Best Of
Re: Crash at the start of the game (Below Zero, PC)
okay, I found it, hope you're on steam. https://unknownworlds.com/subnautica/subnautica-below-zero-story-changes-and-save-games/
For Steam players: ... Use the password belowzeroearlyaccess to unlock Steam EA branches; you can go back and play all of the EA releases there if you’re keen!
Re: Crash at the start of the game (Below Zero, PC)
Thanks for this. Seems to work fine now, played through the opening story to a little while into the game and it hasn't had any problems, so I'm assuming that it was a problem with the lost ship update.
Re: Subnautica: Below Zero Story Changes and Save Games - Subnautica
I really want to know if Subnautica Below Zero is coming to Xbox because I don't have steam and I've been waiting for a long time. If anyone knows when or if it's coming please tell me
Re: Subnautica: Below Zero Story Changes and Save Games - Subnautica
Yo to any developers (like @DavidKalina or anyone working on this beautiful game),
I know that you don't like to give us an approx. time of release because of false hope if god forbid something dreadful happens but when about in the year (middle, late etc.) would be the ideal time for you plz? Just curious and wanting to know when 1.0 is released (so I know that hopefully SN BZ is coming to xbox). Not trying to put pressure or anything just somewhat curious.
I know that you don't like to give us an approx. time of release because of false hope if god forbid something dreadful happens but when about in the year (middle, late etc.) would be the ideal time for you plz? Just curious and wanting to know when 1.0 is released (so I know that hopefully SN BZ is coming to xbox). Not trying to put pressure or anything just somewhat curious.
Re: Subnautica: Below Zero Story Changes and Save Games - Subnautica
All I see here is more evidence that this company doesn't understand its own success.
It's right there in the game's name - Subnautica.
So you're making that horrifically common and arrogant mistake of totally ignoring what players want and twisting the rest of the game into forcing them to play content you know they don't enjoy.
I've seen many developers try that and all failed miserably.
It looks like you've accepted that no-one wants to hear the inane babbling vagina monologues and are re-doing the story. Smart.
Cut your losses here. Minimize the amount of time players are required to spend above ground. Get rid of the stupidly annoying sea monkeys. Offer players a choice of gender - also in the original game.
We’ve spent a lot of time analyzing the problems with the surface and debating possible solutions.
It's right there in the game's name - Subnautica.
We’re looking to make the surface more connected with the rest of the game, to better motivate exploration and discovery, and to improve existing creatures and tools. If you’re curious about the specifics, have a look around our Favro; you can see what everyone is working on (outside of story spoilers).
So you're making that horrifically common and arrogant mistake of totally ignoring what players want and twisting the rest of the game into forcing them to play content you know they don't enjoy.
I've seen many developers try that and all failed miserably.
It looks like you've accepted that no-one wants to hear the inane babbling vagina monologues and are re-doing the story. Smart.
Cut your losses here. Minimize the amount of time players are required to spend above ground. Get rid of the stupidly annoying sea monkeys. Offer players a choice of gender - also in the original game.
Re: Crash at the start of the game (Below Zero, PC)
It's a graphics card/driver issue, but there's a few things to try:
Change graphics drivers. The most recent isn't always best. Sometime, old drivers aren't completely removed, there is a program called DDU to completely remove drivers.(I can find it if needed)
Opengl mode. In startup options, -force-opengl
If GPU is overclocked, set down to normal.
If you are playing experimental, switch to regular to see if that helps.
Change graphics drivers. The most recent isn't always best. Sometime, old drivers aren't completely removed, there is a program called DDU to completely remove drivers.(I can find it if needed)
Opengl mode. In startup options, -force-opengl
If GPU is overclocked, set down to normal.
If you are playing experimental, switch to regular to see if that helps.
Re: There is another survivor in the original game!
Survivors just some ideas for subnautica:
As the player builds beds at their base generate a survivor for each additional bed at the old island base.
These survivors would have to be escorted by the player back to the player base to become active.
At the base the survivor would tend planters both inside or outside and help produce food and water with any attached equipment like fabricators.
The survivor could also hunt nearby food and resources and add them to a storage box(s) as their inventory fills.
To add to the story a survivor can grow sick and die if the player doesn’t research a cure fast enough or if they get eaten by a predator. You could slow this with med kits but not stop it until the cure.
When the survivor(s) is not working they could wander around the base sitting at desks, eating, closing doors, looking at fish tanks, pictures, staring out windows or sleeping.
When asked to operate a vehicle they can simply say, “I’m not rated for that.”
A specialized research survivor could use the non functional lab equipment and ask the player to get them a “random” sample to analyze such as fish, eggs, or other resources. This survivor could slow the disease but not stop it giving the player more time to explore.
If the team adds subzero quality of life assets to subnautica, they could shower, play the jukebox, ect.
The worker survivor could use the Cyclops as a mobile base for collecting resources?
As the player builds beds at their base generate a survivor for each additional bed at the old island base.
These survivors would have to be escorted by the player back to the player base to become active.
At the base the survivor would tend planters both inside or outside and help produce food and water with any attached equipment like fabricators.
The survivor could also hunt nearby food and resources and add them to a storage box(s) as their inventory fills.
To add to the story a survivor can grow sick and die if the player doesn’t research a cure fast enough or if they get eaten by a predator. You could slow this with med kits but not stop it until the cure.
When the survivor(s) is not working they could wander around the base sitting at desks, eating, closing doors, looking at fish tanks, pictures, staring out windows or sleeping.
When asked to operate a vehicle they can simply say, “I’m not rated for that.”
A specialized research survivor could use the non functional lab equipment and ask the player to get them a “random” sample to analyze such as fish, eggs, or other resources. This survivor could slow the disease but not stop it giving the player more time to explore.
If the team adds subzero quality of life assets to subnautica, they could shower, play the jukebox, ect.
The worker survivor could use the Cyclops as a mobile base for collecting resources?
Re: 'BOREALIS RISING' - A Subnautica Story V2.0.
"Captain on the bridge!" JUNO announced briskly. In reply, the crew braced smartly to attention.
"As you were. Well, my friends... This is it. Everything we've worked for, everything we've fought for has brought us to this point. I'm proud to say that I could'na done it without you all. Thank you."
JUNO stepped forward and saluted. I returned her salute. "The crew awaits your command, Sir."
"Very well, Commander. Borealis, ship status report, please."
The avatar of Borealis shimmered into view. As the hologram stabilized, the ship's animus also saluted respectfully, apparently having learned this behaviour through careful observation of our personal interactions. By the way, I've never actually insisted on this particular nicety; the crew simply started doing it as a mark of respect, and I have always responded accordingly. Considering I've had command more or less thrust upon me by blind chance, I've had to reconsider my general attitude to personnel management, discipline and morale. It hasn't been easy. To be perfectly honest, it's a long stretch from tearing an occasional verbal strip off a sloppy Gremlin. I'm operating far beyond my comfort zone now. In fact, the responsibility of being 'The Captain' fairly boggles the mind sometimes. I trust that I have performed my duties to the very best of my ability.
"Fusion drive reactors One through Four are cycling up from a cold start. Sub-light reaction drives are online and are ready for action, Sir. All essential ship systems are operating within nominal parameters. Zero-defect status has been confirmed across all onboard systems. The vessel now stands ready in all respects. Do you wish to assume command of this vessel, Captain Selkirk?"
"I do. Let the ship's log show that I formally accept command of TCS Borealis, as of 12:10 UTC."
"So noted, Sir. I stand relieved. The ship is yours, Captain." Borealis saluted crisply.
"Thank you, Borealis. Your performance has been exemplary. Please resume your normal duties."
"Aye, Sir." Borealis replied. Her holographic projection flickered briefly, then disappeared.
"Take your stations. Helm, lay in a gravity-assisted return trajectory for Alpha Hydrae V."
"Helm, aye. Gravity slingshot course computed and laid in. Awaiting your order, Sir." DIGBY replied.
"Reaction drive, set acceleration rate one. Take us out, Mister DIGBY. Nice and slow."
"Helm aye, Sir. Set acceleration rate one, aft maneuvering thrusters engaged."
"Incoming transmission, Sir. Carl Sagan Actual." JUNO announced.
"Patch him through to my station, please." Captain Halvorsen's face appeared on the Big Chair's monitor, his normally jovial expression held carefully neutral.
"Go ahead, Captain Halvorsen."
"Just calling to wish you all godspeed, Captain Selkirk. I know that we didn't part on the best of terms, but I couldn't let you leave without offering an apology. For what it's worth, I'm sorry that I reacted poorly to Madame Maida's comments. You've been a good friend to everyone aboard the Sagan, and I'd hate to think that there's any ill-feeling lingering between us. "
Héloise leaned over, impulsively placing her face in the monitor's field of vision.
"The fault is entirely mine, Captain. I meant no disrespect to you or your crew. Stupid words said in the heat of the moment, words that I now deeply regret. Veuillez me pardonner, capitaine."
Halvorsen chuckled good-naturedly. "Consider any offence already forgotten, Madame Maida. You've all been sitting on your hands for over a month now, patiently waiting for us to finish calibrating the phase gate. I suppose that's caused a few frayed nerves aboard Borealis, no?"
"Aye, yer no' wrong there, Jens. Even with plenty o' space and all manner of diversions to keep oor passengers amused, there's still been a few nasty scuffles. Cabin fever, I expect. Naught too serious, but ye don't want it getting oot o' hand afore starting a nine-month cruise. Had to chuck a couple of young lads and a lass into the coolers for unruly behaviour just last week. We'll thaw them oot at Omicron Leonis, hopefully mended in their ways."
"Well then Alexander, I'd best let you make a run for it while you still can. Handing you over to Gate Control now. Stay safe and give our regards to Terra. Godspeed, Borealis. Halvorsen, out."
"Fair winds and following seas to ye all, Sagan. Take care." I replied.
"Alpha Hydrae Gate Control to Borealis Actual, you are cleared for transit. Approach trajectory data has been received and your course is approved. Be advised that the gate will be fully charged and ready to activate in 4.5 hours. Proceed with departure, Borealis."
"Roger that, Gate Control. We'll be checking in with you later. Borealis Actual, out."
"Five thousand kilometres from dock, Sir. Accelerating to rate six, Bussard ramscoop deployed."
"That's a canny idea, DIGBY. We might as well top off our hydrogen reserves on the way. Particle density's still a bit on the low side at the moment, although the scoop should fill its boots nicely as we swing around Five's backside. Best to shut the scoop down just before we turn onto final approach. Better safe than sorry. I conjure the Sagan wouldn't thank us for frying their electronics."
"Aye, Sir." DIGBY replied, grinning broadly.
The cruise toward Alpha Hydrae V was by and large, entirely uneventful. The crew went about their tasks as diligently as ever, leaving me free to tinker with an idea that has been germinating in my mind since breakfast. In the days of sail, it was commonplace for the vessels of some nations to dip their ensigns upon meeting other ships on the high seas, regardless of their nationality. It was never a hard and fast rule; more a gesture of common courtesy among seafarers. If relations were good between the nationalities involved, the latest news or vital supplies might be exchanged between both vessels. If relations were less than cordial... Well, you can imagine what happens next.
Since we'll be travelling at a fair old clip on our final approach, dipping an actual flag would achieve nine-tenths of the cube root of bugger-all. An animated holographic ensign would need to be roughly 1,500 x 2,000 kilometres in size, and projected in such a manner that the desired image is adjusted for spatial positioning and corrected for visual distortion, relative to a stationary observer. To be honest, the calculations required to achieve this fleeting effect simply aren't worth the effort.
Not to worry. I have a far more impressive farewell gesture in mind.
"Entering orbit in 360 seconds, Captain. Flight profile is nominal for a gravity assisted trajectory."
"Very good, Mister DIGBY. Take her right to the mark. Accelerate to rate ten."
I keyed the shipwide intercom. "Attention all hands. Stand by for orbital insertion in 340 seconds."
Just then, something entirely unexpected happened. All secondary display monitors have lit up throughout the entire ship. I hear the sound of drums, pulsing and insistent. The monitors displayed an animated flotilla of Polynesian outrigger sailing canoes, surging across an impossibly blue ocean.
I have absolutely no idea what's going on.
Confused, I turned in my seat to face JUNO. A faint smile on her lips has already answered my unspoken question. This is definitely her handiwork.
"Well, aren't we full of surprises today, Number One?" I murmured.
JUNO chuckled softly. "Knowing you as I do, Captain, I assumed that you had forgotten to mark this occasion in your usual manner, and simply corrected the omission. Is the music unsatisfactory?"
"Nay, Lass, that is a grand choice. I canna think of anything more fitting. We know the way."
Shields blazing, Borealis tore across the night side of Alpha Hydrae V, skimming through the outermost reaches of its atmosphere. A delicately-tuned performance; we run deftly along a slim tightrope, suspended between an immense planet's gravity well and the vast emptiness of the void.
Our current velocity is now 20 percent of light speed and rapidly increasing, thanks to the gravitational assist provided by the blue-green gas giant below. Our fusion drives are spooling up for a full thrust burn, which will catapult us toward the phase gate in a matter of minutes. Events are being measured in microseconds now. Zero point five AU to the phase gate, less than four minutes to go.
"Mister Savini, make ready to launch a boron drive plasma flare. Smartly now." I said calmly.
"Aye, Sir. Boron plasma flare is loaded and ready for action." Enzo replied.
Drive plasma flares are normally used to extinguish drive flames, and only then deployed in the rare event of a runaway fusion reaction. If a ship is traveling fast enough, it is possible to collect enough stray hydrogen to sustain unwanted thrust outside the drive reactors, even after a successful shutdown. You really don't want this if you're planning to slow down anytime soon. However, this isn't the effect I'm aiming to achieve. Plasma flares are also handy as long-range signalling devices.
" Borealis Actual to Alpha Hydrae Gate Control. We are now on final approach. Confirm go/no-go."
"Alpha Hydrae Gate Control to Borealis Actual. Gate status is Green. You have a go. Your approach vector is spot-on. Phase transition field is initialized. Time to contact, one-two zero seconds."
"As you were. Well, my friends... This is it. Everything we've worked for, everything we've fought for has brought us to this point. I'm proud to say that I could'na done it without you all. Thank you."
JUNO stepped forward and saluted. I returned her salute. "The crew awaits your command, Sir."
"Very well, Commander. Borealis, ship status report, please."
The avatar of Borealis shimmered into view. As the hologram stabilized, the ship's animus also saluted respectfully, apparently having learned this behaviour through careful observation of our personal interactions. By the way, I've never actually insisted on this particular nicety; the crew simply started doing it as a mark of respect, and I have always responded accordingly. Considering I've had command more or less thrust upon me by blind chance, I've had to reconsider my general attitude to personnel management, discipline and morale. It hasn't been easy. To be perfectly honest, it's a long stretch from tearing an occasional verbal strip off a sloppy Gremlin. I'm operating far beyond my comfort zone now. In fact, the responsibility of being 'The Captain' fairly boggles the mind sometimes. I trust that I have performed my duties to the very best of my ability.
"Fusion drive reactors One through Four are cycling up from a cold start. Sub-light reaction drives are online and are ready for action, Sir. All essential ship systems are operating within nominal parameters. Zero-defect status has been confirmed across all onboard systems. The vessel now stands ready in all respects. Do you wish to assume command of this vessel, Captain Selkirk?"
"I do. Let the ship's log show that I formally accept command of TCS Borealis, as of 12:10 UTC."
"So noted, Sir. I stand relieved. The ship is yours, Captain." Borealis saluted crisply.
"Thank you, Borealis. Your performance has been exemplary. Please resume your normal duties."
"Aye, Sir." Borealis replied. Her holographic projection flickered briefly, then disappeared.
"Take your stations. Helm, lay in a gravity-assisted return trajectory for Alpha Hydrae V."
"Helm, aye. Gravity slingshot course computed and laid in. Awaiting your order, Sir." DIGBY replied.
"Reaction drive, set acceleration rate one. Take us out, Mister DIGBY. Nice and slow."
"Helm aye, Sir. Set acceleration rate one, aft maneuvering thrusters engaged."
"Incoming transmission, Sir. Carl Sagan Actual." JUNO announced.
"Patch him through to my station, please." Captain Halvorsen's face appeared on the Big Chair's monitor, his normally jovial expression held carefully neutral.
"Go ahead, Captain Halvorsen."
"Just calling to wish you all godspeed, Captain Selkirk. I know that we didn't part on the best of terms, but I couldn't let you leave without offering an apology. For what it's worth, I'm sorry that I reacted poorly to Madame Maida's comments. You've been a good friend to everyone aboard the Sagan, and I'd hate to think that there's any ill-feeling lingering between us. "
Héloise leaned over, impulsively placing her face in the monitor's field of vision.
"The fault is entirely mine, Captain. I meant no disrespect to you or your crew. Stupid words said in the heat of the moment, words that I now deeply regret. Veuillez me pardonner, capitaine."
Halvorsen chuckled good-naturedly. "Consider any offence already forgotten, Madame Maida. You've all been sitting on your hands for over a month now, patiently waiting for us to finish calibrating the phase gate. I suppose that's caused a few frayed nerves aboard Borealis, no?"
"Aye, yer no' wrong there, Jens. Even with plenty o' space and all manner of diversions to keep oor passengers amused, there's still been a few nasty scuffles. Cabin fever, I expect. Naught too serious, but ye don't want it getting oot o' hand afore starting a nine-month cruise. Had to chuck a couple of young lads and a lass into the coolers for unruly behaviour just last week. We'll thaw them oot at Omicron Leonis, hopefully mended in their ways."
"Well then Alexander, I'd best let you make a run for it while you still can. Handing you over to Gate Control now. Stay safe and give our regards to Terra. Godspeed, Borealis. Halvorsen, out."
"Fair winds and following seas to ye all, Sagan. Take care." I replied.
"Alpha Hydrae Gate Control to Borealis Actual, you are cleared for transit. Approach trajectory data has been received and your course is approved. Be advised that the gate will be fully charged and ready to activate in 4.5 hours. Proceed with departure, Borealis."
"Roger that, Gate Control. We'll be checking in with you later. Borealis Actual, out."
"Five thousand kilometres from dock, Sir. Accelerating to rate six, Bussard ramscoop deployed."
"That's a canny idea, DIGBY. We might as well top off our hydrogen reserves on the way. Particle density's still a bit on the low side at the moment, although the scoop should fill its boots nicely as we swing around Five's backside. Best to shut the scoop down just before we turn onto final approach. Better safe than sorry. I conjure the Sagan wouldn't thank us for frying their electronics."
"Aye, Sir." DIGBY replied, grinning broadly.
The cruise toward Alpha Hydrae V was by and large, entirely uneventful. The crew went about their tasks as diligently as ever, leaving me free to tinker with an idea that has been germinating in my mind since breakfast. In the days of sail, it was commonplace for the vessels of some nations to dip their ensigns upon meeting other ships on the high seas, regardless of their nationality. It was never a hard and fast rule; more a gesture of common courtesy among seafarers. If relations were good between the nationalities involved, the latest news or vital supplies might be exchanged between both vessels. If relations were less than cordial... Well, you can imagine what happens next.
Since we'll be travelling at a fair old clip on our final approach, dipping an actual flag would achieve nine-tenths of the cube root of bugger-all. An animated holographic ensign would need to be roughly 1,500 x 2,000 kilometres in size, and projected in such a manner that the desired image is adjusted for spatial positioning and corrected for visual distortion, relative to a stationary observer. To be honest, the calculations required to achieve this fleeting effect simply aren't worth the effort.
Not to worry. I have a far more impressive farewell gesture in mind.
"Entering orbit in 360 seconds, Captain. Flight profile is nominal for a gravity assisted trajectory."
"Very good, Mister DIGBY. Take her right to the mark. Accelerate to rate ten."
I keyed the shipwide intercom. "Attention all hands. Stand by for orbital insertion in 340 seconds."
Just then, something entirely unexpected happened. All secondary display monitors have lit up throughout the entire ship. I hear the sound of drums, pulsing and insistent. The monitors displayed an animated flotilla of Polynesian outrigger sailing canoes, surging across an impossibly blue ocean.
I have absolutely no idea what's going on.
Confused, I turned in my seat to face JUNO. A faint smile on her lips has already answered my unspoken question. This is definitely her handiwork.
"Well, aren't we full of surprises today, Number One?" I murmured.
JUNO chuckled softly. "Knowing you as I do, Captain, I assumed that you had forgotten to mark this occasion in your usual manner, and simply corrected the omission. Is the music unsatisfactory?"
"Nay, Lass, that is a grand choice. I canna think of anything more fitting. We know the way."
Shields blazing, Borealis tore across the night side of Alpha Hydrae V, skimming through the outermost reaches of its atmosphere. A delicately-tuned performance; we run deftly along a slim tightrope, suspended between an immense planet's gravity well and the vast emptiness of the void.
Our current velocity is now 20 percent of light speed and rapidly increasing, thanks to the gravitational assist provided by the blue-green gas giant below. Our fusion drives are spooling up for a full thrust burn, which will catapult us toward the phase gate in a matter of minutes. Events are being measured in microseconds now. Zero point five AU to the phase gate, less than four minutes to go.
"Mister Savini, make ready to launch a boron drive plasma flare. Smartly now." I said calmly.
"Aye, Sir. Boron plasma flare is loaded and ready for action." Enzo replied.
Drive plasma flares are normally used to extinguish drive flames, and only then deployed in the rare event of a runaway fusion reaction. If a ship is traveling fast enough, it is possible to collect enough stray hydrogen to sustain unwanted thrust outside the drive reactors, even after a successful shutdown. You really don't want this if you're planning to slow down anytime soon. However, this isn't the effect I'm aiming to achieve. Plasma flares are also handy as long-range signalling devices.
" Borealis Actual to Alpha Hydrae Gate Control. We are now on final approach. Confirm go/no-go."
"Alpha Hydrae Gate Control to Borealis Actual. Gate status is Green. You have a go. Your approach vector is spot-on. Phase transition field is initialized. Time to contact, one-two zero seconds."
Re: Does Fauna heal?
I also want to know the answer to this question. I do know that if you put a bunch of floaters on a sand shark they'll still be there days later IRL. On the sand shark. That's having trouble swimming. Because of the floaters
.

Re: Subnautica: Below Zero Story Changes and Save Games - Subnautica
The early access code is SUCH an incredible idea, I can go back and play the game in it's different stages and I think that is absolutely incredible. Is there one for base Subnautica? I would seriously love to go back and look back all of the old things! 
