New MMOFPS. Global Agenda
Firewater
Balance Expert Join Date: 2002-12-12 Member: 10690Members, Constellation
<div class="IPBDescription">Looks REALLY awesome!</div>Here is a press kit made by a fan from the forum.
<img src="http://hirez.http.internapcdn.net/hirez/images/photos/downloads/GAWallpaper_1280X960.jpg" border="0" class="linked-image" />
Site: <a href="http://www.globalagendagame.com/" target="_blank">http://www.globalagendagame.com/</a>
MMOAG = "Massively Multiplayer Action Game"
Current state: <!--coloro:red--><span style="color:red"><!--/coloro-->Closed Beta<!--colorc--></span><!--/colorc-->
<!--sizeo:24--><span style="font-size:12pt;line-height:100%"><!--/sizeo--><u><b>Videos:</b></u><!--sizec--></span><!--/sizec-->
<a href="http://www.globalagendagame.com/Media_Videos.html" target="_blank">- Cinematic Trailer + Links for more</a>
<a href="http://www.gametrailers.com/video/gdc-09-global-agenda/47950" target="_blank"> - Explanation / Interview w/ Exec. Producer (with gameplay)</a>
<a href="http://www.agentsvselves.com/" target="_blank"> - Agents vs Elves </a> ... humorous advertisement video.
<a href="http://www.youtube.com/watch?v=zO8CXH225g0" target="_blank"> - [FanMade] Gameplay Montage</a>
- I would recommend <a href="http://www.megaupload.com/?d=OQ1XZH4M" target="_blank">downloading</a> ( <a href="http://www.vimeo.com/5355946" target="_blank">mirror</a> ) the video (above) for the better quality. It looks way better than youtube.
<!--sizeo:24--><span style="font-size:12pt;line-height:100%"><!--/sizeo--><u><b>Story / Literature:</b></u><!--sizec--></span><!--/sizec-->
Author <i>Nathan Knaack</i> has written a handful of short stories that each explain or give you some insight to a part of the game and storyline. These are all <b>very</b> well written. If you are interested in Sci-Fi books, then I would recommend reading them even if you aren't into the game, they are all very easy to get into, require no knowledge of the game and are just great to read.
Here is one of my favorites, it is about the development of an AI system:
<a href="http://forum.globalagendagame.com/phpbb/viewtopic.php?f=112&t=5276" target="_blank">Avater, Part 1 - Prophet</a>
And<a href="http://forum.globalagendagame.com/phpbb/viewforum.php?f=112" target="_blank"> here </a>is the section for the rest of the stories:
<!--sizeo:24--><span style="font-size:12pt;line-height:100%"><!--/sizeo--><u><b>Information:</b></u><!--sizec--></span><!--/sizec-->
<!--QuoteBegin-"Site description"+--><div class='quotetop'>QUOTE ("Site description")</div><div class='quotemain'><!--QuoteEBegin-->GLOBAL AGENDA is a fast-paced action MMO using Unreal® Engine 3 set in Earth's near future, a spy-fi world of advanced technology and player-driven conflict.
In the wake of severe global disaster, the political face of 22nd century earth has changed and player-created factions scheme against each other for power. Traditional full-scale wars a thing of the past, factions must rely on covert agencies, teams of elite special operatives able to seize and defend key facilities. The future of humanity is their battleground, where knowledge is power, technology is a race, and everyone has an agenda.
The players control the world of Global Agenda, forging alliances with their peers and executing lightning strikes against their enemies. They determine which factions to aid and which to oppose, while the only thing that stands in their way is other agencies.
* Develop your agent - Create, extensively customize, and improve your agent character over the course of your career, complimenting your FPS skills with RPG-style progression and high-tech gear.
* Advance your agency - Join a player-created agency, compete in technology races for advanced equipment, and capture critical locations to increase your influence in the world.
* Compete in fast-paced PvP combat - Work with your allies to gather reconnaissance data, then raid or capture enemy-controlled facilities during objective-based missions. Equip yourself from a powerful array of weapons, armor, and strategic devices like triggered explosives, deployable turrets, stealth suits, holographic decoys, and remote control robots.
* Experience a dynamic, player-driven world - Agency leaders navigate through a global conflict of other player-run groups, striving to reach their goals first. Territory, resources, technology, and influence are all valuable commodities, with agencies engaging in politics, intrigue, and outright deception to control them.<!--QuoteEnd--></div><!--QuoteEEnd-->
<!--QuoteBegin-"Information Collection"+--><div class='quotetop'>QUOTE ("Information Collection")</div><div class='quotemain'><!--QuoteEBegin-->A collection of information from community member "VinxVince"
This is what we know so far...
<!--coloro:#008000--><span style="color:#008000"><!--/coloro--><u><b>The Game</b></u><!--colorc--></span><!--/colorc-->
<a href="http://www.globalagendagame.com/TheGame_Description.html" target="_blank">http://www.globalagendagame.com/TheGame_Description.html</a> Story
<a href="http://hi-rez.custhelp.com/app/answers/detail/a_id/25" target="_blank">http://hi-rez.custhelp.com/app/answers/detail/a_id/25</a> FAQ
<a href="http://hi-rez.custhelp.com/app/answers/detail/a_id/13" target="_blank">http://hi-rez.custhelp.com/app/answers/detail/a_id/13</a> System Requirements
<!--coloro:#008000--><span style="color:#008000"><!--/coloro--><u><b>Gameplay</b></u><!--colorc--></span><!--/colorc-->
Twitch gameplay with full body hitboxes (Like all shooters).
No head hitboxes = no headshots.
Infinite Ammo. Your weapons recharge/reload but no need to replenish ammo.
No macros.
No friendly fire, but you can hurt yourself.
You take fall damage.
Friend or Foe player collision detection.
Shields will NOT have collision detection against players.
Terrain might be destructible only aesthetically when game is close to finish.
<!--coloro:#008000--><span style="color:#008000"><!--/coloro--><u><b>Characters</b></u><!--colorc--></span><!--/colorc-->
4 archetypes or classes. Assault, Medic, Engineer, Recon.
Each class has a jet pack.
Each class can have many unique variations.
Skills, stats, gear and achievements.
Leveling grants a greater diversity in weapons, items, etc.
You have one name, it transfers over to all your characters.
<!--coloro:#008000--><span style="color:#008000"><!--/coloro--><u><b>PvP</b></u><!--colorc--></span><!--/colorc-->
Player driven Agencies.
PvP missions can be with one other player regardless of class.
PvP scrims or challenges that are up to 10 vs 10, Agency vs Agency battles.
PvP Alliance vs Alliance battles that are up to 60 vs 60, split up into 8-12 vs 8 -12 separate simultaneous battles.
Alliance Campaigns with 45 day competitions/seasons to gain territory, construct facilities, produce/steal resources, construct/protect an alliance complex, and destroy a rival complex.
Battles are instanced.
Non Agency players fight together as mercenaries.
Battles have one round and end when objective is met or timer runs out.
Death penalty is a respawn timer.
<!--coloro:#008000--><span style="color:#008000"><!--/coloro--><b><u>PvE/World</u></b><!--colorc--></span><!--/colorc-->
Instanced PvE missions.
<!--coloro:#FFFF00--><span style="color:#FFFF00"><!--/coloro-->new system allows up to 5 or more players of any class into PvE<!--colorc--></span><!--/colorc-->
Depending on mission death may cause you to restart a phase.
No heavy quest dialog.
Little exploration.
NPC Factions.
Multiple Cities.
No looting or grinding mobs.
Social areas, vendors, mission contacts.
No traveling for miles, to get somewhere. "Globe hopping" with transition videos.
<!--coloro:#008000--><span style="color:#008000"><!--/coloro--><u><b>Communication</b></u><!--colorc--></span><!--/colorc-->
Voice communication in-game
<!--coloro:#FFFF00--><span style="color:#FFFF00"><!--/coloro-->TS3 (Teamspeak)<!--colorc--></span><!--/colorc-->
In-game text chat.
<!--coloro:#008000--><span style="color:#008000"><!--/coloro--><u><b>Customization</b></u><!--colorc--></span><!--/colorc-->
Clothing that does not affect gameplay.
Customizable Agency bases.
<!--coloro:#008000--><span style="color:#008000"><!--/coloro--><u><b>Testing</b></u><!--colorc--></span><!--/colorc-->
<a href="http://hi-rez.custhelp.com/app/answers/detail/a_id/2" target="_blank">http://hi-rez.custhelp.com/app/answers/detail/a_id/2</a> Current Testing State
Alpha is the current state of testing.
Beta may begin Q2 of 2009 (between April and June).
<!--coloro:#008000--><span style="color:#008000"><!--/coloro--><u><b>Distribution</b></u><!--colorc--></span><!--/colorc-->
<a href="http://store.steampowered.com/app/17000/" target="_blank">http://store.steampowered.com/app/17000/</a> Steam
<!--coloro:#008000--><span style="color:#008000"><!--/coloro--><u><b>Sources</b></u><!--colorc--></span><!--/colorc-->
<a href="http://forum.globalagendagame.com/phpbb/viewtopic.php?f=71&t=2760" target="_blank">http://forum.globalagendagame.com/phpbb/vi...f=71&t=2760</a> Articles.
<a href="http://forum.globalagendagame.com/phpbb/viewtopic.php?f=90&t=2036" target="_blank">http://forum.globalagendagame.com/phpbb/vi...f=90&t=2036</a> General.
<a href="http://forum.globalagendagame.com/phpbb/viewtopic.php?f=71&t=2640&st=0&sk=t&sd=a&start=20" target="_blank">http://forum.globalagendagame.com/phpbb/vi...=a&start=20</a> PvP.
<a href="http://forum.globalagendagame.com/phpbb/viewtopic.php?f=71&t=2811&st=0&sk=t&sd=a&start=10" target="_blank">http://forum.globalagendagame.com/phpbb/vi...=a&start=10</a> Communication.
<a href="http://forum.globalagendagame.com/phpbb/viewtopic.php?f=71&t=2786&st=0&sk=t&sd=a&start=10" target="_blank">http://forum.globalagendagame.com/phpbb/vi...=a&start=10</a> Customization.
<a href="http://forum.globalagendagame.com/phpbb/viewtopic.php?f=71&t=2743" target="_blank">http://forum.globalagendagame.com/phpbb/vi...f=71&t=2743</a> Achievements.
<a href="http://forum.globalagendagame.com/phpbb/search.php?author_id=82&sr=posts" target="_blank">http://forum.globalagendagame.com/phpbb/se...82&sr=posts</a> HiRezErez.
<a href="http://forum.globalagendagame.com/phpbb/search.php?author_id=109&sr=posts" target="_blank">http://forum.globalagendagame.com/phpbb/se...09&sr=posts</a> HiRezStew
<a href="http://forum.globalagendagame.com/phpbb/viewtopic.php?f=71&t=3872&st=0&sk=t&sd=a" target="_blank">http://forum.globalagendagame.com/phpbb/vi...p;sk=t&sd=a</a> Collision Detection.
<a href="http://forum.globalagendagame.com/phpbb/viewtopic.php?f=71&t=3889" target="_blank">http://forum.globalagendagame.com/phpbb/vi...f=71&t=3889</a> Destruction.
<!--coloro:#008000--><span style="color:#008000"><!--/coloro--><u><b>Notes</b></u><!--colorc--></span><!--/colorc-->
Still under construction...
Not everything listed may be in future versions or in the final product.
<!--coloro:#FFFF00--><span style="color:#FFFF00"><!--/coloro-->Thank you to the HiRez member who added. Can be seen in yellow text.<!--colorc--></span><!--/colorc-->
Please feel free to add, correct, comment, help me out, etc.
Reminder: Testers don't forget about the NDA restrictions when posting.
<!--coloro:#008000--><span style="color:#008000"><!--/coloro--><u><b>Thread Contributions</b></u><!--colorc--></span><!--/colorc-->
<b>Plans on future development of GA</b>
<a href="http://forum.globalagendagame.com/phpbb/viewtopic.php?f=71&t=5014&p=65508#p65508" target="_blank">http://forum.globalagendagame.com/phpbb/vi...;p=65508#p65508</a>
<i>- New PvP maps (and maybe game modes)
- New PvE missions
- New campaign zones
- New weapons/devices for each class
- New social areas
- New loot/upgrades
- New flair/suits/helmets/jetpacks/etc
- No extra cost for new content or expansions
- No new classes</i>
<b>What GA does have</b>
<a href="http://forum.globalagendagame.com/phpbb/viewtopic.php?f=71&t=5053&p=65420#p65420" target="_blank">http://forum.globalagendagame.com/phpbb/vi...;p=65420#p65420</a>
<i>PvE missions with boss fights
PvP missions with different objective types
Loot with various qualities
Blueprints and Crafting
Economy and Auction system
Multiple classes/subclasses
Leveling
Gear upgrades
Alliances and Agencies
Grouping systems
Territory control
Character Customization and dyes
Flair and seasonal items
Skill trees
Social Hubs
Achievements
Voice Chat
Alliance/Agency/Group/Side/Team chat
Thirty+ different major weapons/devices for each class</i>
<b>Also here are incentives for capturing other bases</b>
<a href="http://forum.globalagendagame.com/phpbb/viewtopic.php?f=71&t=5015&p=65504#p65504" target="_blank">http://forum.globalagendagame.com/phpbb/vi...;p=65504#p65504</a>
<i>1. Some epic gear
2. Special achievements
3. Special flair/suits/dyes
4. A dome named after them with their alliance flags in the dome
</i><!--QuoteEnd--></div><!--QuoteEEnd-->
I think that some NS players (I mean Jetpacks, come on!) would be interested in this game. If anyone is interested in signing up, please use this referral code: Taken down.
The more people that use a referral code, the easier time people have getting into the beta. Hope to see you guys there!
FireWater
<img src="http://hirez.http.internapcdn.net/hirez/images/photos/downloads/GAWallpaper_1280X960.jpg" border="0" class="linked-image" />
Site: <a href="http://www.globalagendagame.com/" target="_blank">http://www.globalagendagame.com/</a>
MMOAG = "Massively Multiplayer Action Game"
Current state: <!--coloro:red--><span style="color:red"><!--/coloro-->Closed Beta<!--colorc--></span><!--/colorc-->
<!--sizeo:24--><span style="font-size:12pt;line-height:100%"><!--/sizeo--><u><b>Videos:</b></u><!--sizec--></span><!--/sizec-->
<a href="http://www.globalagendagame.com/Media_Videos.html" target="_blank">- Cinematic Trailer + Links for more</a>
<a href="http://www.gametrailers.com/video/gdc-09-global-agenda/47950" target="_blank"> - Explanation / Interview w/ Exec. Producer (with gameplay)</a>
<a href="http://www.agentsvselves.com/" target="_blank"> - Agents vs Elves </a> ... humorous advertisement video.
<a href="http://www.youtube.com/watch?v=zO8CXH225g0" target="_blank"> - [FanMade] Gameplay Montage</a>
- I would recommend <a href="http://www.megaupload.com/?d=OQ1XZH4M" target="_blank">downloading</a> ( <a href="http://www.vimeo.com/5355946" target="_blank">mirror</a> ) the video (above) for the better quality. It looks way better than youtube.
<!--sizeo:24--><span style="font-size:12pt;line-height:100%"><!--/sizeo--><u><b>Story / Literature:</b></u><!--sizec--></span><!--/sizec-->
Author <i>Nathan Knaack</i> has written a handful of short stories that each explain or give you some insight to a part of the game and storyline. These are all <b>very</b> well written. If you are interested in Sci-Fi books, then I would recommend reading them even if you aren't into the game, they are all very easy to get into, require no knowledge of the game and are just great to read.
Here is one of my favorites, it is about the development of an AI system:
<a href="http://forum.globalagendagame.com/phpbb/viewtopic.php?f=112&t=5276" target="_blank">Avater, Part 1 - Prophet</a>
And<a href="http://forum.globalagendagame.com/phpbb/viewforum.php?f=112" target="_blank"> here </a>is the section for the rest of the stories:
<!--sizeo:24--><span style="font-size:12pt;line-height:100%"><!--/sizeo--><u><b>Information:</b></u><!--sizec--></span><!--/sizec-->
<!--QuoteBegin-"Site description"+--><div class='quotetop'>QUOTE ("Site description")</div><div class='quotemain'><!--QuoteEBegin-->GLOBAL AGENDA is a fast-paced action MMO using Unreal® Engine 3 set in Earth's near future, a spy-fi world of advanced technology and player-driven conflict.
In the wake of severe global disaster, the political face of 22nd century earth has changed and player-created factions scheme against each other for power. Traditional full-scale wars a thing of the past, factions must rely on covert agencies, teams of elite special operatives able to seize and defend key facilities. The future of humanity is their battleground, where knowledge is power, technology is a race, and everyone has an agenda.
The players control the world of Global Agenda, forging alliances with their peers and executing lightning strikes against their enemies. They determine which factions to aid and which to oppose, while the only thing that stands in their way is other agencies.
* Develop your agent - Create, extensively customize, and improve your agent character over the course of your career, complimenting your FPS skills with RPG-style progression and high-tech gear.
* Advance your agency - Join a player-created agency, compete in technology races for advanced equipment, and capture critical locations to increase your influence in the world.
* Compete in fast-paced PvP combat - Work with your allies to gather reconnaissance data, then raid or capture enemy-controlled facilities during objective-based missions. Equip yourself from a powerful array of weapons, armor, and strategic devices like triggered explosives, deployable turrets, stealth suits, holographic decoys, and remote control robots.
* Experience a dynamic, player-driven world - Agency leaders navigate through a global conflict of other player-run groups, striving to reach their goals first. Territory, resources, technology, and influence are all valuable commodities, with agencies engaging in politics, intrigue, and outright deception to control them.<!--QuoteEnd--></div><!--QuoteEEnd-->
<!--QuoteBegin-"Information Collection"+--><div class='quotetop'>QUOTE ("Information Collection")</div><div class='quotemain'><!--QuoteEBegin-->A collection of information from community member "VinxVince"
This is what we know so far...
<!--coloro:#008000--><span style="color:#008000"><!--/coloro--><u><b>The Game</b></u><!--colorc--></span><!--/colorc-->
<a href="http://www.globalagendagame.com/TheGame_Description.html" target="_blank">http://www.globalagendagame.com/TheGame_Description.html</a> Story
<a href="http://hi-rez.custhelp.com/app/answers/detail/a_id/25" target="_blank">http://hi-rez.custhelp.com/app/answers/detail/a_id/25</a> FAQ
<a href="http://hi-rez.custhelp.com/app/answers/detail/a_id/13" target="_blank">http://hi-rez.custhelp.com/app/answers/detail/a_id/13</a> System Requirements
<!--coloro:#008000--><span style="color:#008000"><!--/coloro--><u><b>Gameplay</b></u><!--colorc--></span><!--/colorc-->
Twitch gameplay with full body hitboxes (Like all shooters).
No head hitboxes = no headshots.
Infinite Ammo. Your weapons recharge/reload but no need to replenish ammo.
No macros.
No friendly fire, but you can hurt yourself.
You take fall damage.
Friend or Foe player collision detection.
Shields will NOT have collision detection against players.
Terrain might be destructible only aesthetically when game is close to finish.
<!--coloro:#008000--><span style="color:#008000"><!--/coloro--><u><b>Characters</b></u><!--colorc--></span><!--/colorc-->
4 archetypes or classes. Assault, Medic, Engineer, Recon.
Each class has a jet pack.
Each class can have many unique variations.
Skills, stats, gear and achievements.
Leveling grants a greater diversity in weapons, items, etc.
You have one name, it transfers over to all your characters.
<!--coloro:#008000--><span style="color:#008000"><!--/coloro--><u><b>PvP</b></u><!--colorc--></span><!--/colorc-->
Player driven Agencies.
PvP missions can be with one other player regardless of class.
PvP scrims or challenges that are up to 10 vs 10, Agency vs Agency battles.
PvP Alliance vs Alliance battles that are up to 60 vs 60, split up into 8-12 vs 8 -12 separate simultaneous battles.
Alliance Campaigns with 45 day competitions/seasons to gain territory, construct facilities, produce/steal resources, construct/protect an alliance complex, and destroy a rival complex.
Battles are instanced.
Non Agency players fight together as mercenaries.
Battles have one round and end when objective is met or timer runs out.
Death penalty is a respawn timer.
<!--coloro:#008000--><span style="color:#008000"><!--/coloro--><b><u>PvE/World</u></b><!--colorc--></span><!--/colorc-->
Instanced PvE missions.
<!--coloro:#FFFF00--><span style="color:#FFFF00"><!--/coloro-->new system allows up to 5 or more players of any class into PvE<!--colorc--></span><!--/colorc-->
Depending on mission death may cause you to restart a phase.
No heavy quest dialog.
Little exploration.
NPC Factions.
Multiple Cities.
No looting or grinding mobs.
Social areas, vendors, mission contacts.
No traveling for miles, to get somewhere. "Globe hopping" with transition videos.
<!--coloro:#008000--><span style="color:#008000"><!--/coloro--><u><b>Communication</b></u><!--colorc--></span><!--/colorc-->
Voice communication in-game
<!--coloro:#FFFF00--><span style="color:#FFFF00"><!--/coloro-->TS3 (Teamspeak)<!--colorc--></span><!--/colorc-->
In-game text chat.
<!--coloro:#008000--><span style="color:#008000"><!--/coloro--><u><b>Customization</b></u><!--colorc--></span><!--/colorc-->
Clothing that does not affect gameplay.
Customizable Agency bases.
<!--coloro:#008000--><span style="color:#008000"><!--/coloro--><u><b>Testing</b></u><!--colorc--></span><!--/colorc-->
<a href="http://hi-rez.custhelp.com/app/answers/detail/a_id/2" target="_blank">http://hi-rez.custhelp.com/app/answers/detail/a_id/2</a> Current Testing State
Alpha is the current state of testing.
Beta may begin Q2 of 2009 (between April and June).
<!--coloro:#008000--><span style="color:#008000"><!--/coloro--><u><b>Distribution</b></u><!--colorc--></span><!--/colorc-->
<a href="http://store.steampowered.com/app/17000/" target="_blank">http://store.steampowered.com/app/17000/</a> Steam
<!--coloro:#008000--><span style="color:#008000"><!--/coloro--><u><b>Sources</b></u><!--colorc--></span><!--/colorc-->
<a href="http://forum.globalagendagame.com/phpbb/viewtopic.php?f=71&t=2760" target="_blank">http://forum.globalagendagame.com/phpbb/vi...f=71&t=2760</a> Articles.
<a href="http://forum.globalagendagame.com/phpbb/viewtopic.php?f=90&t=2036" target="_blank">http://forum.globalagendagame.com/phpbb/vi...f=90&t=2036</a> General.
<a href="http://forum.globalagendagame.com/phpbb/viewtopic.php?f=71&t=2640&st=0&sk=t&sd=a&start=20" target="_blank">http://forum.globalagendagame.com/phpbb/vi...=a&start=20</a> PvP.
<a href="http://forum.globalagendagame.com/phpbb/viewtopic.php?f=71&t=2811&st=0&sk=t&sd=a&start=10" target="_blank">http://forum.globalagendagame.com/phpbb/vi...=a&start=10</a> Communication.
<a href="http://forum.globalagendagame.com/phpbb/viewtopic.php?f=71&t=2786&st=0&sk=t&sd=a&start=10" target="_blank">http://forum.globalagendagame.com/phpbb/vi...=a&start=10</a> Customization.
<a href="http://forum.globalagendagame.com/phpbb/viewtopic.php?f=71&t=2743" target="_blank">http://forum.globalagendagame.com/phpbb/vi...f=71&t=2743</a> Achievements.
<a href="http://forum.globalagendagame.com/phpbb/search.php?author_id=82&sr=posts" target="_blank">http://forum.globalagendagame.com/phpbb/se...82&sr=posts</a> HiRezErez.
<a href="http://forum.globalagendagame.com/phpbb/search.php?author_id=109&sr=posts" target="_blank">http://forum.globalagendagame.com/phpbb/se...09&sr=posts</a> HiRezStew
<a href="http://forum.globalagendagame.com/phpbb/viewtopic.php?f=71&t=3872&st=0&sk=t&sd=a" target="_blank">http://forum.globalagendagame.com/phpbb/vi...p;sk=t&sd=a</a> Collision Detection.
<a href="http://forum.globalagendagame.com/phpbb/viewtopic.php?f=71&t=3889" target="_blank">http://forum.globalagendagame.com/phpbb/vi...f=71&t=3889</a> Destruction.
<!--coloro:#008000--><span style="color:#008000"><!--/coloro--><u><b>Notes</b></u><!--colorc--></span><!--/colorc-->
Still under construction...
Not everything listed may be in future versions or in the final product.
<!--coloro:#FFFF00--><span style="color:#FFFF00"><!--/coloro-->Thank you to the HiRez member who added. Can be seen in yellow text.<!--colorc--></span><!--/colorc-->
Please feel free to add, correct, comment, help me out, etc.
Reminder: Testers don't forget about the NDA restrictions when posting.
<!--coloro:#008000--><span style="color:#008000"><!--/coloro--><u><b>Thread Contributions</b></u><!--colorc--></span><!--/colorc-->
<b>Plans on future development of GA</b>
<a href="http://forum.globalagendagame.com/phpbb/viewtopic.php?f=71&t=5014&p=65508#p65508" target="_blank">http://forum.globalagendagame.com/phpbb/vi...;p=65508#p65508</a>
<i>- New PvP maps (and maybe game modes)
- New PvE missions
- New campaign zones
- New weapons/devices for each class
- New social areas
- New loot/upgrades
- New flair/suits/helmets/jetpacks/etc
- No extra cost for new content or expansions
- No new classes</i>
<b>What GA does have</b>
<a href="http://forum.globalagendagame.com/phpbb/viewtopic.php?f=71&t=5053&p=65420#p65420" target="_blank">http://forum.globalagendagame.com/phpbb/vi...;p=65420#p65420</a>
<i>PvE missions with boss fights
PvP missions with different objective types
Loot with various qualities
Blueprints and Crafting
Economy and Auction system
Multiple classes/subclasses
Leveling
Gear upgrades
Alliances and Agencies
Grouping systems
Territory control
Character Customization and dyes
Flair and seasonal items
Skill trees
Social Hubs
Achievements
Voice Chat
Alliance/Agency/Group/Side/Team chat
Thirty+ different major weapons/devices for each class</i>
<b>Also here are incentives for capturing other bases</b>
<a href="http://forum.globalagendagame.com/phpbb/viewtopic.php?f=71&t=5015&p=65504#p65504" target="_blank">http://forum.globalagendagame.com/phpbb/vi...;p=65504#p65504</a>
<i>1. Some epic gear
2. Special achievements
3. Special flair/suits/dyes
4. A dome named after them with their alliance flags in the dome
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I think that some NS players (I mean Jetpacks, come on!) would be interested in this game. If anyone is interested in signing up, please use this referral code: Taken down.
The more people that use a referral code, the easier time people have getting into the beta. Hope to see you guys there!
FireWater
Comments
<b><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo-->Please protect your codes and do not publish them on public websites or forums. <!--sizec--></span><!--/sizec--></b>
Also appears it's limited for the amount of times it can be used... feel free to PM me for my promo code and happy to provide via PM.
I also have a promo code, but yes they are limited in use. However, apparently they give slight preference to networks who all use the same promo code to join the beta.
A good friend of mine was in the alpha and really enjoyed it. Plus the dev team is responsible, tight-knit and very active with working with the community.
I'll have to wait for the fall to really try it though. Internet for the summer is crappy.
The graphics engine is superb (the best available, IMO!), but making the assumption that it'll also use the UT3 no-lag compensation netcode then I'll definitely not enjoy it. It's the only reason I can't play UT3. It's bad enough playing with fellow 30 ping Brits- it'll be horrific playing with other Euros.
Well, that's what betas are for.
Did not know people have keys, I'd love one if they have an extra.
Sent.
Sent! That <i>may</i> be my last one if my RL friends joined.
EDIT: Clarification. These are referral codes. They do not guarantee entrance into the Beta. Sorry. But, the more people in the referral network, the more likely they are to get them as a group to be in the Beta. If someone has the codes that give instant Beta, I'd like one.
Gritty?
Apparently I don't pronounce pretty the same way everyone else does. :X
Yes.
<!--quoteo(post=1719073:date=Jul 24 2009, 02:45 AM:name=Rob)--><div class='quotetop'>QUOTE (Rob @ Jul 24 2009, 02:45 AM) <a href="index.php?act=findpost&pid=1719073"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Apparently I don't pronounce pretty the same way everyone else does. :X<!--QuoteEnd--></div><!--QuoteEEnd-->
Purdy nucular boms, eh?
Something like that.
The only pronunciation dictionary.com has for "pretty" is (in IPA) "/ˈprɪti/" which means you're doing it wrong, Rob. How do <i>you</i> say pretty?
oh man, that has me sold right there. im getting this.
Doesn't quite sell it for me, but still interested in playing it.
awesome
I'm interested in this.
Guess I have some PM'ing to do! :D
Even the "60 v 60" fights is just split up into 5-6 different battles of "8-12 v 8-12".
That sounds fairly cheap. It's just a regular FPS with some integrated ladder and RPG character development. It sounds boring, frankly.