However if you want to get a visual feel for your setup, be sure to turn on "textured lit" by clicking on the tag "perspective" in the perspective view. It's the closest you'll get at this stage (watch the second tutorial video if you haven't yet).
InsaneAnomalyJoin Date: 2002-05-13Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
<!--quoteo(post=1739483:date=Nov 24 2009, 09:54 AM:name=Daworm)--><div class='quotetop'>QUOTE (Daworm @ Nov 24 2009, 09:54 AM) <a href="index.php?act=findpost&pid=1739483"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->No, this is merely an editor.
However if you want to get a visual feel for your setup, be sure to turn on "textured lit" by clicking on the tag "perspective" in the perspective view. It's the closest you'll get at this stage (watch the second tutorial video if you haven't yet).<!--QuoteEnd--></div><!--QuoteEEnd-->
You can uncheck the "show edges" option in the same menu to turn off the black lines, and get it looking even closer to in-game.
The "layers" tool is very useful for this as well. It works just like Photoshop layers, in that items can be added to a layer and that layer's visibility can be toggled on or off. You can use this to remove the little models representing the lights, so that you can take screenshots without the models obstructing anything. Just add all your lights to a layer and turn off visibility; the models will be gone, but the lights will still be on!
InsaneAnomalyJoin Date: 2002-05-13Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
Next to the visual toggle, there's a little checkbox. Make sure you have the object you want to assign to the layer selected, then tick that box to assign it to the layer.
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However if you want to get a visual feel for your setup, be sure to turn on "textured lit" by clicking on the tag "perspective" in the perspective view.
It's the closest you'll get at this stage (watch the second tutorial video if you haven't yet).
Not quiet walking but very close...
However if you want to get a visual feel for your setup, be sure to turn on "textured lit" by clicking on the tag "perspective" in the perspective view.
It's the closest you'll get at this stage (watch the second tutorial video if you haven't yet).<!--QuoteEnd--></div><!--QuoteEEnd-->
You can uncheck the "show edges" option in the same menu to turn off the black lines, and get it looking even closer to in-game.
The "layers" tool is very useful for this as well. It works just like Photoshop layers, in that items can be added to a layer and that layer's visibility can be toggled on or off. You can use this to remove the little models representing the lights, so that you can take screenshots without the models obstructing anything. Just add all your lights to a layer and turn off visibility; the models will be gone, but the lights will still be on!
wrong thread.