Hive Stores Excess?
Draugluin
Join Date: 2002-10-31 Member: 1824Members, Constellation
I read <a href='http://balder.prohosting.com/jerryku/ns/' target='_blank'>here</a> that the hive will store excess resources. Does anyone know if that's true?
Including the information at <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=21&t=9775' target='_blank'>this thread</a>, there are some very interesting quirks to the alien resource system. It would be very useful to have this information centralized and verified.
Including the information at <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=21&t=9775' target='_blank'>this thread</a>, there are some very interesting quirks to the alien resource system. It would be very useful to have this information centralized and verified.
Comments
Example: You have 2 skulks and 1 gorge, you gain 5 resources every time. Since the gorge takes up 3 shares, he counts as 3, plus the 2 skulks, that makes 5. This means the skulks each get 1 resource, and the gorge gets 3.
For this reason you do not want too many gorges on your team. If you only have one gorge, the 3 times bonus will be pretty big compared to no bonus for other aliens, but if you have too many gorges, resources will be so split up it'll be slow.
Example:
Your team consists of 6 players, 1 is a gorge, 5 others are skulks. Whenever your team gains resources, the amount is split in 8 (5 skulks + 3 for one gorge). The gorge get 3 shares of that 8, so if your team gains 8 resources, the gorge would get 3 and the skulks get 1 each.
Same scenario, but you have 3 gorges (which is too much). Your resources are split in 12 (3 skulks + 3 x 3 gorges). Of the same 8 resources, each gorge would get 8 x 3/12 which is 2 resources. Now you might say that's only one resource difference, but that's stil 33% less... Early resources for aliens are so slow, you want one gorge to get them as fast as possible and set up a resource tower. Eventually you can get a second gorge to save for a hive, but I would never suggest getting more then 2 gorges (Slowing yourself down 33% is just not a good idea). Sure after 33% more time you'll be able to build 3 resource towers, but rarely will every gorge be able to secure a resource tower, or maybe even die and lose 13 rp anyway. And if you only have one gorge, as soon as he builds that second node he effectively doubled your income.
For that reason I would say keep one gorge untill first resource tower is built, then get a second one to save for a hive.
As for the resource pool. I dont think you actually need a hive for the resource pool to be there, but without hive prolly doesnt matter anyway. =p But yes the resource pool thing is true. Whenever an alien already has the maximum amount of resources he can have, anything he would normally earn, goes back to the pool, and is distributed among the team the next time resources come in. Also, whenever a player leaves the game or goes to the ready room, all the resources that player has go back to the pool (This can be used to give a gorge insta RP, right after game starts have someone go gorge, then all the others go to ready room and rejoin and the gorge will have a ton of resources to use). I'm sure you have noticed the resource pool before. Have you ever played a game that lasted fairly long where the aliens were completely owning, rarely dying? When that happens and you buy an onos for example, you'll see your resources jump from 30 straith to 100. This is not because you have so many nodes to gain resources that fast (in fact it would be impossible to gain them that fast on any current map), it is because so many players had max resources and it has been going to the pool. So whenever you spend resources, it will fill up right away because the pool is so big. The resource pool thing was done so aliens cant lose any resources from players having full resources already or players leaving (Because marines cant lose resources either).
if your have 33 resources, and then dont get anything, and if it takes 5 minutes 2 get that 33 resources, 5 minutes later you have 66 resources, so lets say if after that 5 minutes you go to lerk, you will have your 33 res still full
****snip****
ght away because the pool is so big. The resource pool thing was done so aliens cant lose any resources from players having full resources already or players leaving (Because marines cant lose resources either).<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Thanks for putting all this information into one post! I'll keep this post bookmarked to and use it for noob training.
<a href='http://www.natural-selection.org/manual/alien_resourceuse.html' target='_blank'>http://www.natural-selection.org/manual/al...esourceuse.html</a>
I wonder if hives have a maximum resource limit and if getting more than one hive will increase you maximum resource cache?
I got on a server and my resources shot up to 100 without me having to wait or anything. So I'm pretty sure there's some kind of storage.
Any resources you were carrying when you go back to the RR go back into the pot, either hive storage or be divided up among the remaining aliens.
if your have 33 resources, and then dont get anything, and if it takes 5 minutes 2 get that 33 resources, 5 minutes later you have 66 resources, so lets say if after that 5 minutes you go to lerk, you will have your 33 res still full<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Thats not the way it works, Necro.
If you're a skulk, and get 33 resources in 5 minutes, like you said. Then 5 minutes later you do not have 66 resources. You still have 33.
Once an alien has reached his max (33/33, 66/66, 100/100), then any resources which were destined for him, go into the "resource pool" account, and are then divided amongst the team in the next resource cycle. So, if your team is getting 10 resources each cycle, and you are full on say, the 5th cycle... then the resources which were supposed to be yours, say 1 rp, go into the "pool". So, on the 6th cycle, there are now 11 resources to be divided up. And so on...
So, if you get 33/33, then evolve into a Lerk, chances are you'll have to wait a good amount of time before having 33/33 again. The only way you will go quickly (ie: the next cycle) back to 33/33, is if there is an abundance of resources in the "pool", which cannot be divided to the rest of your team, because they are full. This is unlikely, because if you're still at 1 hive, then you obviously have a gorge running around spending his resources, so the pool will never get very large, since the gorge will always be taking from the pool (since he will never be full at 100/100).