A diving suit system with upgrades
zetachron
Germany Join Date: 2014-11-14 Member: 199655Members
We all know the stillsuit, reinforced diving suit, radioactive suit and the rebreather. All diving is without depth limit right now, regardless of the diving equipment. That will probably change with the exosuit, which is more a vehicle than a suit. Then we can't probably dive deep with normal suits anymore.
I ask myself if it's not better to use an upgradable suit and diving equipment.
Maybe you can dive down to 200m with the standart suit, 500m with the full suit or rebreather and up to 1000m with the liquid air upgrade. And a thermal protection could save you up to a heat of 100. Everything beyond that, like acid, greater heat or depth will be the domain of the exosuit.
A slight rework of the paper doll UI will be necessary and the upgrades will need a menu rework of the modification station.
EDIT:
The standart diving suit
should allow depth to 200m and 500m with rebreather
max 2 possible upgrade layers
An example of a full helmet protection suit, which is almost called an exosuit
should allow depth of 500m and 1000m with liquid breathing system
allows additional radioactive or thermal protection as advanced upgrades
max 3 possible upgrade layers
The planned exosuit, which is more an exomech vehicle than a suit
go to any depth up to 3000m
max protection
I ask myself if it's not better to use an upgradable suit and diving equipment.
- You can have a choice between a normal suit or a full helmet with gloves suit
- Tanks, fins, temperature and compass should stay seperate
- The stillsuit system, reinforcement or rebreather should be standart upgrades
- For the full helmet suit there could be an additional liquid air tank system to allow diving deeper or thermal or radioactive protection
Maybe you can dive down to 200m with the standart suit, 500m with the full suit or rebreather and up to 1000m with the liquid air upgrade. And a thermal protection could save you up to a heat of 100. Everything beyond that, like acid, greater heat or depth will be the domain of the exosuit.
A slight rework of the paper doll UI will be necessary and the upgrades will need a menu rework of the modification station.
EDIT:
The standart diving suit
should allow depth to 200m and 500m with rebreather
max 2 possible upgrade layers
An example of a full helmet protection suit, which is almost called an exosuit
should allow depth of 500m and 1000m with liquid breathing system
allows additional radioactive or thermal protection as advanced upgrades
max 3 possible upgrade layers
The planned exosuit, which is more an exomech vehicle than a suit
go to any depth up to 3000m
max protection
Comments
Err, maybe I just enter a sub with those diving suits and then exit in the deep, because these are wearable suits ...
On the other side, you raised a valid and important LOL question when I think about the radioactive suit with all its incredible weight of lead:
Why don't you sink down to the ocean floor in record time if you wear a suit full of lead protection against radioactive radiation ??? And how the hell can you swim in this thing ??? ... At least we have now solved the problem of how to quickly descent to the ocean bottom - just enter a suit full of lead, dive and don't think how to come up again ...
Now about getting back up with a lead suit:
You say Floaters- is that pink bubbles which chewing the rock all around? Somehow I'll try to decorate my base outside by this nice balloons. You know - they start to eat my base! So stick em on my ass in deep I will not to risk!
I think those floaters love to eat rock or metal and not fish or humans (probably the reason why the lift so much rocks and create floating island ... they only float until they are eaten up), so maybe you just risk the suit with that lead, but maybe unfortunately also the metal O2 tanks. But you're probably back at the surface when the floaters have eaten your tanks and all you risk is your metal inventory ... if you don't wear some prothesis.
I got the proof you are wrong
Just passing, I can't figure out why the floating equipment is crafted with an airsack instead of floater ?
U save my life bro! I've just believe that its harmless... (creeping)
Great job man - realy... I saw your job before and now - just great... no comments
u don't thik that wiev from your mech not wide enough (as on picture - 90 degrees - not more). So for looking back it must turn around but its too slow for dangerous depths. maybe some kind of rotationable "chest" part like a turret?