Oldie (I guess): Hallucination Gas for Kharaa/Lerk?
Sparki_the_Darki
Join Date: 2005-05-11 Member: 51453Members
<div class="IPBDescription">like the one from TFC Spy</div>Referring to the hallucination gas grenade from the Spy class of Team Fortress Classic.
For Lerk, I would assume.
The cause it did upon players who took a sniff through the area of effect:
You see bullets flying aorund, things thrown at you, the "you got hit by something from behind" effect and I think also the concussion effect.
I'd say a Marine wouldn't suffer damage and it should cost a very high amount of energy.
For whatever Chamber or how a lerk should get it, I don't know.
Alternatively, the gas could be exposed by a new type of mini-chamber, like the marines mine, maybe even cloaked if that is not asking for too much.
This is only a fire-n-forget idea thread ^^ No need for flames
For Lerk, I would assume.
The cause it did upon players who took a sniff through the area of effect:
You see bullets flying aorund, things thrown at you, the "you got hit by something from behind" effect and I think also the concussion effect.
I'd say a Marine wouldn't suffer damage and it should cost a very high amount of energy.
For whatever Chamber or how a lerk should get it, I don't know.
Alternatively, the gas could be exposed by a new type of mini-chamber, like the marines mine, maybe even cloaked if that is not asking for too much.
This is only a fire-n-forget idea thread ^^ No need for flames
Comments
Yes, and THX, cheers, this word has missed from my mind ... <img src="style_emoticons/<#EMO_DIR#>/nerd-fix.gif" style="vertical-align:middle" emoid="::nerdy::" border="0" alt="nerd-fix.gif" />
i hop i can Keep this word in the future ....
)-: <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" />
It doesn't really do dmg and should just be a utility-ability ^^ just like umbra ^_^
I don't think that would kill the balance, Lerks are good supporters anyways.
$parki
As for the gas idea i like it! <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
Like the welder gets the effect of a flashbang against aliens in close combat.
Onos Stomp: celerity Boost for aliens/stun for rines
Lerk Spores: stamina boost/dmg
Primal Scream: attackrate boost/dizzyness
Medpacks could poison a little and ammunition could explode with small dmg when aliens walk over it.
Obs should indicate friendly players in a certain range too
and nades for rocketjump ^^
just thoughts