how to make smoke, steam

SkyforgerSkyforger Join Date: 2007-03-25 Member: 60494Members
i trayed that env_particles_custom and get nothing.
i don't care how whit this or sprites but i need a steam what will look like steam and i need it horizontaly.

Comments

  • GiGaBiTeGiGaBiTe Join Date: 2003-10-07 Member: 21489Members
    Using the env_particles_custom entity is very difficult and tedious at first to get to work right. Try using some tutorials on it. Also, there is an initial delay on all env_particle_custom entities of about 30 seconds after the maps starts before they actually start emitting particles.
  • SkyforgerSkyforger Join Date: 2007-03-25 Member: 60494Members
    i trayed this <a href="http://halflife.qeradiant.com/halflife/athl2.htm" target="_blank">http://halflife.qeradiant.com/halflife/athl2.htm</a>

    but i don't hawe a place to enter some values <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" />
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    Thats the old way of creating steam (eating up to many runtime entities). NS introduced something called the <a href="http://www.unknownworlds.com/ns/static/Mapping_Guidelines.html#env_particles_custom" target="_blank">env_particle_custom</a>

    This is a particle renderer, which can spew out all kinds of things. In your case it would be steam ^_^

    GiGaBiTe said the same thing btw <img src="style_emoticons/<#EMO_DIR#>/confused-fix.gif" style="vertical-align:middle" emoid="???" border="0" alt="confused-fix.gif" />


    There are probably some tutorials left on the net, have a look for them. I also remember there being a program to setup the entity in an empty map and edit it in realtime... (mapping faq?)

    Meh have a look for yourself, I'm gonnah catch some Zzzzzzzz's
  • SkyforgerSkyforger Join Date: 2007-03-25 Member: 60494Members
    yea i looked it but meybe it's to hard to me. i made all that was in Tutorial but i don't get enything my env_particle_custom didn't show up at all.
  • GiGaBiTeGiGaBiTe Join Date: 2003-10-07 Member: 21489Members
    <!--quoteo(post=1638503:date=Jul 11 2007, 06:24 PM:name=Kouji_San)--><div class='quotetop'>QUOTE(Kouji_San @ Jul 11 2007, 06:24 PM) [snapback]1638503[/snapback]</div><div class='quotemain'><!--quotec-->
    Thats the old way of creating steam (eating up to many runtime entities). NS introduced something called the <a href="http://www.unknownworlds.com/ns/static/Mapping_Guidelines.html#env_particles_custom" target="_blank">env_particle_custom</a>

    This is a particle renderer, which can spew out all kinds of things. In your case it would be steam ^_^

    GiGaBiTe said the same thing btw <img src="style_emoticons/<#EMO_DIR#>/confused-fix.gif" style="vertical-align:middle" emoid="???" border="0" alt="confused-fix.gif" />
    There are probably some tutorials left on the net, have a look for them. I also remember there being a program to setup the entity in an empty map and edit it in realtime... (mapping faq?)

    Meh have a look for yourself, I'm gonnah catch some Zzzzzzzz's
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    The in-game particle editor is extremely buggy and rarely works correctly. It became even more broken on Steam because of the console and vgui changes.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    Nah I'm not talking about ingame (which at one time did work <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" /> ), but an external editor.

    Here it is:

    <a href="http://www.unknownworlds.com/forums/index.php?showtopic=69209&st=0" target="_blank">http://www.unknownworlds.com/forums/index....=69209&st=0</a>

    After editing it in that program you can copy paste the env_particle_custom into your own map (never used it though <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" /> )
  • BigDBigD [OldF] Join Date: 2002-10-25 Member: 1596Members
    edited July 2007
    <!--quoteo(post=1640600:date=Jul 25 2007, 05:01 PM:name=GiGaBiTe)--><div class='quotetop'>QUOTE(GiGaBiTe @ Jul 25 2007, 05:01 PM) [snapback]1640600[/snapback]</div><div class='quotemain'><!--quotec-->
    The in-game particle editor is extremely buggy and rarely works correctly. It became even more broken on Steam because of the console and vgui changes.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    Ya know, I figured it out briefly a month ago. Since the "external" tool didn't work for me, I ended up doing a lot of tweaking and testing with the in game editor (once I figured it out!)

    But I'll be damned if I can remember how to use it off the top of my head (and no ns install on my linux machine yet...) I should have wrote it all down step by step...
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