Prop Requests :D

shaq_mobileshaq_mobile Join Date: 2009-12-10 Member: 69575Members
<div class="IPBDescription">Sorry!</div>I know you guys are working superty duperty hard on this, so you might not take kindly to requests... but here goes

We have lots of computers/terminals but no chairs :(

Where do all the previously living occupants sit pre evac/slaughter?

For all I know you folks probly got them in the works, theres already like 8000 pipe props, so you're pretty much on top of the prop thing.

Also, lights? Just a few more generic ones. Or maybe we could just come up with some custom skins for the few generic ones we already have, that works too.

Thanks for all the hard work guys, you got me back into mapping :D

Comments

  • Squeal_Like_A_PigSqueal_Like_A_Pig Janitor Join Date: 2002-01-25 Member: 66Members, Super Administrators, NS1 Playtester, NS2 Developer, Reinforced - Supporter, WC 2013 - Silver, Subnautica Developer
    Chairs, and maybe some tables as well, are on the list. No ETA on them, at the moment, though, as there are still quite a few other higher priority items at the moment.

    --Cory
  • shaq_mobileshaq_mobile Join Date: 2009-12-10 Member: 69575Members
    im sure you guys will pull through! thank you :D
  • PipiPipi Join Date: 2009-12-09 Member: 69550Members
    When they will fully release the model builder I'm sure there will be topics about community assets and sharing them.. or at least it would be a good idea to do so.
  • BiglinesBiglines Join Date: 2003-12-07 Member: 24094Members, Constellation
    don't think they're planning on making a model builder, unless you mean the compiler which already functions perfectly if you know the compile_model file
  • PipiPipi Join Date: 2009-12-09 Member: 69550Members
    <!--quoteo(post=1744917:date=Dec 26 2009, 01:25 PM:name=Biglines)--><div class='quotetop'>QUOTE (Biglines @ Dec 26 2009, 01:25 PM) <a href="index.php?act=findpost&pid=1744917"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->don't think they're planning on making a model builder, unless you mean the compiler which already functions perfectly if you know the compile_model file<!--QuoteEnd--></div><!--QuoteEEnd-->

    Yeah I meant the model compiler .. although I haven't experimented much with it, collada exported from 3dsmax wouldn't work and neither uv mapping was.

    Anyways it's not like I'm expecting much right now, since I have installed windows 7 64x, everything crashes, etc.
  • PsympleJesterPsympleJester Join Date: 2008-04-06 Member: 64024Members
    Some uphill railings would be really nice :)
    The current models dont meet if rotated up or downhill.
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