.vmf to Spark?

GDWhiteGDWhite Join Date: 2009-07-17 Member: 68170Members
I read someone offhandedly mentioning this. Is it true?
Could, say, a counter strike map get loaded up into Spark, and you just delete and retexture things that didn't get converted?

Comments

  • ArkArk Join Date: 2009-08-15 Member: 68489Members
    Under File, Open, you can choose to load .vmf files. I haven't tried this myself though.
  • ChuckstarNLChuckstarNL Join Date: 2003-11-23 Member: 23446Members
    You can open .vmf files in the editor, but you can't save them (you get an error message that there is no .vmf exporter). Spark treats each side of a brush like its own face. This means that if you want to port a map to NS2 you have to redo all the geometry. Materials will also need to be ported and reapplied to each face. The scale for the levels seems about the same, so luckily you shouldn't need to resize anything. Also, this may just be me but when I try to open a bigger map I made in Hammer, Spark crashes.

    In short, no. It's not useful to actually use as of now.
  • Draco_2kDraco_2k Evil Genius Join Date: 2009-12-09 Member: 69546Members
    Yes, it's already in pre-alpha. Crashes a lot though.
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