Kouji_SanSr. Hινε UÏкεεÏεг - EUPT DeputyThe NetherlandsJoin Date: 2003-05-13Member: 16271Members, NS2 Playtester, Squad Five Blue
Hammer does the same thing, before it compiles it will convert the .rmf to .map. The compile tools use the .map file format to compile the map into a .bsp.
Compilers cannot compile the .rmf files, this is just a format Hammer uses...
unless hammer just copied it itself... now I have to tell it to do so <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" />
Hammer's user interface for the compilers automagically creates a temporary .map file for the compiler to use. It is a transparent process for beginners that way.
If you setup hlfix, you can "compile the .rmf" in a similar way. That is, the batch compiler will automagically convert it from .rmf to .map like hammer's user interface did.
I set up BC as best as I could following the guide, but it only lets me select .map or .bsp files when I go to choose a map to compile <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" />
Kouji_SanSr. Hινε UÏкεεÏεг - EUPT DeputyThe NetherlandsJoin Date: 2003-05-13Member: 16271Members, NS2 Playtester, Squad Five Blue
edited February 2007
I don't see what the problem is... You can manually export your map to .map file in Hammer or use HLfix to convert it into a .map file.
I said it before and BigD also said it. The compile tools can only compile a map into a .bsp file using the .map file format. The option to compile using a .bsp file is mainly there for light.rad tweaking, so you can simply recompile the lights without having to recompile the csg/bsp and vis parts. That is if you haven't made any architectural changes...
Just simply export your map to a .map file format and you're set to compile it... When you compile with Hammer, as I said, it also converts the file to .map for the compile tools to use. You just don't see this part because its hidden behind a user interface <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
There is no hocus pocus going on here <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
Yeah there is <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" /> Last time I just saved as the .rmf and Batch Compiler changed it to a .map for me.
This time it won't let me select the .rmf o0'
No big, I just save as the .map and the .rmf (since if I open the .map in Hammer it's blank o0')
Comments
Options --> Setup --tab--> Paths
Here you have to set the csg, bsp, vis and rad paths. along with the Half-life path and File destination path
Thats is all ther is to it...
I can ONLY compile .maps, not .rmfs o0' I can also compile, of all things, .bsps
Compilers cannot compile the .rmf files, this is just a format Hammer uses...
unless hammer just copied it itself... now I have to tell it to do so <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" />
If you setup hlfix, you can "compile the .rmf" in a similar way. That is, the batch compiler will automagically convert it from .rmf to .map like hammer's user interface did.
I said it before and BigD also said it. The compile tools can only compile a map into a .bsp file using the .map file format. The option to compile using a .bsp file is mainly there for light.rad tweaking, so you can simply recompile the lights without having to recompile the csg/bsp and vis parts. That is if you haven't made any architectural changes...
Just simply export your map to a .map file format and you're set to compile it... When you compile with Hammer, as I said, it also converts the file to .map for the compile tools to use. You just don't see this part because its hidden behind a user interface <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
There is no hocus pocus going on here <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
This time it won't let me select the .rmf o0'
No big, I just save as the .map and the .rmf (since if I open the .map in Hammer it's blank o0')