Problem polishing minimaps in PS
StixNStonz
Join Date: 2006-11-06 Member: 58439Members, Reinforced - Shadow
I had a guy do my minimaps for earlier builds of Nexus, but now im doing it on my own. I'm pretty close to having it all done, cept that when i go to load the bmp's into the sprite wizard, they say that the colours aren't in 256. I cant seem to find the way to save them as such; just 16bit, 24 and 32bit. Any help please?
Comments
Now you also have to make sure that your transparent color is the last color on the index palette, also all 5 separate BMP's need to have the same palette. Now all you have to do is google something about index color palettes <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
Then, make the last colour in the pallet an easily recognisable/paintable colour (like completely red), and fill in your current background with that exact colour.
Finally, make a selection of exactly 256x256 units for each sprite, crop the image, save as bmp, then undo back to when you have the full image again, and move the selectionbox to the next image. Then crop again, save, undo, etc.
I usually don't mess with this one, since its small and well. I don't feel like messing with it <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
How can i make a proper outline or stroke around my location name on my minimap(like they are in all official maps)? I've tried with PSP and failed. The only result was an ugly unreadable thing <img src="style_emoticons/<#EMO_DIR#>/wink-fix.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink-fix.gif" />
Can anyone help me... pls :/?
font: Verdana, bold, 9pt
layer style -->
color: #132852
size: 2px
position: outside
blendmode: normal
opacity: 100%
Thanks for the info <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />