Heads Up Display

NeXuZNeXuZ Join Date: 2003-08-12 Member: 19594Members
<div class="IPBDescription">One more idea..</div>Again i was looking at something, whipeout HD to PS3. and saw how the hud was not simple flat and boxy..

With the vizor that this concept are has (even seen in on the site design) are bent over the eyes.

<img src="http://www.unknownworlds.com/images/ns2/screenshots/marineconcept01.jpg" border="0" class="linked-image" />

<i>(ps if the image are to mutch, then tell me or some mod can change them to links, /Nex)</i>

whipeout HD
<img src="http://o.aolcdn.com/gd-media/games/wipeout-hd/playstation-3/10.jpg" border="0" class="linked-image" />

Here are some more game that has the same idea.

Metroid Prime:
<img src="http://www.battleteam.net/tech/fis/docs/images/metroid_hud1.png" border="0" class="linked-image" />

Crysis:
<img src="http://www.3qit.com/picture/article/14/13214.jpg" border="0" class="linked-image" />

Some StarWars Game, commando something:

Oh this should be good for the heavy armor..
<img src="http://www.generations-starwars.com/IMG/republic_commando-rendez_vous_with_squad.jpg" border="0" class="linked-image" />

Comments

  • ryknow69ryknow69 Join Date: 2008-03-24 Member: 63952Members
    well, look at the male visor, its like the robocop one still.


    So you just want them to show curve in the corners, thats simple

    Star Wars: Republic Commando, i have it, its fun, but too short
  • NeXuZNeXuZ Join Date: 2003-08-12 Member: 19594Members
    <!--quoteo(post=1692125:date=Nov 2 2008, 05:13 AM:name=ryknow69)--><div class='quotetop'>QUOTE(ryknow69 @ Nov 2 2008, 05:13 AM) <a href="index.php?act=findpost&pid=1692125"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->well, look at the male visor, its like the robocop one still.
    So you just want them to show curve in the corners, thats simple

    Star Wars: Republic Commando, i have it, its fun, but too short<!--QuoteEnd--></div><!--QuoteEEnd-->


    ture they are, but this is a bit in the future and from that concept ar it looks nice.. i hope it looks like this in game too..

    So yeah i love to see some curvers..


    Yeah i know it was commander something.. thanks i gotta try that game.. looks like fun.
  • locallyunscenelocallyunscene Feeder of Trolls Join Date: 2002-12-25 Member: 11528Members, Constellation
    This was a <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=102256&hl=" target="_blank">popular topic</a> when the marine model was first unveiled. I think it could look good either way.
  • BacillusBacillus Join Date: 2006-11-02 Member: 58241Members
    Well, I'm fine with it as long as its easy to read and gives the information you need.
  • NeXuZNeXuZ Join Date: 2003-08-12 Member: 19594Members
    <!--quoteo(post=1692188:date=Nov 2 2008, 10:47 PM:name=locallyunscene)--><div class='quotetop'>QUOTE(locallyunscene @ Nov 2 2008, 10:47 PM) <a href="index.php?act=findpost&pid=1692188"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->This was a <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=102256&hl=" target="_blank">popular topic</a> when the marine model was first unveiled. I think it could look good either way.<!--QuoteEnd--></div><!--QuoteEEnd-->


    yeah that is what i had in mind and from them screens i think they should be a litte less curved take Crysis map as en example. that one seem to work nice.
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