Sprites...
jaMz
Join Date: 2002-11-10 Member: 7996Members
<div class="IPBDescription">...can they be like brushes?</div> well.. not brushes actually.. i was really impressed with those sprites in the NS maps that are actually stuck there in its place! i'm a CS and DOD mapper, and when i place sprites in my maps, they all stand upright.. always.. weather your screen goes sideways or upside down, the sprites would still be aligned 'upright' at your screen, which really sux... it's like sprites could be only used for glowing lights... hmmm.. guys do you get what i'm saying?
well here's a clear NS example.. in some ready rooms, i think it's in ns_hena... the white fading lights at the end of the 'marine's tunnel'... whenever you turn to your sides, the white fading thingo follows you, it sorta gets misaligned... cuz they're sprites right?? but what's with the ring at the bottom of the structures ingame that indicate life? aren't they sprites too?? they are. then how'd flayra and the NS ppl get those sprites to be there stuck on the surface of the floor??
just a mapping question for NS (can actually be for other mods as well).. i'm very curious about it...
don't flame me <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->, and believe me, i'm not a n00b... been mappin' for quite some time now, since quake2 actually.. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
i'd appreciate the replies on this post. any will do.. thanks! i'l b checkin' on time to time <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo-->
well here's a clear NS example.. in some ready rooms, i think it's in ns_hena... the white fading lights at the end of the 'marine's tunnel'... whenever you turn to your sides, the white fading thingo follows you, it sorta gets misaligned... cuz they're sprites right?? but what's with the ring at the bottom of the structures ingame that indicate life? aren't they sprites too?? they are. then how'd flayra and the NS ppl get those sprites to be there stuck on the surface of the floor??
just a mapping question for NS (can actually be for other mods as well).. i'm very curious about it...
don't flame me <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->, and believe me, i'm not a n00b... been mappin' for quite some time now, since quake2 actually.. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
i'd appreciate the replies on this post. any will do.. thanks! i'l b checkin' on time to time <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo-->
Comments
yea i was browsing through all the sprites/models/textures in nstr and ns... i found that, yes, some of those which i thought were sprites locked were models.. but lets say i didn't want additional models for my map, cuz i think that they would only complicate some downloads (some newbie players who don't have any idea how to install a custom map)... isn't there anyway to lock the sprites in their axis without any external editor other than worldcraft? [thanks for all the responses guys!]
And no, it seems to be a limitation of the Half-Life engine that mappers cannot lock sprites on axes. And yes, it's irritated me no end in the past. Perhaps Flayra can code us a modification to the env_sprite that lets us *hint* *hint* <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->. You can always try the Valve ERC Anomalous Materials forums. They seem to come up with new ideas and techniques every day over there.
well actually when flayra does that thingo entity that does this texture lock. i'd be really really greatfull!
hehehe another repeated *hint* *hint* <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->