Oldie (I guess): Hallucination Gas for Kharaa/Lerk?

Sparki_the_DarkiSparki_the_Darki Join Date: 2005-05-11 Member: 51453Members
<div class="IPBDescription">like the one from TFC Spy</div>Referring to the hallucination gas grenade from the Spy class of Team Fortress Classic.

For Lerk, I would assume.
The cause it did upon players who took a sniff through the area of effect:
You see bullets flying aorund, things thrown at you, the "you got hit by something from behind" effect and I think also the concussion effect.

I'd say a Marine wouldn't suffer damage and it should cost a very high amount of energy.

For whatever Chamber or how a lerk should get it, I don't know.
Alternatively, the gas could be exposed by a new type of mini-chamber, like the marines mine, maybe even cloaked if that is not asking for too much.

This is only a fire-n-forget idea thread ^^ No need for flames

Comments

  • HatlabuFarkasHatlabuFarkas Join Date: 2005-03-09 Member: 44496Members
    HALLucination GAS ? like the TFC game ?? good idea, but request a Skill. What are you want replace with ? With Spores ? or with defender yellow gas ? or primal scream ? <img src="style_emoticons/<#EMO_DIR#>/lerk.gif" style="vertical-align:middle" emoid="::lerk::" border="0" alt="lerk.gif" /> <img src="style_emoticons/<#EMO_DIR#>/lerk.gif" style="vertical-align:middle" emoid="::lerk::" border="0" alt="lerk.gif" /> <img src="style_emoticons/<#EMO_DIR#>/lerk.gif" style="vertical-align:middle" emoid="::lerk::" border="0" alt="lerk.gif" /> <img src="style_emoticons/<#EMO_DIR#>/lerk.gif" style="vertical-align:middle" emoid="::lerk::" border="0" alt="lerk.gif" />
  • Femme_FataleFemme_Fatale Join Date: 2005-06-21 Member: 54310Members, Constellation
    i believe youre looking for the word 'umbra' farkas
  • HatlabuFarkasHatlabuFarkas Join Date: 2005-03-09 Member: 44496Members
    <!--quoteo(post=1608066:date=Feb 20 2007, 07:55 AM:name=Femme_Fatale)--><div class='quotetop'>QUOTE(Femme_Fatale @ Feb 20 2007, 07:55 AM) [snapback]1608066[/snapback]</div><div class='quotemain'><!--quotec-->i believe youre looking for the word 'umbra' farkas<!--QuoteEnd--></div><!--QuoteEEnd-->

    Yes, and THX, cheers, this word has missed from my mind ... <img src="style_emoticons/<#EMO_DIR#>/nerd-fix.gif" style="vertical-align:middle" emoid="::nerdy::" border="0" alt="nerd-fix.gif" />

    i hop i can Keep this word in the future ....
    )-: <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" />
  • Sparki_the_DarkiSparki_the_Darki Join Date: 2005-05-11 Member: 51453Members
    Just have it as a 2nd Hive ability next Umbra.
    It doesn't really do dmg and should just be a utility-ability ^^ just like umbra ^_^

    I don't think that would kill the balance, Lerks are good supporters anyways.


    $parki
  • GeminiUKGeminiUK Join Date: 2003-12-30 Member: 24880Members, Constellation
    Remember folks, this is NS2. So there could be more wepon slots available or even the option to choose what new attacks you want, new things don't necessarily have to replace old things.

    As for the gas idea i like it! <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
  • HighnoHighno Join Date: 2004-01-29 Member: 25706Members
    Armor for Kharaa and Hallucination for Marines, why replace anything?

    Like the welder gets the effect of a flashbang against aliens in close combat.
    Onos Stomp: celerity Boost for aliens/stun for rines
    Lerk Spores: stamina boost/dmg
    Primal Scream: attackrate boost/dizzyness
    Medpacks could poison a little and ammunition could explode with small dmg when aliens walk over it.
    Obs should indicate friendly players in a certain range too
    and nades for rocketjump ^^

    just thoughts
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