Will NS2 Have physics?

InkInk Join Date: 2009-08-15 Member: 68499Members
Well after seeing the death animations with the gorge made me question if there are even gonna be physics implemented in ns2. I think it would be pretty lame if there wernt any.

Comments

  • slayer20slayer20 Killed a man once. Join Date: 2007-12-13 Member: 63157Members, Reinforced - Shadow
    I'm pretty sure we'll see physics in the game. I think it was suggested that the Onos were to be able to hit objects like crates and barrels at players to hurt them.

    And I think what you're talking about is ragdolls, then yes, I'm almost positive we'll see ragdolls as well.
  • RobBRobB TUBES OF THE INTERWEB Join Date: 2003-08-11 Member: 19423Members, Constellation, Reinforced - Shadow
    edited January 2010
    Hood, I expect it to be a mix of special death animations and ragdolls, similar to tf2.
    I just hope the angles and hinges are properly defined with a limited turn radius - ragdolls as in the original name are... outdated.
  • SekerSeker Join Date: 2007-03-06 Member: 60259Members
    Yes but only Crayon Physics ;)
  • NurEinMenschNurEinMensch Join Date: 2003-02-26 Member: 14056Members, Constellation
    ragdolls were cool - 6 years ago. Now they're kind of bland. A combination of both would be the best option in my opinion.
  • Draco_2kDraco_2k Evil Genius Join Date: 2009-12-09 Member: 69546Members
    Yes, it certainly will have physics (PhysX, to be more precise). To what extent is currently unknown.

    Deaths will use a blend of ragdoll and classic animation to the best of my knowledge.
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