Alien Hives
slayer20
Killed a man once. Join Date: 2007-12-13 Member: 63157Members, Reinforced - Shadow
<div class="IPBDescription">spawning them?</div>Is it possible to set a trigger to make a Hive spawn without actually having a Gorge drop a Hive?
Also, is it possible to make a certain hive spawn each round, instead of it being random?
Edit: Also, how do I stop entities from firing?
I have a trigger_hurt, sprite, env_explosion, and ambient_generic set up to fire once, and then repeats firing, after the train ends at a certain path_track.
I would like to be able to get it to stop firing once the hive is dead, or it is moved away from that path track.
Also, is it possible to make a certain hive spawn each round, instead of it being random?
Edit: Also, how do I stop entities from firing?
I have a trigger_hurt, sprite, env_explosion, and ambient_generic set up to fire once, and then repeats firing, after the train ends at a certain path_track.
I would like to be able to get it to stop firing once the hive is dead, or it is moved away from that path track.
Comments
I'm not sure if you can force the Hive spawn as a map entity. You might have to use a mod in the game code.
As far as stopping entities from firing, why not only fire them while a certain condition is true? How about a trigger when a hitbox is somewhere, or when the train is at that location.
Sorry, my trigger-fu is too rusty to be of much help.
As for spawning a specific hive instead of random hives, that's not possible either. Again, you would have to use an AMX plugin to do it. If you trigger an env_explosion after the func_tracktrain passes a path_track or path_corner, it should only fire once. If it's firing over and over again, the engine must be bugged.