Release: co_mvm_reactor

SgtBarlowSgtBarlow Level Designer Join Date: 2003-11-13 Member: 22749Members, NS2 Developer
edited October 2012 in Mapping Forum
<div class="IPBDescription">Marine V's Marine</div><b>REACTOR - Marine V's Marine</b>
Requires: <a href="http://www.amxmodx.org/" target="_blank">AMX Mod X</a> & <a href="http://www.nsmod.org/forums/index.php?showtopic=1910" target="_blank">MvM All-In-One Plugin</a>

<u>Downloads & Requirements:</u>

<b>MAP ONLY:</b>
<a href="http://ns2.unitedworlds.co.uk/online-gaming/download/natural-selection/co_mvm_reactor/co_mvm_reactor.rar" target="_blank">DOWNLOAD: co_mvm_reactor.rar ( 2.91 MB )</a>
<!--coloro:#CCCCCC--><span style="color:#CCCCCC"><!--/coloro--><i>This contains only the map and the .CFG for the plugin. ( All in correct folders )</i><!--colorc--></span><!--/colorc-->

<b>MAP & PLUGIN PACK</b>
<a href="http://ns2.unitedworlds.co.uk/online-gaming/download/natural-selection/co_mvm_reactor/co_mvm_reactor_mod.rar" target="_blank">DOWNLOAD: co_mvm_reactor_mod.rar ( 12.28 MB )</a>
<!--coloro:#CCCCCC--><span style="color:#CCCCCC"><!--/coloro--><i>This contains the map, The Compiled Plugin and Blue + Red Custom model pack from <u>MvM All-In-One</u>. ( All in correct folders )
Just add <u>mvm_allinone.amxx</u> to <b>plugins.ini</b></i><!--colorc--></span><!--/colorc-->

<!--coloro:#CCCCCC--><span style="color:#CCCCCC"><!--/coloro--><i>Thanks to <a href="http://www.unknownworlds.com/ns2/forums/index.php?showuser=60259" target="_blank">Seker</a> for pointing out the Mod to me.</i><!--colorc--></span><!--/colorc-->

<img src="http://ns2.unitedworlds.co.uk/online-gaming/creation/co_mvm_reactor01.jpg" border="0" class="linked-image" />

<img src="http://ns2.unitedworlds.co.uk/online-gaming/creation/co_mvm_reactor02.jpg" border="0" class="linked-image" />

<img src="http://ns2.unitedworlds.co.uk/online-gaming/creation/co_mvm_reactor03.jpg" border="0" class="linked-image" />

<img src="http://ns2.unitedworlds.co.uk/online-gaming/creation/co_mvm_reactor04.jpg" border="0" class="linked-image" />

Comments

  • SekerSeker Join Date: 2007-03-06 Member: 60259Members
    Hehe, no problem.

    But you should post the models in a single file^^
  • SgtBarlowSgtBarlow Level Designer Join Date: 2003-11-13 Member: 22749Members, NS2 Developer
    They is all seperated on that other forum in the 2nd post.
    <a href="http://www.nsmod.org/forums/index.php?showtopic=1910&view=findpost&p=20981" target="_blank">http://www.nsmod.org/forums/index.php?show...ost&p=20981</a>
  • ZerotechZerotech Join Date: 2003-12-20 Member: 24583Members, Constellation
    Perhaps you could enhance the lighting quality so the rooms aren't totally dark, it's ok to have some rooms dark but not completely dark to a point you can't see.

    The design is great, but what lets the map down is the lighting in some rooms. It feels to me it seems pitch black from the images posted.
  • SgtBarlowSgtBarlow Level Designer Join Date: 2003-11-13 Member: 22749Members, NS2 Developer
    edited October 2012
    I have my Gamma and Brightnes set low when I map, therefore my screenies are quite dark, most people have their settings on 100% in the game so its much brighter. Do you have yours set high or not in options?
    I can see myself well enought with these settings:


    <img src="http://ns2.unitedworlds.co.uk/online-gaming/creation/brightness.jpg" border="0" class="linked-image" />
    <i>(Had to take pic with camera)</i>
Sign In or Register to comment.