Heavy armors and marines

CoffeineDreamCoffeineDream Join Date: 2008-07-01 Member: 64534Members
<div class="IPBDescription">they're taller</div>i think if devs will fix this, HA's need to be taller than normal marines xD

Comments

  • BlackHawkBlackHawk Join Date: 2008-06-17 Member: 64467Members
    I was under the impression that they were taller then marines, by a good 2 feet give or take.
  • darktimesdarktimes Join Date: 2007-12-24 Member: 63247Members
    he meand the viewpoint: when you get a HA, youre model become 2 feets taller, but youre viewpoint dont change:

    I.E: you look out of the HAs stomach.
  • CoffeineDreamCoffeineDream Join Date: 2008-07-01 Member: 64534Members
    yes i meant the viewpoint should be like onos or fade's (tall)
  • spellman23spellman23 NS1 Theorycraft Expert Join Date: 2007-05-17 Member: 60920Members
    Also, HA can crouch and fit in vents just like a normal marine. Similarly, Fades can do the same.

    Is this a good thing?
  • NeoSniperNeoSniper Join Date: 2005-06-02 Member: 52976Members
    <!--quoteo(post=1682709:date=Jul 7 2008, 01:00 PM:name=spellman23)--><div class='quotetop'>QUOTE(spellman23 @ Jul 7 2008, 01:00 PM) <a href="index.php?act=findpost&pid=1682709"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Also, HA can crouch and fit in vents just like a normal marine. Similarly, Fades can do the same.

    Is this a good thing?<!--QuoteEnd--></div><!--QuoteEEnd-->

    I was thinking about that also the other day. That perhaps the Fade crouch shouldn't be able to fit in the skulk sized vent. So maybe vent could then come in two favors. One for all expect Onos. And one for skulks, gorges, and lerks. Visual it would work better but perhaps the gameplay would suffer. Or perhaps the gameplay would become more rich. Who knows...
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