"Error saving file" vs CheckOut
If I load an existing project that has bindings to Perforce, and I double click one of the lua scripts which is readonly (not yet checked out of Perforce).
And that Lua script contains TABS, and I have "Insert Spaces" ON...the file will load into the editor window with * next to the filename (since its dirty due to the tab to space auto-conversion).
If I now do CTRL_S (or File->Save), a Decoda error dialog comes up "Error saving file".
I expected it to bring up the "CheckOut, MakeWriteable, Cancel" dialog.
And that Lua script contains TABS, and I have "Insert Spaces" ON...the file will load into the editor window with * next to the filename (since its dirty due to the tab to space auto-conversion).
If I now do CTRL_S (or File->Save), a Decoda error dialog comes up "Error saving file".
I expected it to bring up the "CheckOut, MakeWriteable, Cancel" dialog.