Best Of
Re: @Dev's , any more thought been given to stairs?
No stairs planned. Sorry.
But the current ladders were designed to be retractable and there are animations for them already, but just haven't been hooked in code yet.
But the current ladders were designed to be retractable and there are animations for them already, but just haven't been hooked in code yet.
Re: CreatureConcept-The Native
First off, THIS IS AMAZING! Nice design!
but i don't know what to think of them as an aggressive species. If they are so damn intelligent why don't they hunt for small fish and try to avoid that strange alien with it's tractor-beam cannons and shit. From a human standpoint immediately attacking foreign things seems like a thing to do, but that's what makes our species so damn horrible and bad for it's own ecosystem. If these fish-people are the least bit cautious with their planet, they'd probably be very peaceful.
I think they would be really cool if they would defend their homes or nests and attack in selfdefense, but be cautions and respectful otherwise. Maybe they could doctor around with unguarded seamoths and bases, collect stuff, snoop around idunno ... like big, red and white racoon-squids ... adorable and annoying at the same time.
I really don't like the thought of being target of a hunting pack. The game wants you dead, but it's fair about it. Being ambushed by squidfolks is nothing i want in subnautica.
but i don't know what to think of them as an aggressive species. If they are so damn intelligent why don't they hunt for small fish and try to avoid that strange alien with it's tractor-beam cannons and shit. From a human standpoint immediately attacking foreign things seems like a thing to do, but that's what makes our species so damn horrible and bad for it's own ecosystem. If these fish-people are the least bit cautious with their planet, they'd probably be very peaceful.
I think they would be really cool if they would defend their homes or nests and attack in selfdefense, but be cautions and respectful otherwise. Maybe they could doctor around with unguarded seamoths and bases, collect stuff, snoop around idunno ... like big, red and white racoon-squids ... adorable and annoying at the same time.
I really don't like the thought of being target of a hunting pack. The game wants you dead, but it's fair about it. Being ambushed by squidfolks is nothing i want in subnautica.
Re: Type 'ency all'
XBOX USERS REJOICE! hit LB RB A at the same time and it opens the dev console! Yay
Re: R.I.P Competitive NS2 2012-2016
Wake, do you do birthday cards or wedding invitation ?
Only divorce or abortion cards, sorry
Re: 'AURORA FALLS' - A Subnautica story.
"Hello, Ahab old pal! I'm proper chuffed to see you made it through in one piece!" I whooped.
I noticed a second, even larger Reaper circling warily in the gloom behind Ahab. It turned out that they hadn't actually been fighting as such...
Whoops. My bad.
"Oh, erm... Sorry about the interruption. I'll just be on my way now." I said, waving cheerfully. "I do like your new lady-friend, though. Very nice teeth. Um, anyway, don't mind me. Keep up the good work!"
Ahab slammed heavily into Ulysses, rolling its hull a full 50 degrees. He swam away, circling around for another attack. It was a perfectly understandable reaction on his part, and I had no intention of playing the gooseberry in an otherwise tender and beautiful moment of his life. Judging by the deep and freshly-bleeding gouges raked along his flanks, Reaper foreplay must be a bit on the rough side.
"Okay, JUNO. Two rounds rapid fire, 25 per cent. We are definitely out of here."
Fortunately, Ahab lost interest in us after a kilometre or so. He had far more pressing matters to attend to. We could have simply sprinted away at flank speed, although I felt that he needed to be seen playing the hard man, purely for the benefit of his bonny lass. It was the least I could do.
While I was working on the monument's frieze a few hours later, I had this vague, inexplicable sensation of being watched. I looked around, as you do. Nothing there. I shrugged, and continued transferring my design to the plinth. This part of the job was pretty close to cheating, actually. My suit's holo-emitters projected re-scaled original drawings onto the blank nanocrete surface, and all I had to do was run the laser cutter carefully over the lines. I would add the fused metallic inlays once the basic outlines of the panel were finished.
It was fairly simple process, although it still required a careful eye and steady hands. Stability in the open ocean wasn't much of a problem, since I had adapted a gravsphere to hold me securely in position in front of the working surface. Titanium airline tubing kept my tanks replenished, and I was able to beaver away at the project quite happily, at least until sunset approached.
Just before I boarded Ulysses, I swam a complete circuit of the monument's base. I kept close to the sea floor, not wanting to silhouette myself against the surface. The sensation was still quite strong, and sometimes, I could even clearly 'see' myself swimming, as if from another person's perspective. It was actually a bloody unnerving experience when you got right down to it.
My search of the area found nothing, a discovery that only increased my growing sense of paranoia.
"JUNO, can you detect any unusual lifesigns in the area? I've got this weird feeling that I'm being watched. I know it might sound a bit mental, but it's almost as if I can see myself through someone else's eyes, and it's really starting to spook the pogies out of me."
"Negative, Captain. There are a small number of Sand Sharks approximately 110 metres SSE of your position, but no other significant lifesigns are detected within the immediate vicinity. Even so, it would be most unwise to remain in this location once night falls. I strongly recommend that you board Ulysses at your earliest convenience, Sir."
"I absolutely agree, JUNO. Something definitely isn't right here. I can feel it." I muttered uneasily.
I noticed a second, even larger Reaper circling warily in the gloom behind Ahab. It turned out that they hadn't actually been fighting as such...
Whoops. My bad.
"Oh, erm... Sorry about the interruption. I'll just be on my way now." I said, waving cheerfully. "I do like your new lady-friend, though. Very nice teeth. Um, anyway, don't mind me. Keep up the good work!"
Ahab slammed heavily into Ulysses, rolling its hull a full 50 degrees. He swam away, circling around for another attack. It was a perfectly understandable reaction on his part, and I had no intention of playing the gooseberry in an otherwise tender and beautiful moment of his life. Judging by the deep and freshly-bleeding gouges raked along his flanks, Reaper foreplay must be a bit on the rough side.
"Okay, JUNO. Two rounds rapid fire, 25 per cent. We are definitely out of here."
Fortunately, Ahab lost interest in us after a kilometre or so. He had far more pressing matters to attend to. We could have simply sprinted away at flank speed, although I felt that he needed to be seen playing the hard man, purely for the benefit of his bonny lass. It was the least I could do.
While I was working on the monument's frieze a few hours later, I had this vague, inexplicable sensation of being watched. I looked around, as you do. Nothing there. I shrugged, and continued transferring my design to the plinth. This part of the job was pretty close to cheating, actually. My suit's holo-emitters projected re-scaled original drawings onto the blank nanocrete surface, and all I had to do was run the laser cutter carefully over the lines. I would add the fused metallic inlays once the basic outlines of the panel were finished.
It was fairly simple process, although it still required a careful eye and steady hands. Stability in the open ocean wasn't much of a problem, since I had adapted a gravsphere to hold me securely in position in front of the working surface. Titanium airline tubing kept my tanks replenished, and I was able to beaver away at the project quite happily, at least until sunset approached.
Just before I boarded Ulysses, I swam a complete circuit of the monument's base. I kept close to the sea floor, not wanting to silhouette myself against the surface. The sensation was still quite strong, and sometimes, I could even clearly 'see' myself swimming, as if from another person's perspective. It was actually a bloody unnerving experience when you got right down to it.
My search of the area found nothing, a discovery that only increased my growing sense of paranoia.
"JUNO, can you detect any unusual lifesigns in the area? I've got this weird feeling that I'm being watched. I know it might sound a bit mental, but it's almost as if I can see myself through someone else's eyes, and it's really starting to spook the pogies out of me."
"Negative, Captain. There are a small number of Sand Sharks approximately 110 metres SSE of your position, but no other significant lifesigns are detected within the immediate vicinity. Even so, it would be most unwise to remain in this location once night falls. I strongly recommend that you board Ulysses at your earliest convenience, Sir."
"I absolutely agree, JUNO. Something definitely isn't right here. I can feel it." I muttered uneasily.
Re: When will next update be?
Gaius666th wrote: »Well I heard a something from a livestream last night, from a guy to "be" a dev(lifeisntfree), that it should be any day soon it comes out, and for new ppl i would suggest watching Kronos on twitchstream, he tends to have 80+ nonstop watching well knowledged about the game
There are not currently any "guys to "be" a dev", so I'd take anything said by someone like that with a grain of salt.
However, we are working very hard to get the update ready to send out. There was so much added in those months between where the current Xbox version is at, and the current PC version, so it has created some issues when merging the Xbox and PC versions together. We just want to make sure that we are only improving the released Xbox One version, and not making anything worse for players, so we are working hard to insure the update goes smoothly. We don't want to give out any dates, because it will just get us into trouble if we slip, but just trust that it is being worked on and the wait won't be too long.
Re: Sea Dragon Updated
It's probably first-person making it look smaller.
When looked at in freecam you can see it's huge compared to the player.

When looked at in freecam you can see it's huge compared to the player.

Re: Sea Dragon Updated
Some scale comparisons to show the current sizes of some of these creatures, and the planned size for the Sea Emperor. The Sea Dragon is pretty big.

