Dedicated Server Lag Spikes
RogueDog
Join Date: 2002-11-01 Member: 3100Members
<div class="IPBDescription">Question about lag spikes</div> I occasionally run a dedicated server on a cable modem. Before the patch, everyone in the server used to get major lag spikes. The ping would be perfectly fine for a certain amount of time, and I mean pings from 50-100 for people with cable modems, and 190-250 for people with dialup. Then seemingly out of nowhere, bam, everyone gets 1,000-3,000 ping. The lag spike lasted for anywhere between 1-5 minutes, and at that time, I lose half the people in the server. After the patch, I still have the same problem, the only difference being the horrendous lag spike only seems to last for about 30 seconds, to 2 minutes, but they are more frequent (or seem more frequent, I could be wrong about that).
Does anybody else have this error? I'm fairly certain that it's not my machine. I'm running a:
P4, 2.4ghz
GeForce 4 (I don't remember what kind, but it's the "good" kind)
512mb of RAM
WinXP
Nothing else is running on the machine while the dedicated server is running too. Nor is anything else running on the network. Are there any sort of network bottlenecks I should look for, or any programs that I should close..? I'm fairly certain that the problem lies within either the network, or the machine. Has anyone else had any issues like this?
Any help would be greatly appreciated, thanks :oP
-Also, I have tried experimenting with lowering the number of max people allowed on the server, and I get the same results for anywhere between 8-16 max people (I haven't tried more than 16 ppl max).
Does anybody else have this error? I'm fairly certain that it's not my machine. I'm running a:
P4, 2.4ghz
GeForce 4 (I don't remember what kind, but it's the "good" kind)
512mb of RAM
WinXP
Nothing else is running on the machine while the dedicated server is running too. Nor is anything else running on the network. Are there any sort of network bottlenecks I should look for, or any programs that I should close..? I'm fairly certain that the problem lies within either the network, or the machine. Has anyone else had any issues like this?
Any help would be greatly appreciated, thanks :oP
-Also, I have tried experimenting with lowering the number of max people allowed on the server, and I get the same results for anywhere between 8-16 max people (I haven't tried more than 16 ppl max).
Comments
I run on cable and i have almost ZERO lag spikes. My server us usally full too. I think i have had 2-3 total lag spikes in the past 5 days. So i can tell u its not my router or mysetup.
I use to get them alot with dod about 7 months ago, but since then Road Runner has upgraded alot of stuff out here and the spikes have seemed to disappear.
I'm also aware that my ISP won't allow me to have more than 3 computers sharing the same connection, and once a 4th one is connected, then one person loses their internet. That's all I know.
Anyways, I'm pretty naive about how to test where the lag is coming from... Does anybody have any suggestsions?
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to give you an Idea of what it takes to run a NS server
PIII 1.2ghz w/512mb ram 2mb download and 500k upload on win2k advanced server
after an hour of a map:
cpu=80-90%
ram=350mb in use
upload=350-480k with an occasional spike (caused by tremendous fire fights , turrets firing etc..) to 500k which makes the pings rise for a few seconds.
you should set your maxplayers lower and lower until you do not get spikes.