HUD sprites appear black
Freewave
Join Date: 2005-02-05 Member: 39935Members
in Tech Support
Comments
Yes, we see your trouble before in Previous LAN PARTY. <img src="style_emoticons/<#EMO_DIR#>/mad-fix.gif" style="vertical-align:middle" emoid=":angry:" border="0" alt="mad-fix.gif" />
Called <a href="http://www.d-lan.hu/phpBB2/index.php" target="_blank">D-LAN</a> . <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" /> Some Guys have a GEF2 mx series VGA. the GEF 2 <img src="style_emoticons/<#EMO_DIR#>/nerd-fix.gif" style="vertical-align:middle" emoid="::nerdy::" border="0" alt="nerd-fix.gif" /> is show BLACK box around a Small turrets (bottom floor) and some more places. Drop off to the TRASH CAN your geforce, and Buy an RADEON over 9600 (9600xt, or above)
<img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
if i press 'TAB' to reach the multiplayer scores, ALL player shows in <!--coloro:#33FF33--><span style="color:#33FF33"><!--/coloro-->GREEN<!--colorc--></span><!--/colorc-->, and the READYROOM players shown in a color of <!--coloro:#666666--><span style="color:#666666"><!--/coloro-->BLACK<!--colorc--></span><!--/colorc--> . <img src="style_emoticons/<#EMO_DIR#>/confused-fix.gif" style="vertical-align:middle" emoid="???" border="0" alt="confused-fix.gif" />
and i cannot change the color back to normal. <img src="style_emoticons/<#EMO_DIR#>/mad-fix.gif" style="vertical-align:middle" emoid=":angry:" border="0" alt="mad-fix.gif" />
i got the same problem
im guessing its related to that,or a combination between drivers and 64bit
my boyfriend had this too.
he switched back to normal windows and then it worked fine again
On another note, friend of mine had the same problem, its an issue with vista like all issues currently going around. He never found a fix for it either, just reinstalled windows xp
I have a feeling it's something to do with the graphics card like HatlabuFarkas mentioned. I have a geforce 7800 GT.
HatlabuFarkas, I have that problem too. The teams appear green, ready room black. It's annoying as hell.
No, my friend, i running XP, and sp2 , and i Run my NS in 800x600x16 bits mode.
reach over fps with my X850xt <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
<!--quoteo(post=1606808:date=Feb 15 2007, 10:02 AM:name=Femme_Fatale)--><div class='quotetop'>QUOTE(Femme_Fatale @ Feb 15 2007, 10:02 AM) [snapback]1606808[/snapback]</div><div class='quotemain'><!--quotec-->i got the same problem,im guessing its related to that,or a combination between drivers and 64bit my boyfriend had this too. he switched back to normal windows and then it worked fine again<!--QuoteEnd--></div><!--QuoteEEnd-->
i have to reinstall NS. (beta2)
okay, the BUG is go escaped, my Multiplkayer Scores list is NORMAL colored again. <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
There have been alot of things that caused this, and I don't remember ever seeing a hard and fast fix for it, however what every one else said (drivers) is always a good bet.
Try setting cl_gammaramp (0,1) to 1. This should fix your problem.
The scoreboard, and HUD sprite errors are caused by an incompatibility with the drivers, and the Gamma Ramp (which controls, obviously, gamma display in the GoldSRC engine, which NS is based off). This causes things to be rendered incorrectly, as the gamma ranp is sending the normal commands, which the graphics drivers are interpreting incorrectly.
Turning the gamma ramp off, forces the engine to actually render things itself (from what I understand of it).
It's not due to out of date drivers, or mutliple monitors being used.
This is a known problem with ALL 64-bit operating systems, and the GoldSrc engine.
Use the command "cl_gammaramp 0" to deactivate the gamma ramp, then restart NS. This will force it to use the alternative method, and will fix the problem.
You may need to adjust the gamma through the Video Options afterwards though, due to the different method being used.
Update 3dfx drivers ? (-: <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
LOL, i remember the VGA killer 1991-2001 (-: <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
But your Post is come in Too late, the trouble is escaped, and my VGA driver is Re-freshed
(still uses ATI CATALIST )
The scoreboard, and HUD sprite errors are caused by an incompatibility with the drivers, and the Gamma Ramp (which controls, obviously, gamma display in the GoldSRC engine, which NS is based off). This causes things to be rendered incorrectly, as the gamma ramp is sending the normal commands, which the graphics drivers are interpreting incorrectly.
Turning the gamma ramp off, forces the engine to actually render things itself (from what I understand of it).
It's not due to out of date drivers, or mutliple monitors being used.
This is a known problem with ALL 64-bit operating systems, and the GoldSrc engine.
Use the command "cl_gammaramp 0" to deactivate the gamma ramp, then restart NS. This will force it to use the alternative method, and will fix the problem.
You may need to adjust the gamma through the Video Options afterwards though, due to the different method being used.<!--QuoteEnd--></div><!--QuoteEEnd-->
This is your fix. Not updating graphics drivers, not downgrading them. It is not a graphics bug, its the difference between 32 bit, and 64 bit drivers.
The fix above is a <b>KNOWN WORKING FIX</b> for this precise problem, which I used to get, before the above fix was known to cure the problem.
Apply the fix above, TL;DR version is as follows.
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->cl_gammaramp 0<!--c2--></div><!--ec2-->