doors controlled by valves
schkorpio
I can mspaint Join Date: 2003-05-23 Member: 16635Members
<div class="IPBDescription">for opening partially (how to create?)</div>Just tried searching the verc for this but as you can imagine the results are pretty useless when searching for the word "valve"
Does anyone remember/know how to create a door that opens a certain amount depending how much you turn a valve? i remember there being several in the single player halflife, some even closed slowly if you stopped turning the valve.
Does anyone remember/know how to create a door that opens a certain amount depending how much you turn a valve? i remember there being several in the single player halflife, some even closed slowly if you stopped turning the valve.
Comments
I'll have to do some mor experimenting <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
I'll have to do some mor experimenting <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->
Heh, it seems I was mistaken.
The func_rot_button is simply that. A button that rotates to a certain degree and then activate it's target. what you need are these two entities: <a href="http://twhl.co.za/entityinfo.php?ent=momentary_rot_button&game=1" target="_blank">momentary_rot_button</a> and <a href="http://twhl.co.za/entityinfo.php?id=149" target="_blank">momentary_door</a>