How flexible is LUA / ns2 engine
schkorpio
I can mspaint Join Date: 2003-05-23 Member: 16635Members
<div class="IPBDescription">engine licensing</div>i'm thinking about making a 4 player co-op puzzle / phyiscs based game (yes it will still have guns...) and seeing the twitter news items, makes be really amazed at how easily the LUA code is making it to implement weapons and functions.
so i'm wondering how easy it would be to say make a different theme and even different game?
would that require me to purchase a license? as its more of a total conversion?
so i'm wondering how easy it would be to say make a different theme and even different game?
would that require me to purchase a license? as its more of a total conversion?
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