Alternate pistols

borsukborsuk Join Date: 2009-06-06 Member: 67717Members
<div class="IPBDescription">More customization, with tradeoffs</div>Hi

One thing I really like about Enemy Territory games is that they allow you to choose your weapons, all weapons are available from the start and neither is particularly overpowering. I think it would be nice if NS2 offered some (rather minor) weapon choices. I understand LMG is probably to remain as marines' basic weapon, so I picked pistols.

Basic pistol - like in NS1, all around decent weapon.

Machine Pistol - 50% bigger magazine, 50% worse accuracy. Good for short range combat, worse at distance than regular pistol.

"Magnum" pistol - 30% higher damage, 50% smaller magazine. Accuracy as regular pistol. Better for long range, but less reliable at short range. Requires good aim to be worth it.
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The numbers might need to be tweaked, but I think added customization options (which marines always lacked in NS1) would be nice. The intention is that neither pistol is clearly best, they all have pros and cons.
A shotgunner might choose one of more accurate pistols to make up for his weakness (long distance combat). Or take the machine pistol to play into his strengths and have a better close range weapon to switch to when his shotgun rounds run out. Similarly, a grenadier - who is at a disadvantage up close - might choose a specialised short range pistol as backup.

Comments

  • FocusedWolfFocusedWolf Join Date: 2005-01-09 Member: 34258Members
    Didn't the devs say something about weapon attachments for the lmg... stuff like a grenade launcher attachment... and probably stuff like flashlights, scopes, lasers, silencers, extended magazine. The hmg would allow for the same attachments but be a heavier weapon firing a larger bullet.

    Customizing the pistol only does seem a bit silly.
  • BacillusBacillus Join Date: 2006-11-02 Member: 58241Members
    I think the SMG alternative might be worth considering to encourage the use of weapons like GL a bit more, but otherwise I can't see any particular need for alternative pistols at least. Other secondary sidearms and slot2 equipment are a lot more interesting if you ask me.

    Of course there's nothing wrong with having an alternative pistol, but the quality over quanity worked really well on NS1 marine weapons. I'd also like to avoid CS like situation where you've got 20+ guns of which maybe 5-10 get regular use apart from humour picks.
  • locallyunscenelocallyunscene Feeder of Trolls Join Date: 2002-12-25 Member: 11528Members, Constellation
    edited July 2009
    While there has been no shortage of "alternate pistol" suggestions, this one is at least reasonable.
  • General_WarhammerGeneral_Warhammer Join Date: 2009-02-14 Member: 66414Members
    I, for one, think this is a great idea. This could also go along with the already mentioned (somewhere sometime ago) idea for dual weilding pistols when an ally dies. This way you could have a SMG pistol and sniper pistol, but only if your ally dies. Also, you would get an additional accuracy decrease (-25%?) for this.
  • VisionVision Join Date: 2008-07-27 Member: 64707Members
    Not bad, alternate 2nd weapons would be good, but duelwielding pistols is just plain useless and i really don't fancy the accuracy minuses. It's starting to sound like D&D.
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    I don't really know what is realistically available to a pistol in the NS environment. This one seems like a wasted idea because you have the weapons technology upgrade to adjust damage.
  • HebachebaHebacheba Join Date: 2009-06-19 Member: 67872Members
    Quote from the Twitter feed:

    "Discussing new elect. weapon (knife/pistol combo) Primary: 8 ft spark, Secondary: fire 'trodes into target to do increasing dmg/time"
  • FocusedWolfFocusedWolf Join Date: 2005-01-09 Member: 34258Members
    <!--quoteo(post=1718674:date=Jul 22 2009, 01:06 PM:name=Hebacheba)--><div class='quotetop'>QUOTE (Hebacheba @ Jul 22 2009, 01:06 PM) <a href="index.php?act=findpost&pid=1718674"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Quote from the Twitter feed:

    "Discussing new elect. weapon (knife/pistol combo) Primary: 8 ft spark, Secondary: fire 'trodes into target to do increasing dmg/time"<!--QuoteEnd--></div><!--QuoteEEnd-->

    Ya that's not a pistol... The devs just traced this picture: <a href="http://www.tasers4me.com/images/taser-c2big.jpg" target="_blank">http://www.tasers4me.com/images/taser-c2big.jpg</a>

    Anyways i see overall that knowone is appreciateing that taser crap... We mind as well keep discussing pistol ideas.

    Because it's more then likely we'll be putting out some community-wide weapons pack mini-mod that all the cool servers will be running.
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