locallyunscene Feeder of Trolls Join Date: 2002-12-25 Member: 11528Members, Constellation
<div class="IPBDescription">no alt-fire leap!</div>I don't think you should go the route of giving every ability it's own key, as suggested in other threads, but for lifeforms that rely so much on special movement abilities, a +mvt key makes sense. Granted you could have +mvt and alt-fire leap, but I think this is limiting yourself unnecessarily. Not every ability has to have an alt fire right away. You're not in alpha yet, you'll want to fill in gaps of gameplay later. If you put leap to alt-fire, you're losing the ability to add a leap or bite alt-fire later. If you keep the mvt abilities separate, you'll have much more room to play with configurations later as well as allowing the player more flexibility with their control schemes.