Fixing In-experienced Commanders for good

thunderraidenthunderraiden Join Date: 2007-11-19 Member: 62959Members
<div class="IPBDescription">An America's Army Approach >:)</div>Ok, so I was glancing around a thread posted a while ago about inexperienced commanders always ruining cross RTS/FPS games such as BF2, NS1, Empires, and whatever else game was made for this style. But one thing everyone agrees awful and inexperienced commanders are a headache but how about a <b>"THREE"</b>-pronged system to find the best commander.

Yes, three, let me explain: First you have an online - single player tuturiol that MUST be completed, and not some simple tutorial like an exam type tutorial, that eliminates your 5 to 13 year old commanders and complete noob commanders.

Secondly, you have the exam actually count, that can only be taken once a week. This test will determines your <b>CIQ Score</b>, one of the two scores visible to all other players who play the game when your commander, this will be based off of how good you do when you took your commander exam, sort of simulating a military officer and their "classroom" skills, I'm hoping you can guess what the third one will be, because we all know how faulty classroom experience can be to actual combat experience which brings me to my last step in commander verification; successfulness.

So finally the third prong we have is your <b>CEXP Score.</b> This shouldn't be a cut down the middle score of how many victories you have as commander but rather a ranking type of system similar to quarterback rating in American football. It would be a rating of your teams final K:D ratio to the opposing teams K:D ratio (non-bots), amount of real players (to avoid CEXP farming), and your amount of games played, all other commanders score, and the overall commander score on the map your playing (in case its an imbalanced map). There will be isolated incidents of CEXP farming, but little will they know its just a number for the person with most commander experience, big whoop, so you spent a day with your friends farming CEXP well go jump in the commander seat buddy cuz u just actually farmed what we needed and made yourself into a decent commander.

All efforts should be put into making sure the last two systems don't backlash players for using it but instead just improve gameplay (say, the best commander doesn't want to be commander because he will lose rank points or something silly, so you should also have the option of making your commander session ranked before you take the commanders seat). there should also be penalties for leaving your commander seat after you said you would take the position if you dont come back with say 1 minute. I don't know if thats necessary. But hopefully anyone reading so far has got my drift of how the system should work. The actual server for this info shouldn't really cost that much, just the cheapest rig you can find just make it so it can hold the info of 100,000 steamid's and three stats, one for if you completed the exam with a passing grade, one for the actual grade, and the last one for the final equation of your CEXP score.

This system would take some time to develop and really isn't needed in any beta builds but would be welcome (haha of course), the server to hold the stats shouldn't as i said cost much and probably can even be made on nothing but donations, hell i dont even know if you need a server for what I'm talking about, just wanted to cover all bases.

The worst this system will do in the consumers worst case scenario is block them from becoming commander, and even that isn't necessarily the case because there will obviously be a server variable to change if passing the test is necessary or not to become commander should a clan be in some type of trouble when they go to run a game and their commander can't for some reason connect to the stats server for whatever future problems might arise, of course there should also be a switch for if the server goes down then all the online servers have the variable to disallow approved commanders to become commanders.

In closing, these are all numbers and just a quick 5 minute concept I had. The real developers should look at it completely change it to their liking and use it to their hearts content to make the most enjoyable experience I think, or at least look at it. If they don't do anything but the tutorial requiring you to past the test then I'm happy, hell make it so their isn't a server and just encrypted on your machine, if someone cracks it, its not like noobs are going to find the crack, they would have to realize its to their own benefit they do the process. Anyways, good night everyone and please think about this suggestion. <img src="style_emoticons/<#EMO_DIR#>/tsa.gif" style="vertical-align:middle" emoid="::tsa::" border="0" alt="tsa.gif" />

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