EA is trying to be less evil

2

Comments

  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    <!--quoteo(post=1670340:date=Feb 12 2008, 10:50 PM:name=DiscoZombie)--><div class='quotetop'>QUOTE(DiscoZombie @ Feb 12 2008, 10:50 PM) <a href="index.php?act=findpost&pid=1670340"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->ok, how about Vivendi Games? they sure patch a lot of their games regularly, like Starcraft and World of Warcraft.<!--QuoteEnd--></div><!--QuoteEEnd-->

    That's Blizzard doing the patching because it's Blizzard and can do whatever it wants. None of Vivendi's other games get anywhere near that kind of support.
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    Half life was patched for a very long time.
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    Half-Life is one Valve game. If you look at the entire continuum you get a broader picture. Besides, Valve and Blizzard are expections, not the rule. EA is the rule, as is almost every other publisher.
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    edited February 2008
    never said what I gave was anything other than a single example.
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    If a single example is enough, then Day of Defeat: Source's stagnation is a more than suitable counterexample.
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    DoDS doesn't need patching, no need to be so butthurt over this patching bull.
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    <!--quoteo(post=1670313:date=Feb 13 2008, 12:26 AM:name=Haze)--><div class='quotetop'>QUOTE(Haze @ Feb 13 2008, 12:26 AM) <a href="index.php?act=findpost&pid=1670313"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->They're working on L4D.

    Because DoD:S and TF2 are fine right now.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Really? Then where are the new maps for TF2? (No, ctf_well doesn't count.)
    And where are the medic achievements?
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    I think they're probably holding off the new Achievements/Weapons to release them for all classes at one time.
  • KungFuDiscoMonkeyKungFuDiscoMonkey Creator of ns_altair 日本福岡県 Join Date: 2003-03-15 Member: 14555Members, NS1 Playtester, Reinforced - Onos
    Well they're reworking all of the classes which will change the game quite a bit so maybe they're just needing to do extra testing.
  • DiscoZombieDiscoZombie Join Date: 2003-08-05 Member: 18951Members
    10 years in development, and they're reworking all the classes *after release*?
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    <!--quoteo(post=1670423:date=Feb 13 2008, 04:36 PM:name=DiscoZombie)--><div class='quotetop'>QUOTE(DiscoZombie @ Feb 13 2008, 04:36 PM) <a href="index.php?act=findpost&pid=1670423"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->10 years in development, and they're reworking all the classes *after release*?<!--QuoteEnd--></div><!--QuoteEEnd-->

    And if you have a problem with that you can go play some other game. Valve works at a pace normally associated with glaciers and the American legislature.
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    edited February 2008
    I believe the correct terminology to describe *their pace is called "Zazi'd" <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />

    *I'm retarded and corrected my majorly noob grammar error.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    <!--quoteo(post=1670396:date=Feb 13 2008, 07:05 PM:name=lolfighter)--><div class='quotetop'>QUOTE(lolfighter @ Feb 13 2008, 07:05 PM) <a href="index.php?act=findpost&pid=1670396"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Really? Then where are the new maps for TF2? (No, ctf_well doesn't count.)
    And where are the medic achievements?<!--QuoteEnd--></div><!--QuoteEEnd-->that's added content, not bugfixing
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    I'm not talking about bugs, I'm talking about the new content they said they had cooking.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    yes, and? patching a game generally refers to fixing, not adding
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    WoW patches have updated content and fixes.
  • locallyunscenelocallyunscene Feeder of Trolls Join Date: 2002-12-25 Member: 11528Members, Constellation
    <!--quoteo(post=1670304:date=Feb 12 2008, 05:45 PM:name=TychoCelchuuu)--><div class='quotetop'>QUOTE(TychoCelchuuu @ Feb 12 2008, 05:45 PM) <a href="index.php?act=findpost&pid=1670304"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Blizzard: Not a big name publisher, you dopes. They don't even publish anything other than their own games.

    Valve: Regular patches? Excuse me? When's the last time they updated Day of Defeat: Source? That thing has like 6 maps. And they promised more later. Which is true, they added like one.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Thread summary:
    EA Sucks!
    EA isn't so bad, give me an example of a good company.
    <examples given>
    I don't like those examples and invalidate them on technicalities.
    I invalidate your technicality with my technicality.
    <err: infinite loop>
    I like ponies!
  • DiscoZombieDiscoZombie Join Date: 2003-08-05 Member: 18951Members
    my favorite WoW guild name evar is < My Little Pwnies >
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    <!--quoteo(post=1670586:date=Feb 15 2008, 02:40 PM:name=locallyunscene)--><div class='quotetop'>QUOTE(locallyunscene @ Feb 15 2008, 02:40 PM) <a href="index.php?act=findpost&pid=1670586"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Thread summary:
    EA Sucks!
    EA isn't so bad, give me an example of a good company.
    <examples given>
    I don't like those examples and invalidate them on technicalities.
    I invalidate your technicality with my technicality.
    <err: infinite loop>
    I like <strike>ponies!</strike> turtles!<!--QuoteEnd--></div><!--QuoteEEnd-->
    Fixed.
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    <!--quoteo(post=1670586:date=Feb 15 2008, 07:40 AM:name=locallyunscene)--><div class='quotetop'>QUOTE(locallyunscene @ Feb 15 2008, 07:40 AM) <a href="index.php?act=findpost&pid=1670586"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Thread summary:
    EA Sucks!
    EA isn't so bad, give me an example of a good company.
    <examples given>
    I don't like those examples and invalidate them on technicalities.
    I invalidate your technicality with my technicality.
    <err: infinite loop>
    I like ponies!<!--QuoteEnd--></div><!--QuoteEEnd-->

    "Technicalities?" Blizzard is not a big name publisher. Valve regularly patches the new kid on the block and not much else, and even then it's not really a big name publisher either. There are <i>plenty</i> of gigantic publishers that everyone could cite as evidence, unless of course they're completely wrong.
  • ShockehShockeh If a packet drops on the web and nobody&#39;s near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    Tycho - You win. There, does that make it better?

    *Pats gently, and hands over little spade and bucket of sand.
  • DiscoZombieDiscoZombie Join Date: 2003-08-05 Member: 18951Members
    I don't even know how we got to talking about publishers patching games. publishers don't patch games - developers do. I imagine some money has to be set aside by publishers for the developer to maintain the game after it's released, but I doubt any publishers have rules written in stone that say "our developers must put out X patches in Y months/years after a game is released." I would be hard pressed to locate a trend on whether or not any publisher has developers that patch more frequently than others... and as far as 'big name' publishers go - most 'big name' game publishers primarily release console games, because there's much more money there - and as we all know, there's not much infrastructure for actively patching console games yet. I'm sure Microsoft/Bungie probably patch the Halos now and then for gameplay balance or exploits, but I wouldn't know, because I don't play them =p
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    <!--quoteo(post=1670598:date=Feb 15 2008, 11:17 AM:name=DiscoZombie)--><div class='quotetop'>QUOTE(DiscoZombie @ Feb 15 2008, 11:17 AM) <a href="index.php?act=findpost&pid=1670598"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I don't even know how we got to talking about publishers patching games. publishers don't patch games - developers do. I imagine some money has to be set aside by publishers for the developer to maintain the game after it's released, but I doubt any publishers have rules written in stone that say "our developers must put out X patches in Y months/years after a game is released." I would be hard pressed to locate a trend on whether or not any publisher has developers that patch more frequently than others... and as far as 'big name' publishers go - most 'big name' game publishers primarily release console games, because there's much more money there - and as we all know, there's not much infrastructure for actively patching console games yet. I'm sure Microsoft/Bungie probably patch the Halos now and then for gameplay balance or exploits, but I wouldn't know, because I don't play them =p<!--QuoteEnd--></div><!--QuoteEEnd-->

    Developers can't patch games if they're not getting paid for it, unless they're particularly dedicated, like the Vampire: The Masquerade - Bloodlines guys were for a little while after the game came out. That is, of course, the exception to the rule.
  • tjosantjosan Join Date: 2003-05-16 Member: 16374Members, Constellation
    Well if you look at all the examples of patched games versus non patched games you'll see the general connection between how much a game is played in an environment where flaws and inadequacies are detected, and how much and for how long it is patched.

    Counterstrike.
    Counterstrike:S.
    Starcraft.
    World of Warcraft.
    Diablo 2.
    ---

    Theme Hospital.
    HOMMx.
    Diablo 1 - Hellfire expansion.
    DoD:s.
    Ohmygodcanthestudentlivingintheroomaboveminenotrunaroundlikethatallthetimewhatsh
    sproblemdoeshehaveconcreteshoesorwhat.
  • DiscoZombieDiscoZombie Join Date: 2003-08-05 Member: 18951Members
    <!--quoteo(post=1670819:date=Feb 18 2008, 12:27 PM:name=tjosan)--><div class='quotetop'>QUOTE(tjosan @ Feb 18 2008, 12:27 PM) <a href="index.php?act=findpost&pid=1670819"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Ohmygodcanthestudentlivingintheroomaboveminenotrunaroundlikethatallthetimewhatsh
    sproblemdoeshehaveconcreteshoesorwhat.<!--QuoteEnd--></div><!--QuoteEEnd-->
    I live in an apartment with paper thin ceilings too. at all hours of the day and night, it sounds like there's 20 people running a marathon in it.
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    I currently seem to be living below a herd of elephants who like playing guitars sometimes at 4am :o

    Luckily I'm moving to a super awesome flat soon which is awesome and in an awesome location. It's awesome. Oh and it's an attic flat so nobody lives above me!!! Waii! :D
    Did I mention it'll be awesome?

    :3
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    I see this thread has wandered a little. But I would like to wager that Valve IS a big-name publisher. I think if you publish 245 games and you have a dedicated space to communicate directly with 10 million registered users, you count as a big-name publisher. If you want to further clarify your term by changing it to 'big-name <i>console</i> publisher' or 'big-name, non-online retail publisher', your point may become valid.

    My definition of publish:
    - generate awareness of the game
    - make the game available for purchase
    - facilitate national/global distribution of the game
    - take a percentage profit for every game sold through your publishing channels

    My definition of big-name:
    - this company is, or would probably be, among the top-5 responses given in a survey that asks a cross-section of games purchasers: "Name as many game publishers as you can think of".

    Now, it's probable that a lot of console owners would not cite Valve in their responses, but conversely, a LOT of PC gamers probably would.
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    <!--quoteo(post=1670933:date=Feb 19 2008, 03:26 AM:name=Crispy)--><div class='quotetop'>QUOTE(Crispy @ Feb 19 2008, 03:26 AM) <a href="index.php?act=findpost&pid=1670933"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I see this thread has wandered a little. But I would like to wager that Valve IS a big-name publisher. I think if you publish 245 games and you have a dedicated space to communicate directly with 10 million registered users, you count as a big-name publisher. If you want to further clarify your term by changing it to 'big-name <i>console</i> publisher' or 'big-name, non-online retail publisher', your point may become valid.

    My definition of publish:
    - generate awareness of the game
    - make the game available for purchase
    - facilitate national/global distribution of the game
    - take a percentage profit for every game sold through your publishing channels

    My definition of big-name:
    - this company is, or would probably be, among the top-5 responses given in a survey that asks a cross-section of games purchasers: "Name as many game publishers as you can think of".

    Now, it's probable that a lot of console owners would not cite Valve in their responses, but conversely, a LOT of PC gamers probably would.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Okay, yeah, now how many of those 245 games does Valve patch more regularly than EA? 3?
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    Maybe the difference between Valve and EA is that Valve's patches are, uhm, <i>better?</i> Why do they need to keep releasing patches? Don't fix whats not broked?
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    edited February 2008
    I only play games that had the time taken out of the day to build it correctly and treat their game as their baby (see: valve, blizzard, iD)

    EA can make good games, but their mostly ######ty on the support side and have no modder/community and are aimed towards retarded/noob gamers. I miss the early days of half-life when i could play online without hearing 'YO DAWG THAT ###### WAS TYTE' over a microphone from everyone suddenly wanting to be a gamer. Hearing this news might make me actually think about putting in a application one day, maybe.
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