new mapper

ShentoaShentoa Join Date: 2009-02-22 Member: 66504Members
<div class="IPBDescription">i want to learn to map</div>so i watched a youtube video that linked me hare so i wold like to know how can i map i have been searching for 3 days now this forum is the jackpot please reply
thanks in advance <img src="style_emoticons/<#EMO_DIR#>/asrifle.gif" style="vertical-align:middle" emoid="::asrifle::" border="0" alt="asrifle.gif" /> <img src="style_emoticons/<#EMO_DIR#>/tiny.gif" style="vertical-align:middle" emoid="::onos::" border="0" alt="tiny.gif" />

Comments

  • StixNStonzStixNStonz Join Date: 2006-11-06 Member: 58439Members, Reinforced - Shadow
    edited February 2009
    First off, do you play NS already? Mapping in general is a pretty big thing to learn (though anybody can do it), but NS is a pretty complicated game. It's mapping is even more complicated. It's probably best to start with a more straight-forward game, like CS or DOD. But, if you really want to map for NS, yep, this area has a good few resources.

    Check all the 'webbed' topics that are at the top of the Mapping Forum. They have all the information you need to get yourself set up (which is an annoying and technical process but the guidelines will walk you through it). Then, google 'half life mapping tutorial' or Level Design tutorials, and have a go. And always remember that you have a sea of reference and examples at your fingertips; true designers love to just check out other people's work. NS ships with, i think, 17 maps.

    Just to forewarn you, once people understand what mapping really entails, about 95% of them give up. Especially before you've learned all the tricks and shortcuts and error prevention and solution (etc etc), mapping can be tedius. If you keep at it, it only gets better and better, and there is NOTHING like the final result.

    Good luck.
  • ShentoaShentoa Join Date: 2009-02-22 Member: 66504Members
    thanks man ill doo what you sayd and yes i play ns alot and i doo mean alot <img src="style_emoticons/<#EMO_DIR#>/asrifle.gif" style="vertical-align:middle" emoid="::asrifle::" border="0" alt="asrifle.gif" /> <img src="style_emoticons/<#EMO_DIR#>/hive5.gif" style="vertical-align:middle" emoid="::hive::" border="0" alt="hive5.gif" />
  • Skyforger2Skyforger2 Join Date: 2007-10-19 Member: 62681Members
    Be cerfull about maping it is <b>highly addictive</b>
  • INKEDOUTINKEDOUT Join Date: 2007-06-23 Member: 61343Members
    <!--quoteo(post=1701318:date=Feb 25 2009, 02:46 AM:name=Skyforger2)--><div class='quotetop'>QUOTE(Skyforger2 @ Feb 25 2009, 02:46 AM) <a href="index.php?act=findpost&pid=1701318"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Be cerfull about maping it is <b>highly addictive</b><!--QuoteEnd--></div><!--QuoteEEnd-->

    LOL!

    Personally I don’t really see the point in mapping for NS now because there are less and less people playing it... I would go and do maps for something like TF2 or Portal or HL2... a new game, it will teach you things that will help you with all mapping, what real players think of your map.

    There is pretty much everything you need to know about Source SDK (the tool/s you map/mod with) here, in the very helpful wiki... <a href="http://developer.valvesoftware.com/wiki/SDK_Docs" target="_blank">http://developer.valvesoftware.com/wiki/SDK_Docs</a>

    <a href="http://developer.valvesoftware.com/wiki/Your_First_Map" target="_blank">http://developer.valvesoftware.com/wiki/Your_First_Map</a> This should be the first thing you look at... although who really knows how many of the skills you learn will be transferable onto NS2...
  • SekerSeker Join Date: 2007-03-06 Member: 60259Members
    He should map for ns if he wants to <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
    Anyways ns needs some new quality maps :3
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