Speed hack like glitch

MagrathMagrath Join Date: 2003-06-27 Member: 17739Members
I know this is not a complaint about a problem I am having. I was just wondering if anyone has ever heard or knows of a person be effected by a speed hacking like glitch effect. Basically really fast movements and faster shooting. If you have heard of it, please post a link to a solution. Thanks.

Comments

  • FaskaliaFaskalia Wechsellichtzeichenanlage Join Date: 2004-09-12 Member: 31651Members, Constellation
    Happens with huge amounts of package loss.

    What happens is:
    client drops a buttload of packages
    player model of said client freezes
    client resends the packages
    player model of client moves @ high speed till he reaches his "should be" stage

    However this behaviour can be forced or used as an excuse to cover up an actual speedhack.
    Warn once, and temp ban the second tiem for bad connectivity.
  • locallyunscenelocallyunscene Feeder of Trolls Join Date: 2002-12-25 Member: 11528Members, Constellation
    <!--quoteo(post=1681308:date=Jun 17 2008, 09:16 AM:name=Faskalia)--><div class='quotetop'>QUOTE(Faskalia @ Jun 17 2008, 09:16 AM) <a href="index.php?act=findpost&pid=1681308"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Happens with huge amounts of package loss.

    What happens is:
    client drops a buttload of packages
    player model of said client freezes
    client resends the packages
    player model of client moves @ high speed till he reaches his "should be" stage

    However this behaviour can be forced or used as an excuse to cover up an actual speedhack.
    Warn once, and temp ban the second tiem for bad connectivity.<!--QuoteEnd--></div><!--QuoteEEnd-->
    I was thinking about this today. Is this how the speed hack works? It prevents the client from sending packets then sends them all at once, while the player model doesn't actually freeze.
  • FaskaliaFaskalia Wechsellichtzeichenanlage Join Date: 2004-09-12 Member: 31651Members, Constellation
    edited June 2008
    Nha, generic gldscr speedhacks basically work like this:

    Client: Hey server, I am actually over there and I can prove it, cause I send you a package, telling you to send all over clients to play the footsteps.wave in that particular location.
    Server: Hmm, that sounds convenient, I better should make you go really fast.

    Its an exploit on the way the engine handles the playing of sound files.

    Just to point out the difference:
    A speedhack will increase your average speed, when being used. (You can outrun someone with the same player speed.)
    A speed-burst due to package loss and then packages being resent will freeze you and then unfreeze you, executing all commands that were resent. So although you are "faster" for a short period of time your average speed does not increase.
  • MagrathMagrath Join Date: 2003-06-27 Member: 17739Members
    So would the "speed" happen real-time to you or would it all happen on its own until you hit that point you're supposed to be at?
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