<!--QuoteEnd--></div><!--QuoteEEnd-->
  • RobBRobB TUBES OF THE INTERWEB Join Date: 2003-08-11 Member: 19423Members, Constellation, Reinforced - Shadow
    <!--quoteo(post=1752227:date=Feb 10 2010, 01:05 PM:name=Temphage)--><div class='quotetop'>QUOTE (Temphage @ Feb 10 2010, 01:05 PM) <a href="index.php?act=findpost&pid=1752227"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The NS2 CC looks like it would have a ###### horrible safety record.

    Seriously, do Safety and Health organizations not exist in the future? HOW MANY MORE MARINES NEED TO FALL OVER LEDGES WITH NO RAILINGS?<!--QuoteEnd--></div><!--QuoteEEnd-->
    there's a tvtrope about that. But I cant be assed to look for it.
  • Voyager IVoyager I Join Date: 2009-11-02 Member: 69222Members
    It's a cute idea, but it would be amazingly terrible if you were actually trying to play the game.
  • Renegade.Renegade. Join Date: 2003-01-15 Member: 12313Members, Constellation
    Useless idea, some seem to think it could enhance immersion? The same technology that brings the marine an INTEGRATED HUD ON HIS FACEBOX is the same technology that allows a commander to view his battlespace without relying on puny external screens.

    here's a hint: starts with an 'N' ends with 'ANITES'
  • FocusedWolfFocusedWolf Join Date: 2005-01-09 Member: 34258Members
    Wouldn't it be cool if multiple people could be in one CC... it can practically be a tactic for a last ditch effort to protect yourself... everyone hides in CC :)

    Anyway still cool idea :P
  • TinCanTinCan Join Date: 2006-12-11 Member: 59010Members
    <!--quoteo(post=1752190:date=Feb 10 2010, 03:54 AM:name=PSA)--><div class='quotetop'>QUOTE (PSA @ Feb 10 2010, 03:54 AM) <a href="index.php?act=findpost&pid=1752190"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->realistic alternative I see to this is having 2 or 3 "screens" which you could rotate or spin through, which would each basically be a "separate" (but still CC) UI.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Works for me


    <!--quoteo(post=1752365:date=Feb 11 2010, 01:41 AM:name=R_e_n_e_g_a_d_e)--><div class='quotetop'>QUOTE (R_e_n_e_g_a_d_e @ Feb 11 2010, 01:41 AM) <a href="index.php?act=findpost&pid=1752365"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->INTEGRATED HUD ON HIS FACEBOX<!--QuoteEnd--></div><!--QuoteEEnd-->
    So this thing is just the shelter for the commander while he is plugged in? It needs proper labeling then. Call it a Command Pod.
    <img src="http://i48.tinypic.com/apie60.jpg" border="0" class="linked-image" />
  • RobBRobB TUBES OF THE INTERWEB Join Date: 2003-08-11 Member: 19423Members, Constellation, Reinforced - Shadow
    edited February 2010
    I call it iLoo.

    <img src="http://www.bigpinkcookie.com/archives/iloo.jpg" border="0" class="linked-image" />
  • HybridclawHybridclaw Join Date: 2003-11-03 Member: 22271Members
    <!--quoteo(post=1752190:date=Feb 10 2010, 01:54 AM:name=PSA)--><div class='quotetop'>QUOTE (PSA @ Feb 10 2010, 01:54 AM) <a href="index.php?act=findpost&pid=1752190"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->realistic alternative I see to this is having 2 or 3 "screens" which you could rotate or spin through, which would each basically be a "separate" (but still CC) UI. Could be done by clicking a button on either side of the screen, or clicking and dragging into a slide, like with an iphone effect (although this is obviously a pain and not very efficient, just looks cool).

    Still, most likely too much of a pain to be constantly switching between screens...<!--QuoteEnd--></div><!--QuoteEEnd-->
    This sounds like a reason why the game should support multiple monitors.
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