Prop Requests :D
shaq_mobile
Join Date: 2009-12-10 Member: 69575Members
<div class="IPBDescription">Sorry!</div>I know you guys are working superty duperty hard on this, so you might not take kindly to requests... but here goes
We have lots of computers/terminals but no chairs :(
Where do all the previously living occupants sit pre evac/slaughter?
For all I know you folks probly got them in the works, theres already like 8000 pipe props, so you're pretty much on top of the prop thing.
Also, lights? Just a few more generic ones. Or maybe we could just come up with some custom skins for the few generic ones we already have, that works too.
Thanks for all the hard work guys, you got me back into mapping :D
We have lots of computers/terminals but no chairs :(
Where do all the previously living occupants sit pre evac/slaughter?
For all I know you folks probly got them in the works, theres already like 8000 pipe props, so you're pretty much on top of the prop thing.
Also, lights? Just a few more generic ones. Or maybe we could just come up with some custom skins for the few generic ones we already have, that works too.
Thanks for all the hard work guys, you got me back into mapping :D
Comments
--Cory
Yeah I meant the model compiler .. although I haven't experimented much with it, collada exported from 3dsmax wouldn't work and neither uv mapping was.
Anyways it's not like I'm expecting much right now, since I have installed windows 7 64x, everything crashes, etc.
The current models dont meet if rotated up or downhill.