Battlefield Heroesâ„¢

HellbillyHellbilly A whole title out of pity... Join Date: 2002-11-02 Member: 3931Members, NS1 Playtester, Constellation
<div class="IPBDescription">wtf?</div><a href="http://www.battlefield-heroes.com/home.asp" target="_blank">Battlefield Heroesâ„¢</a>

<img src="style_emoticons/<#EMO_DIR#>/nerd-fix.gif" style="vertical-align:middle" emoid="::nerdy::" border="0" alt="nerd-fix.gif" />

<i>Electronic Arts today announced that this summer will see the release of Battlefield Heroes, a free to play PC multiplayer shooter featuring a Team Fortress 2-like art style.

According to EA, the game will be easy to pick up and play, and among other things will feature character customization, matchmaking based on skill level, and a "deep online meta-game."

"We put a different twist on this Battlefield game going with the cartoon-style graphics and gameplay," said EA DICE senior producer Ben Cousins. "There's something here for all types of players--be it our core Battlefield fans or casual gamers. With the new online model, we will continually add new content to keep the game fresh and keep players engaged, while integrating player feedback in real time. As a game developer, it is such a cool new way to make games."

That new content won't be free, as Electronic Arts notes that the game will generate revenue through advertising and micro-transactions.</i>

free to play base game......looking awfully like a TF2 artstyle ripoff.

discuss.
«134

Comments

  • ShockehShockeh If a packet drops on the web and nobody&#39;s near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    "Micro-transactions"

    It's hard not to have an initial venomous response, it really isn't.

    From the response to the success of TF2, to the rise of 'casual gaming', everything EA manage to produce seems to further solidfy that gamers are nothing but 'assets' to be 'harvested' of their 'resources' in their view. I do so love these terminology sessions, it's right up there with 'friendly fire' and 'pacification'. The only sad thing? Thanks to gaming for the masses through the Internet and consoles, as well as the lowest common denominator marketing, it's guaranteed to work. With the side effect that the more it works, the more we'll see it from every other developer/publisher.

    Perhaps I've developed too cynical an eye for gaming.

    - Shockwave
  • DiscoZombieDiscoZombie Join Date: 2003-08-05 Member: 18951Members
    it's just like how almost every movie these days is a sequel or a remake. original ideas aren't guaranteed to sell - rehashes are.
  • AbraAbra Would you kindly Join Date: 2003-08-17 Member: 19870Members
    edited January 2008
    WHY EA? WHY DO YOU TORMENT US WITH THIS FILTH!? EA YOU ######!!

    edit: swearfilter.
    EA you ######

    Editedit: EA make good games you ######ing ######s!
  • locallyunscenelocallyunscene Feeder of Trolls Join Date: 2002-12-25 Member: 11528Members, Constellation
    I went to look if the "meta-game" was not just buzzwords thrown in and there was actually a virtual war on a higher level but it appears that "meta-game" means "RPG stat system". Also it looks EXACTLY like TF2. If the soldier on the front page was holding a rocket launcher instead of a rifle there would be no difference. I don't mind when games borrow from other games with the purpose of improving, but this is blatantly copying the "look-and-feel" of TF2. Valve, you may Release the Hounds™.
  • AbraAbra Would you kindly Join Date: 2003-08-17 Member: 19870Members
    Better be some vicious hounds! EA must be bitten till they understand not to drive their whole company on more and more lacking sequels.

    Also, how damn obvious is that ripoff? Look at the "screenshots" section. Look at the preview of one of the "games for windows" magezines articles. It's so obvious.
  • sherpasherpa stopcommandermode Join Date: 2006-11-04 Member: 58338Members
    edited January 2008
    Aren't EA Valve's publishers now? I seem to remember something about EA and Valve when Valve split from...*racks memory* Sierra?
  • XythXyth Avatar Join Date: 2003-11-04 Member: 22312Members
    I fore see:

    Laggy menus
    Poor net-code
    HUGE patches
    $15 "expansions" to the game that only add 1 level or weapon.

    Also the second it stops making money EA will pretend it never existed and allow cheating to run rampant.
  • CabooseCaboose title = name(self, handle) Join Date: 2003-02-15 Member: 13597Members, Constellation
    If this is as similar to TF2 as it looks, wouldn't that cut back on Orange Box sales and loose EA money?
  • ThansalThansal The New Scum Join Date: 2002-08-22 Member: 1215Members, Constellation
    <!--quoteo(post=1668091:date=Jan 22 2008, 08:44 AM:name=Shockwave)--><div class='quotetop'>QUOTE(Shockwave @ Jan 22 2008, 08:44 AM) <a href="index.php?act=findpost&pid=1668091"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->"Micro-transactions"

    It's hard not to have an initial venomous response, it really isn't.

    From the response to the success of TF2, to the rise of 'casual gaming', everything EA manage to produce seems to further solidfy that gamers are nothing but 'assets' to be 'harvested' of their 'resources' in their view.<!--QuoteEnd--></div><!--QuoteEEnd-->

    NEED MORE GEEK GAS!
  • TestamentTestament Join Date: 2002-11-02 Member: 4037Members
    Shockwave basically said what I was going to say. A disgusting move where EA, once again, shows us why they're one of the driving forces behind why gaming is in the sticky situation it is now.
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    edited January 2008
    <!--quoteo(post=1668120:date=Jan 22 2008, 07:27 PM:name=Xyth)--><div class='quotetop'>QUOTE(Xyth @ Jan 22 2008, 07:27 PM) <a href="index.php?act=findpost&pid=1668120"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I fore see:

    Laggy menus
    Poor net-code
    HUGE patches
    $15 "expansions" to the game that only add 1 level or weapon.

    Also the second it stops making money EA will pretend it never existed and allow cheating to run rampant.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Micro-transactions? WTF?
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    Oh the irony in it all <a href="http://www.battlefield-heroes.com/site-images/gfw-cover-full.jpg" target="_blank">covershot</a>
  • MonkfishMonkfish Sonic-boom-inducing buttcheeks of terrifying speed&#33; Join Date: 2003-06-03 Member: 16972Members
    <!--quoteo(post=1668120:date=Jan 22 2008, 07:27 PM:name=Xyth)--><div class='quotetop'>QUOTE(Xyth @ Jan 22 2008, 07:27 PM) <a href="index.php?act=findpost&pid=1668120"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I fore see:

    Laggy menus
    Poor net-code
    HUGE patches
    $15 "expansions" to the game that only add 1 level or weapon.

    Also the second it stops making money EA will pretend it never existed and allow cheating to run rampant.<!--QuoteEnd--></div><!--QuoteEEnd-->

    But now you can buy new clothes for your soldier!

    but you can't buy new guns. Because that would get you an unfair advantage.
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    <!--quoteo(post=1668119:date=Jan 22 2008, 07:24 PM:name=sherpa)--><div class='quotetop'>QUOTE(sherpa @ Jan 22 2008, 07:24 PM) <a href="index.php?act=findpost&pid=1668119"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Aren't EA Valve's publishers now? I seem to remember something about EA and Valve when Valve split from...*racks memory* Sierra?<!--QuoteEnd--></div><!--QuoteEEnd-->EA published the disc versions of the Orange Box for Xbox 360 and possibly PC. They also managed to totally balls up the PS3 port of the Orange Box, releasing it with gaping FPS problems amongst other things.

    Despite being free, I wouldn't play this ripoff even if it was the best thing since sliced bread. And sadly, for EA, sliced bread isn't the best thing since sliced bread.
  • KungFuDiscoMonkeyKungFuDiscoMonkey Creator of ns_altair 日本福岡県 Join Date: 2003-03-15 Member: 14555Members, NS1 Playtester, Reinforced - Onos
    Valve definitely made a winner with TF2. It should not be surprising that others would want to try to copy it.
  • RuByRuBy Join Date: 2002-12-12 Member: 10732Members
    <a href="http://www.pcgames.de/aid,629100/Interview/Ego-Shooter/Exklusives_Video-Interview_mit_den_Battlefield_Heroes-Entwicklern/" target="_blank">http://www.pcgames.de/aid,629100/Interview...es-Entwicklern/</a>
  • ShockehShockeh If a packet drops on the web and nobody&#39;s near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    <!--quoteo(post=1668158:date=Jan 22 2008, 11:40 PM:name=Sonic)--><div class='quotetop'>QUOTE(Sonic @ Jan 22 2008, 11:40 PM) <a href="index.php?act=findpost&pid=1668158"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->But now you can buy new clothes for your soldier!

    but you can't buy new guns. Because that would get you an unfair advantage.<!--QuoteEnd--></div><!--QuoteEEnd-->

    *Feels bad to fully leap on the Bashing Bandwagonâ„¢ but...*

    Actually, an EA expansion WOULD give you better guns. Because some Marketing goon knows that gamers will do ANYTHING for an advantage, and they'll all buy the expansion because the expansion will give you the WTFPWN class, that autokills the original classes, but also buffs the original ones for expansion users only, so they're stable again.

    I don't want to come down so hard on this, I really don't. You always hope it'll work out better, and someone somewhere in that organisation is sat in his cubicle thinking 'We could make a really good game'.
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    edited January 2008
    Ruby's link (if you can be arsed to wait for it to stream...) has some telling information about the game including why they chose a cartoon style.

    <!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->[...] we have other games that people play, a lot. We have BF2142 and BF2, and those have still got a huge fanbase with lots of people playing them, and we didn't want to confuse people by having 3 games that were all realistic graphics in the market at the same time. It was about making sure that we were different from the other Battlefield games but also it was about something that was really cool and fun at the same time.<!--QuoteEnd--></div><!--QuoteEEnd-->I read between the lines and have broken down the quote like this:<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->[...] we have other games that people play, but not as much as we'd like them to. We have BF2142 and BF2, and those have still got a fair fanbase with lots less people playing them with awesome truly unique games like TF2 eating into our generic pie, and we didn't want to confuse people by having 3 games that were all the goddamn same. It was about making sure that we were different from the other, less successful Battlefield games and the same as the more successful Team Fortress 2, but also it was about something that was really cool and fun at the same time, because it wasn't about making a carbon copy of the game we made last year. Instead it was about making a carbon copy of a game someone else made this year.<!--QuoteEnd--></div><!--QuoteEEnd-->

    This same producer guy claims that BFH will not only be easier to pickup than TF2, but that BFH will have a 'friendlier' community (yeah selfish stat######s are always happy to break a newbie in gently).

    In the second podcast the producer mentions that the game can only be launched via a website, where there will also be advertising, but also that there will be advertising on the "in-game menus". Previously they'd said the only advertising in the game would be the front end, but the front end is not exactly the same as an in-game menu. In-game menus could include changing class, team, weapon configuration, customising your character, choosing a server, etc.

    Next up, a word on the bonus micropayment items, as well as playing Barbie doll with your GI Joe avatar, there are other extras you can buy, described as "convenience items". The example they give is that you can buy a modifier that lets you gain double experience points over a limited time, for example a weekend. This means that even if you can only donate this to another player, stat###### partnerships will be able to gift eachother even bigger e-penises, earning EA a lot of money in the process.

    The matchmaking service is one of the few positives I heard so far about the game.

    P.S. It's unfair to say this is a copy of TF2: TF2 was first-person, this is in third-person.
  • locallyunscenelocallyunscene Feeder of Trolls Join Date: 2002-12-25 Member: 11528Members, Constellation
    <!--quoteo(post=1668285:date=Jan 24 2008, 06:47 AM:name=Crispy)--><div class='quotetop'>QUOTE(Crispy @ Jan 24 2008, 06:47 AM) <a href="index.php?act=findpost&pid=1668285"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->P.S. It's unfair to say this is a copy of TF2: TF2 was first-person, this is in third-person.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Well since I spend a lot of the time dead in TF2, it's like playing in the third person.
  • ThansalThansal The New Scum Join Date: 2002-08-22 Member: 1215Members, Constellation
    Honestly, I will play it.

    All games 'rip off' other games to one degree or another. If the game itself is good and interesting, I will continue to play it. If it isn't? Then I won't.

    Yes, EA is obviously trying to cash in on what TF2 has going for it, however if all they do is make it a cartoon feeling, well they missed the point and it doesn't really matter.

    If they make a good solid game, then I see no reason not to play it.
  • XythXyth Avatar Join Date: 2003-11-04 Member: 22312Members
    Hah, both of those quotes can be boiled down to "Apparently our fanbase has finally caught on that we have sold them <i>the same game</i> 3 times, it seems that changing weapon/vehicle models and sound effects isn't cutting it anymore. We considered actually making a new game, you know with "Original ideas" and stuff, but then we realized that might actually take<b> time</b>. So we decided to take the middle ground and just re-release BF1942 with a new art style (an art style we pretty much jacked from another game, no doubt). Nobody will notice, right?"
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited January 2008
    Ya got a valid point there, a Battefield series in a nutshell, the rundown?<ul><li>BF1942: A groundbreaking game. With vehicle/plane/ship/infantry combat in huge maps, yet kind of buggy after the patches and updates start rolling in.

    FH is of course what BF1942 should've been but that mod was free <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" /></li><li>BF Vietnam: BF1942 engine in a different setting, cool new feature is that you have music speakers on your chopper... Still buggy...</li><li>BF2: New engine, yet not so groundbreaking as the original, perhaps even overengineered in terms of GUI and buggy as hell...

    And mods you have to pay for:<ul><li>Special Forces</li><li>Euro Force </li><li>Armored Fury</li></ul></li><li>BF2: modern combat: a mod which costs money...</li><li>BF 2142: BF2 engine with, same gameplay only now you have hover tanks and mechs? Basically a mod which you have to pay for... Did I mention buggy?<ul><li>Northern Strike, didn't try and haven't seen it in action, but its probably a mod once more...</li></ul></li><li>BF heroes: TF2 franchise wannabe in a bigger setting with vehicles so it must be better (obviously discarding the huge history TF has <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" /> )

    *ahem* buggy perhaps again? *ahem*</li><li>BF bigger heroes: expansion pack with bigger and better classes and weapons then the original (only accessable for people who buy this for 50Euro.</li></ul>The Battlefield franchise... Probably best know for its buggy engines, <b>crash to desktopâ„¢</b> and <i>good support</i> in terms of patches and updates...

    I have a bad feeling that this game will be immensly popular even after the updates stop comming and EA moves on to the next expansion pack or mod or whatever they call their games... People tend to follow the trends. TF2 will still be popular even after BF4: galaxy conquest is released <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />

    Heh I missed Battlefield: Bad Company, which has potential, but is probably going to be buggy... Well at least the CTD will be impossible due to console only crap <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
  • DiscoZombieDiscoZombie Join Date: 2003-08-05 Member: 18951Members
    I played a lot of 1942 and bf2, and didn't think either was particularly buggy... 2142 on the other hand did have enough bugs to keep from grabbing me...

    I wanted to play summore BF2 but of course I lost my cd key ages ago and couldn't coax EA's support staff into telling me what it was, even though I did register the game (I think)...
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    If it's free I'm going to give it a spin, we all probably are. The third person should be a welcomed change if it uses some sort of Gears of War duck and cover system. But that's wishful thinking, a lot of wishful thinking. The style... it's not the coolest sh*t that they ripped it from TF2 but oh well.
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    Although I've been harsh on this, I hear from an inside Source this game is fun to play, however much of a rip-off the art style is. Also, the art style was chosen a year before TF2 announced their art style. Which came first is another question.
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    <!--quoteo(post=1668552:date=Jan 27 2008, 01:17 PM:name=Crispy)--><div class='quotetop'>QUOTE(Crispy @ Jan 27 2008, 01:17 PM) <a href="index.php?act=findpost&pid=1668552"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Also, the art style was chosen a year before TF2 announced their art style.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Yeah, right.
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    <!--quoteo(post=1668554:date=Jan 27 2008, 07:22 AM:name=Thaldarin)--><div class='quotetop'>QUOTE(Thaldarin @ Jan 27 2008, 07:22 AM) <a href="index.php?act=findpost&pid=1668554"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yeah, right.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Yeah, who has ever heard of cuter, more stylized graphics for simpler games in order to attract more players by making things look less intimidating? It's not like Mythos or WeeWar or Battalion Wars or Maple Story or Gunbound or just about every third Korean MMO has tried it before.
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    edited January 2008
    I was on about the fact EA seem to think they made their idea for BF Heroes and chose that particular art style before TF2. *edit* because of course EA are the big all powerful beings of game making, or atleast they think so and have to try and take credit for everything.. bit in the way America does with world affairs */edit* Not that the art style hasn't ever been used earlier. Please Tycho save stupid comments for your head only.
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    edited January 2008
    I forgot Valve copyrighted the "Cartoon" art style and no one else on the earth is allowed to even look at it. Moreover, I also forgot that the art style is the only thing that makes Team Fortress...Team Fortress. That gameplay stuff doesn't really matter.

    No one thinks that this reaction to <i>someone else</i> making their game look like a cartoon is a bit ridiculous? Also, the jump from BF1942 to BF2 was a bit bigger in terms of ideas expanded upon than what you listed Kouji. New commander mode (artillery, waypoints, UAVs, supply drops) new squad interface (waypoints, new spawn system, helped to encourage cooperative play), additional weapons for classes to choose from, as well as ironsights and several more weapons added into the game that greatly differed from each other as opposed to the original where every weapon was essentially a carbon copy of your opponents. Not to mention classes reworked, and helicopters.

    BF2 differed just enough from BF1942 to warrant the additional purpose of another game entirely, rather than a free patch. The game didn't need to be drastically different. When people go to buy a battlefield game, for the most part they want the original gameplay intact. Just because it doesn't seem like a whole other game isn't a bad thing.

    I'm quite sure BFH will be fun to the audience that Battlefield games have attracted in the past, and won't be a carbon copy of Battlefield 2.
  • DiscoZombieDiscoZombie Join Date: 2003-08-05 Member: 18951Members
    edited January 2008
    I think the point is that EA is notorious for jumping on whichever bandwagon is the popular flavor-of-the-month and is guaranteed to sell a certain number of copies as a result. Of course none of us knows the absolute truth, but it makes sense to think that EA execs would think "hmm, let's take our popular Battlefield franchise that we're already milking dry, and give it an injection of that TF2 thing all the kids are playing these days. We'll make billions, or maybe even... millions?!"

    that said, if it's fun, I'm sure I'll play it - I just may feel a little dirty.
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