Converting one wadfile type to another
Spawn_of_Chaos97
Join Date: 2006-11-21 Member: 58694Members
<div class="IPBDescription">I'm trying to get Doom 2's textures</div>As the title and description says, I'm trying to figure out how to get the Doom 2 textures out of the DOOM2.wad. Wally doesn't recognize the file, probably because Doom 2 uses the .wad file extension to actually refer to its maps...Does anyone know of a program or method of ripping/converting these textures?
Comments
--Scythe--
<b>Wally doesn't recognize the file</b>, probably because Doom 2 uses the .wad file extension to actually refer to its maps
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<!--quoteo(post=1624698:date=May 3 2007, 03:34 PM:name=Scythe)--><div class='quotetop'>QUOTE(Scythe @ May 3 2007, 03:34 PM) [snapback]1624698[/snapback]</div><div class='quotemain'><!--quotec-->
Get yourself the program named "Wally", export the textures from the doom .wad, create a new goldsrc wad, add the doom textures to it. Simplest solution.
--Scythe--
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Can you read?
I have the jDoom detailed textures, do you know if those might be better in NS?
Edit:
I just tried running DeuTex on Windows 2000 Pro...the DOS window flashed up and then vanished just as fast. Any idea what could cause that?
To see what it spits out, you'll need to open it up in a DOS box instead of double clicking it.
On Win2k, you're better off using cmd instead of command (START > RUN > cmd > *enter.)