Decoda News Update - Decoda 1.09 released

MaxMax Technical Director, Unknown Worlds EntertainmentSuper Administrators, Retired Developer, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, Subnautica Developer, Pistachionauts, Future Perfect Developer Join Date: 2002-03-15 Member: 318Posts: 1,737 admin
Please post comments on the topic Decoda News Update - Decoda 1.09 released here
Max McGuire
Technical Director, Unknown Worlds Entertainment

Comments

  • the_x5the_x5 the Xzianthian Members, Constellation Join Date: 2004-03-02 Member: 27041Posts: 3,175
    edited March 2008
    Ooh an update! smile-fix.gif Thanks Max.

    Glad to see you added LuaJIT stability. I had been wondering how I would help my friend get around that problem, now I don't have to worry about it. Just out of curiosity, what kind of feedback were you hearing about the watch window's nested loops bug? Or are these fixes generally from your own testing it while working on NS2?

    PS:
    A quick thought: could you provide an alternate video format besides .mov for those individuals who can't view those files? I can see if I can convert it for you when I get a chance today or tomorrow if that helps save you time.
    http://www.unknownworlds.com/images/decoda/DebugTutorial.mov
    Coined the qualitative attribute entropy in reference to game maps.
    Do not eat the dark energy balls, please.
    imageimageimage
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