<!--quoteo(post=1670340:date=Feb 12 2008, 10:50 PM:name=DiscoZombie)--><div class='quotetop'>QUOTE(DiscoZombie @ Feb 12 2008, 10:50 PM) <a href="index.php?act=findpost&pid=1670340"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->ok, how about Vivendi Games? they sure patch a lot of their games regularly, like Starcraft and World of Warcraft.<!--QuoteEnd--></div><!--QuoteEEnd-->
That's Blizzard doing the patching because it's Blizzard and can do whatever it wants. None of Vivendi's other games get anywhere near that kind of support.
Half-Life is one Valve game. If you look at the entire continuum you get a broader picture. Besides, Valve and Blizzard are expections, not the rule. EA is the rule, as is almost every other publisher.
<!--quoteo(post=1670313:date=Feb 13 2008, 12:26 AM:name=Haze)--><div class='quotetop'>QUOTE(Haze @ Feb 13 2008, 12:26 AM) <a href="index.php?act=findpost&pid=1670313"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->They're working on L4D.
Because DoD:S and TF2 are fine right now.<!--QuoteEnd--></div><!--QuoteEEnd--> Really? Then where are the new maps for TF2? (No, ctf_well doesn't count.) And where are the medic achievements?
<!--quoteo(post=1670423:date=Feb 13 2008, 04:36 PM:name=DiscoZombie)--><div class='quotetop'>QUOTE(DiscoZombie @ Feb 13 2008, 04:36 PM) <a href="index.php?act=findpost&pid=1670423"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->10 years in development, and they're reworking all the classes *after release*?<!--QuoteEnd--></div><!--QuoteEEnd-->
And if you have a problem with that you can go play some other game. Valve works at a pace normally associated with glaciers and the American legislature.
I believe the correct terminology to describe *their pace is called "Zazi'd" <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
*I'm retarded and corrected my majorly noob grammar error.
<!--quoteo(post=1670396:date=Feb 13 2008, 07:05 PM:name=lolfighter)--><div class='quotetop'>QUOTE(lolfighter @ Feb 13 2008, 07:05 PM) <a href="index.php?act=findpost&pid=1670396"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Really? Then where are the new maps for TF2? (No, ctf_well doesn't count.) And where are the medic achievements?<!--QuoteEnd--></div><!--QuoteEEnd-->that's added content, not bugfixing
locallyunsceneFeeder of TrollsJoin Date: 2002-12-25Member: 11528Members, Constellation
<!--quoteo(post=1670304:date=Feb 12 2008, 05:45 PM:name=TychoCelchuuu)--><div class='quotetop'>QUOTE(TychoCelchuuu @ Feb 12 2008, 05:45 PM) <a href="index.php?act=findpost&pid=1670304"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Blizzard: Not a big name publisher, you dopes. They don't even publish anything other than their own games.
Valve: Regular patches? Excuse me? When's the last time they updated Day of Defeat: Source? That thing has like 6 maps. And they promised more later. Which is true, they added like one.<!--QuoteEnd--></div><!--QuoteEEnd--> Thread summary: EA Sucks! EA isn't so bad, give me an example of a good company. <examples given> I don't like those examples and invalidate them on technicalities. I invalidate your technicality with my technicality. <err: infinite loop> I like ponies!
<!--quoteo(post=1670586:date=Feb 15 2008, 02:40 PM:name=locallyunscene)--><div class='quotetop'>QUOTE(locallyunscene @ Feb 15 2008, 02:40 PM) <a href="index.php?act=findpost&pid=1670586"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Thread summary: EA Sucks! EA isn't so bad, give me an example of a good company. <examples given> I don't like those examples and invalidate them on technicalities. I invalidate your technicality with my technicality. <err: infinite loop> I like <strike>ponies!</strike> turtles!<!--QuoteEnd--></div><!--QuoteEEnd--> Fixed.
<!--quoteo(post=1670586:date=Feb 15 2008, 07:40 AM:name=locallyunscene)--><div class='quotetop'>QUOTE(locallyunscene @ Feb 15 2008, 07:40 AM) <a href="index.php?act=findpost&pid=1670586"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Thread summary: EA Sucks! EA isn't so bad, give me an example of a good company. <examples given> I don't like those examples and invalidate them on technicalities. I invalidate your technicality with my technicality. <err: infinite loop> I like ponies!<!--QuoteEnd--></div><!--QuoteEEnd-->
"Technicalities?" Blizzard is not a big name publisher. Valve regularly patches the new kid on the block and not much else, and even then it's not really a big name publisher either. There are <i>plenty</i> of gigantic publishers that everyone could cite as evidence, unless of course they're completely wrong.
I don't even know how we got to talking about publishers patching games. publishers don't patch games - developers do. I imagine some money has to be set aside by publishers for the developer to maintain the game after it's released, but I doubt any publishers have rules written in stone that say "our developers must put out X patches in Y months/years after a game is released." I would be hard pressed to locate a trend on whether or not any publisher has developers that patch more frequently than others... and as far as 'big name' publishers go - most 'big name' game publishers primarily release console games, because there's much more money there - and as we all know, there's not much infrastructure for actively patching console games yet. I'm sure Microsoft/Bungie probably patch the Halos now and then for gameplay balance or exploits, but I wouldn't know, because I don't play them =p
<!--quoteo(post=1670598:date=Feb 15 2008, 11:17 AM:name=DiscoZombie)--><div class='quotetop'>QUOTE(DiscoZombie @ Feb 15 2008, 11:17 AM) <a href="index.php?act=findpost&pid=1670598"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I don't even know how we got to talking about publishers patching games. publishers don't patch games - developers do. I imagine some money has to be set aside by publishers for the developer to maintain the game after it's released, but I doubt any publishers have rules written in stone that say "our developers must put out X patches in Y months/years after a game is released." I would be hard pressed to locate a trend on whether or not any publisher has developers that patch more frequently than others... and as far as 'big name' publishers go - most 'big name' game publishers primarily release console games, because there's much more money there - and as we all know, there's not much infrastructure for actively patching console games yet. I'm sure Microsoft/Bungie probably patch the Halos now and then for gameplay balance or exploits, but I wouldn't know, because I don't play them =p<!--QuoteEnd--></div><!--QuoteEEnd-->
Developers can't patch games if they're not getting paid for it, unless they're particularly dedicated, like the Vampire: The Masquerade - Bloodlines guys were for a little while after the game came out. That is, of course, the exception to the rule.
Well if you look at all the examples of patched games versus non patched games you'll see the general connection between how much a game is played in an environment where flaws and inadequacies are detected, and how much and for how long it is patched.
Counterstrike. Counterstrike:S. Starcraft. World of Warcraft. Diablo 2. ---
<!--quoteo(post=1670819:date=Feb 18 2008, 12:27 PM:name=tjosan)--><div class='quotetop'>QUOTE(tjosan @ Feb 18 2008, 12:27 PM) <a href="index.php?act=findpost&pid=1670819"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Ohmygodcanthestudentlivingintheroomaboveminenotrunaroundlikethatallthetimewhatsh sproblemdoeshehaveconcreteshoesorwhat.<!--QuoteEnd--></div><!--QuoteEEnd--> I live in an apartment with paper thin ceilings too. at all hours of the day and night, it sounds like there's 20 people running a marathon in it.
I currently seem to be living below a herd of elephants who like playing guitars sometimes at 4am :o
Luckily I'm moving to a super awesome flat soon which is awesome and in an awesome location. It's awesome. Oh and it's an attic flat so nobody lives above me!!! Waii! :D Did I mention it'll be awesome?
I see this thread has wandered a little. But I would like to wager that Valve IS a big-name publisher. I think if you publish 245 games and you have a dedicated space to communicate directly with 10 million registered users, you count as a big-name publisher. If you want to further clarify your term by changing it to 'big-name <i>console</i> publisher' or 'big-name, non-online retail publisher', your point may become valid.
My definition of publish: - generate awareness of the game - make the game available for purchase - facilitate national/global distribution of the game - take a percentage profit for every game sold through your publishing channels
My definition of big-name: - this company is, or would probably be, among the top-5 responses given in a survey that asks a cross-section of games purchasers: "Name as many game publishers as you can think of".
Now, it's probable that a lot of console owners would not cite Valve in their responses, but conversely, a LOT of PC gamers probably would.
<!--quoteo(post=1670933:date=Feb 19 2008, 03:26 AM:name=Crispy)--><div class='quotetop'>QUOTE(Crispy @ Feb 19 2008, 03:26 AM) <a href="index.php?act=findpost&pid=1670933"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I see this thread has wandered a little. But I would like to wager that Valve IS a big-name publisher. I think if you publish 245 games and you have a dedicated space to communicate directly with 10 million registered users, you count as a big-name publisher. If you want to further clarify your term by changing it to 'big-name <i>console</i> publisher' or 'big-name, non-online retail publisher', your point may become valid.
My definition of publish: - generate awareness of the game - make the game available for purchase - facilitate national/global distribution of the game - take a percentage profit for every game sold through your publishing channels
My definition of big-name: - this company is, or would probably be, among the top-5 responses given in a survey that asks a cross-section of games purchasers: "Name as many game publishers as you can think of".
Now, it's probable that a lot of console owners would not cite Valve in their responses, but conversely, a LOT of PC gamers probably would.<!--QuoteEnd--></div><!--QuoteEEnd-->
Okay, yeah, now how many of those 245 games does Valve patch more regularly than EA? 3?
Maybe the difference between Valve and EA is that Valve's patches are, uhm, <i>better?</i> Why do they need to keep releasing patches? Don't fix whats not broked?
I only play games that had the time taken out of the day to build it correctly and treat their game as their baby (see: valve, blizzard, iD)
EA can make good games, but their mostly ######ty on the support side and have no modder/community and are aimed towards retarded/noob gamers. I miss the early days of half-life when i could play online without hearing 'YO DAWG THAT ###### WAS TYTE' over a microphone from everyone suddenly wanting to be a gamer. Hearing this news might make me actually think about putting in a application one day, maybe.
Comments
That's Blizzard doing the patching because it's Blizzard and can do whatever it wants. None of Vivendi's other games get anywhere near that kind of support.
Because DoD:S and TF2 are fine right now.<!--QuoteEnd--></div><!--QuoteEEnd-->
Really? Then where are the new maps for TF2? (No, ctf_well doesn't count.)
And where are the medic achievements?
And if you have a problem with that you can go play some other game. Valve works at a pace normally associated with glaciers and the American legislature.
*I'm retarded and corrected my majorly noob grammar error.
And where are the medic achievements?<!--QuoteEnd--></div><!--QuoteEEnd-->that's added content, not bugfixing
Valve: Regular patches? Excuse me? When's the last time they updated Day of Defeat: Source? That thing has like 6 maps. And they promised more later. Which is true, they added like one.<!--QuoteEnd--></div><!--QuoteEEnd-->
Thread summary:
EA Sucks!
EA isn't so bad, give me an example of a good company.
<examples given>
I don't like those examples and invalidate them on technicalities.
I invalidate your technicality with my technicality.
<err: infinite loop>
I like ponies!
EA Sucks!
EA isn't so bad, give me an example of a good company.
<examples given>
I don't like those examples and invalidate them on technicalities.
I invalidate your technicality with my technicality.
<err: infinite loop>
I like <strike>ponies!</strike> turtles!<!--QuoteEnd--></div><!--QuoteEEnd-->
Fixed.
EA Sucks!
EA isn't so bad, give me an example of a good company.
<examples given>
I don't like those examples and invalidate them on technicalities.
I invalidate your technicality with my technicality.
<err: infinite loop>
I like ponies!<!--QuoteEnd--></div><!--QuoteEEnd-->
"Technicalities?" Blizzard is not a big name publisher. Valve regularly patches the new kid on the block and not much else, and even then it's not really a big name publisher either. There are <i>plenty</i> of gigantic publishers that everyone could cite as evidence, unless of course they're completely wrong.
*Pats gently, and hands over little spade and bucket of sand.
Developers can't patch games if they're not getting paid for it, unless they're particularly dedicated, like the Vampire: The Masquerade - Bloodlines guys were for a little while after the game came out. That is, of course, the exception to the rule.
Counterstrike.
Counterstrike:S.
Starcraft.
World of Warcraft.
Diablo 2.
---
Theme Hospital.
HOMMx.
Diablo 1 - Hellfire expansion.
DoD:s.
Ohmygodcanthestudentlivingintheroomaboveminenotrunaroundlikethatallthetimewhatsh
sproblemdoeshehaveconcreteshoesorwhat.
sproblemdoeshehaveconcreteshoesorwhat.<!--QuoteEnd--></div><!--QuoteEEnd-->
I live in an apartment with paper thin ceilings too. at all hours of the day and night, it sounds like there's 20 people running a marathon in it.
Luckily I'm moving to a super awesome flat soon which is awesome and in an awesome location. It's awesome. Oh and it's an attic flat so nobody lives above me!!! Waii! :D
Did I mention it'll be awesome?
:3
My definition of publish:
- generate awareness of the game
- make the game available for purchase
- facilitate national/global distribution of the game
- take a percentage profit for every game sold through your publishing channels
My definition of big-name:
- this company is, or would probably be, among the top-5 responses given in a survey that asks a cross-section of games purchasers: "Name as many game publishers as you can think of".
Now, it's probable that a lot of console owners would not cite Valve in their responses, but conversely, a LOT of PC gamers probably would.
My definition of publish:
- generate awareness of the game
- make the game available for purchase
- facilitate national/global distribution of the game
- take a percentage profit for every game sold through your publishing channels
My definition of big-name:
- this company is, or would probably be, among the top-5 responses given in a survey that asks a cross-section of games purchasers: "Name as many game publishers as you can think of".
Now, it's probable that a lot of console owners would not cite Valve in their responses, but conversely, a LOT of PC gamers probably would.<!--QuoteEnd--></div><!--QuoteEEnd-->
Okay, yeah, now how many of those 245 games does Valve patch more regularly than EA? 3?
EA can make good games, but their mostly ######ty on the support side and have no modder/community and are aimed towards retarded/noob gamers. I miss the early days of half-life when i could play online without hearing 'YO DAWG THAT ###### WAS TYTE' over a microphone from everyone suddenly wanting to be a gamer. Hearing this news might make me actually think about putting in a application one day, maybe.