As A member of a good size NS CO community will NS2 support CO maps. we talk about when NS2 comes out alot. Most of us have money waiting to buy it when it comes out thanks
I found that CO maps were one of the most popular played maps, because they are fun to play with either a small group of people or a large group; depending on the map of course.
More than likely they would add it but for all i know they could have thought of something even BETTER!
<!--quoteo(post=1659129:date=Nov 3 2007, 12:14 PM:name=Mapster)--><div class='quotetop'>QUOTE(Mapster @ Nov 3 2007, 12:14 PM) <a href="index.php?act=findpost&pid=1659129"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->but for all i know they could have thought of something even BETTER!<!--QuoteEnd--></div><!--QuoteEEnd-->
You know, I heard that they're working on a mode that <b>"</b><i>blends first-person combat with real-time strategy</i><b>"</b>, that will feature <b>"</b><i>intense marines vs. aliens teamplay</i><b>"</b>, where one marine can become <b>"</b><i>Commander</i><b>"</b>. Something that sets NS apart from the rest of the pack.
locallyunsceneFeeder of TrollsJoin Date: 2002-12-25Member: 11528Members, Constellation
<a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=102998" target="_blank">This thread</a>(which happens to still be on the first page) addresses this topic.
If you don't want to read it the short answer is: <!--quoteo(post=1656739:date=Oct 18 2007, 10:40 PM:name=Max)--><div class='quotetop'>QUOTE(Max @ Oct 18 2007, 10:40 PM) <a href="index.php?act=findpost&pid=1656739"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->We have no plans to create a separate combat game mode in NS2.<!--QuoteEnd--></div><!--QuoteEEnd-->
<!--quoteo(post=1659464:date=Nov 5 2007, 10:35 PM:name=locallyunscene)--><div class='quotetop'>QUOTE(locallyunscene @ Nov 5 2007, 10:35 PM) <a href="index.php?act=findpost&pid=1659464"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=102998" target="_blank">This thread</a>(which happens to still be on the first page) addresses this topic.
If you don't want to read it the short answer is:<!--QuoteEnd--></div><!--QuoteEEnd-->
Personally this makes me happy. To me the main attraction of NS was the team based play. Then CO came out and split the fan base enough that it was tough to get enough people in a server to play a round of traditional NS.
Classical maps are fun yes but usually i enjoy playing the Combat mode because i don't have to wit for others to do something so i am able to get a shotgun or an HMG or 3rd hive ability and so on.
I can live without the xmenu sure i can but the only reason i enjoy combat mode is because i can upgrade more than 3 upgrades for aliens and it requires more skill to become top-notch in the game
CO ruined NS in my opinion. I dreaded the day they announced CO as I knew it would detract from the unique style that NS was. If I wanted to play a traditional FPS, I would play CS/DoD. I haven't played NS since the early days of CO because it was so hard to find a good NS only server.
<!--quoteo(post=1659119:date=Nov 2 2007, 10:51 PM:name=187|wolfen)--><div class='quotetop'>QUOTE(187|wolfen @ Nov 2 2007, 10:51 PM) <a href="index.php?act=findpost&pid=1659119"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->As A member of a good size NS CO community<!--QuoteEnd--></div><!--QuoteEEnd--> I hate you, you banned meb.
Comments
More than likely they would add it but for all i know they could have thought of something even BETTER!
You know, I heard that they're working on a mode that <b>"</b><i>blends first-person combat with real-time strategy</i><b>"</b>, that will feature <b>"</b><i>intense marines vs. aliens teamplay</i><b>"</b>, where one marine can become <b>"</b><i>Commander</i><b>"</b>. Something that sets NS apart from the rest of the pack.
Wait.
If you don't want to read it the short answer is:
<!--quoteo(post=1656739:date=Oct 18 2007, 10:40 PM:name=Max)--><div class='quotetop'>QUOTE(Max @ Oct 18 2007, 10:40 PM) <a href="index.php?act=findpost&pid=1656739"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->We have no plans to create a separate combat game mode in NS2.<!--QuoteEnd--></div><!--QuoteEEnd-->
If you don't want to read it the short answer is:<!--QuoteEnd--></div><!--QuoteEEnd-->
Personally this makes me happy. To me the main attraction of NS was the team based play. Then CO came out and split the fan base enough that it was tough to get enough people in a server to play a round of traditional NS.
I can live without the xmenu sure i can but the only reason i enjoy combat mode is because i can upgrade more than 3 upgrades for aliens and it requires more skill to become top-notch in the game
I hate you, you banned meb.