Commander view
Pipi
Join Date: 2009-12-09 Member: 69550Members
Since there is going to be a lot more stuff in a map than there was about in NS1, I think that an option in the editor for props and polygons to be hidden while in commander mode would be so great, ease the view and maybe prevent droping medpacks or stuff on top of unwanted surfaces.
Comments
The other side to this coin would be to mark things as "commander only" for the sake of completeness.
Yeah I was meaning that by "editor option".. a property in the editor so the mapper can decide. Seamless view of commander mode would certainly help less experimented commanders.
:D