Custom Loading Screens
Alcapwn
"War is the science of destruction" - John Abbot Join Date: 2003-06-21 Member: 17590Members
<div class="IPBDescription">Something like the ship's or Battlefield 2...</div>Most source games just employ the standard loading screen, but the ship has a nice one where it shows a picture of the map your about to play.
NS2 should have something like that. To expand on it, it should be more like BattleField 2's or Enemy Territory's. Show a picture or overhead view of the map, some server info, and the server rules.
NS2 should have something like that. To expand on it, it should be more like BattleField 2's or Enemy Territory's. Show a picture or overhead view of the map, some server info, and the server rules.
Comments
aswell as a mission briefing on the loading screen - would be useless on ns1 cause people fast pc's maps load in about 3 seconds. but source takes a fair bit longer - of course you can always have a "i'm ready button" so that you can read it if you want
NS2 should have something like that. To expand on it, it should be more like BattleField 2's or Enemy Territory's. Show a picture or overhead view of the map, some server info, and the server rules.<!--QuoteEnd--></div><!--QuoteEEnd-->
I agree. The default progress bar/black screen is boring. A custom loading screen is a layer of polish that we'll definitely consider.
--Scythe--
Ofcourse its a low priority; its a loading screen.
<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->I agree. The default progress bar/black screen is boring. A custom loading screen is a layer of polish that we'll definitely consider.<!--QuoteEnd--></div><!--QuoteEEnd-->
Thats cool to hear, JJJ1. <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
--Scythe--
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Like Warcraft III or BF1942 loading screens? <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
<b>vote <!--coloro:#33CC00--><span style="color:#33CC00"><!--/coloro-->yes<!--colorc--></span><!--/colorc--></b>
Or maybe add schkorpio "I'm ready button", where you also can tick off a box to automatically do this from now on.
So why not display some interesting information about that map on that particular server
something like,
-how many times its been played
-the longest match
-highest scoring fade
-most accurate marine
EDIT - perhaps even one that if a commander builds lots of turrets, he will get labeled a turtle <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
map overview should be easy and i agree on it.
For extra flavor it should be in 3d.
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That might increase the difficultly for NS "prosumers", no? I thought you were for efficiency rather than artistic atmosphere Svenpa judging from how you have responded to other ideas.
Instead of just copying off the c-button map I thought it should be in 3d both for diversity and for attractiveness. A 3d map would mean that you can see somethings, mainly routes, but also get a feeling on the depth inside every room, being able to locate vents before you run in to a otherwise backstabby death. Of course, this would also mean some things will be hidden behind walls and whatnot.
A 2d map would be, as you said, more efficient but less of a eye catcher.