adapting aliens
c0ke
Join Date: 2004-07-02 Member: 29676Members
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<div class="IPBDescription">depending on what you do, you become better at it</div>aliens are very flexible lifeforms. they start as a skulk and can just become whatever they want to by spending some res
so why not giving the aliens the ability to learn and adapt? they could "specialize" their attacks. becoming better at what they do if they're doing it more often.
so my thought was, that aliens that usually deal a lot of damage get a damage-bonus by time. aliens that run a lot become faster. aliens that heal a lot heal better. aliens who take a lot of damage but dont die get more life.
there could be several states of this, the more they"did", the more they "get", up to a set maximum.
these upgrades could last untill the alien dies, or better, untill the round is over.
so why not giving the aliens the ability to learn and adapt? they could "specialize" their attacks. becoming better at what they do if they're doing it more often.
so my thought was, that aliens that usually deal a lot of damage get a damage-bonus by time. aliens that run a lot become faster. aliens that heal a lot heal better. aliens who take a lot of damage but dont die get more life.
there could be several states of this, the more they"did", the more they "get", up to a set maximum.
these upgrades could last untill the alien dies, or better, untill the round is over.
Comments
See example below:
<img src="http://img212.imageshack.us/img212/3038/pigsyxt2.jpg" border="0" class="linked-image" />
so why not giving the aliens the ability to learn and adapt? they could "specialize" their attacks. becoming better at what they do if they're doing it more often.
so my thought was, that aliens that usually deal a lot of damage get a damage-bonus by time. aliens that run a lot become faster. aliens that heal a lot heal better. aliens who take a lot of damage but dont die get more life.
there could be several states of this, the more they"did", the more they "get", up to a set maximum.
these upgrades could last untill the alien dies, or better, untill the round is over.<!--QuoteEnd--></div><!--QuoteEEnd-->
While part of me screams "space orkz" at the RPG elements, it's not a bad idea.
It would completely unbalance aliens because you would have fades swiping for greater damage, skulks leaping and running faster, and gorges healing for more. It would only reward those players who are already good and discourage players from trying something new (I don't wanna gorge cuz I can run so fast as a skulk).