Vandragorax
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Edit: Removed - just me being dumb (seamoth uses powercell not battery!)
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Beaching yourself in a seamoth can get you stuck in it and you can't exit.
Reproduction steps:
- Enter a seamoth
- Leap out of the water onto some land (i.e. at the location in the screenshot)
- Attempt to exit the seam… -
None of my save games are showing with any details about the save (timestamp etc.)
This happens with my old save from quite a while ago which has been saved in the latest build (top save), as well as a brand new game in any mode saved as… -
Saving while in a seamoth makes the player appear outside the seamoth after loading. The view also moves around while using the menu.
Reproduction steps:
- Get in a seamoth
- Save the game (note the view moves around as you … -
Do it. As mentioned already, every machine that comes with a preinstall of Windows these days is using x64. As that's the standard setup, that's one you should be supporting more heavily.
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Hi Hugh,
Some functional feedback from me on the PT this week, mainly to do with the fact that at the moment all the save games look exactly the same so you just end up with a big list:- The savegame thumbnails are all the sa…
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Great stuff
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This is how every game should be. Windowed mode = borderless fullscreen window.
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I agree with Seldkam.
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That's because they changed the way items are built very recently, and those youtube videos are now out of date (this is the main problem with youtube vids of early access games which are changing constantly).
You… -
There are too many reasons why that isn't gonna happen lol. What would be nice though is a separate 'bug report' page alongside the general discussion page, and for them to have as much input as possible on posts there, if just to say "we are aware…
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Yeah it all looks amazing stuff
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This is a good evolution of the way the item currently works, and would indeed make the item used a lot more often than now. Giving this a solid +1Just dig a big hole in the sand, then chuck it all in and forget about it. That's what the rest of humanity does :PSorry, I thought they had but I realised this is only with Spadefish (which is why I usually try to get to the red grass and catch a bunch of them) in Acid Mushroom should still give +2 food but -5 health. Comment by Vandragorax March 2015Ok, so let's not use the word "realistic", because that more implies something that could or would happen in exactly the same way in the real world. Let's use "authenticity" or "familiarity" and I think I can get behind you more on this one. I agr…(Quote)
If they are going to figure out it's a bad idea anyway, why not just take away the option to eat it and have it only used for making batteries?And does it nag at you and 'break the experience' when you build a tubular base underwater using nothing but a sonic screwdriver? What about seeing all the alien creatures? Or materialising subs from thin air?
It's fine that we disagre…(Quote)
lol you managed to put my thoughts down into one sentence, but I rambled on for ages. Thank you haha(Quote)
My problem is that it doesn't matter a blind bit to 99% of gamers whether their arms move or not at the same time they are using fins. It's just 'familiar' animation work to bring the game more to life. This happens in ALL video …I agree with the sentiment about realism in games like this being a ridiculous notion. I'm kinda sick of always reading forums where people think that bandying the word "Realism" around makes it seem like they know anything about game development, …Then why allow the player to eat one anyway? Otherwise just let us eat everything in the game, even metal :P(Quote)
Making up for shortcomings in real life? :P(Quote)
Hell yes!I don't see the point in being able to eat the acid mushrooms at all. Since they removed the negative hydration from uncooked fish, this change made things a lot nicer too although it's still too much of a pain to get sustenance in survival, as has…It has been said many times before Yes it's a bit too harsh at the moment and we spend literally all our time looking for food/dr…Actually I think technically they are Unmanned underwater vehicles (UUV)Well I can see where they were going with the depth and more oxygen use thing. It just needs to be better communicated to the player instead of only finding out about it by reading the rebreather text that says something ambiguous about environment…We've had a few suggestions on these forums for URV drones, boats, viewing gallery subs, diving bells etc. All are great ideas. Let's hope some of them make it into the game eventually! in Suggestion: RC Drones, Submarines and All-terrain exploration vehicle's (Caterpillar tracks). Comment by Vandragorax March 2015If you go far enough down, you eventually drop out of the sky and fall back to the surface