Best way to find silver?
zetachron
Germany Join Date: 2014-11-14 Member: 199655Members
If anyone knows better, please tell me.
Before the upgraded seamoth, I use the seaglide, locate the piles in the red weeds hovering far above the predators, than quickdive, knock and fetch, get out fast and hope it was silver.
With the seamoth update I use solar recharge and reinforced and the welder for repairs with me. I search a rich pilebed in the red weeds. Ram all predators to death. Dive up, fix the seamoth. Then collect from the predator cleared field.
Observations:
- there is no detector that helps me find silver
- I start sitting on piles of useless gold
- the seamoth metal detector only detects metal fragments, which are found anyways
Before the upgraded seamoth, I use the seaglide, locate the piles in the red weeds hovering far above the predators, than quickdive, knock and fetch, get out fast and hope it was silver.
With the seamoth update I use solar recharge and reinforced and the welder for repairs with me. I search a rich pilebed in the red weeds. Ram all predators to death. Dive up, fix the seamoth. Then collect from the predator cleared field.
Observations:
- there is no detector that helps me find silver
- I start sitting on piles of useless gold
- the seamoth metal detector only detects metal fragments, which are found anyways
Comments
Collecting silver got immensly hard the last weeks. Biter fish are such a pain and i have the feeling they threw some titanium and copper into the mix in the red plains.
Silver has the highest priority of all materials on my list. If i have a full inventory, i'll drop anything to be able to carry a piece of silver.
I also rarely go out to collect silver specificly. I try to travel the red plains as often as possible and stop for every stone chuck i can find.
So basically i don't have any good tricks that you wouldn't know already.
I don't know if i'm happy with silver as things are right now. It's very annoying to collect and it's needed for everything important: Fragment analyzer and workbench, both suits, charge fins and rebreather, HUD plugins, every tool of worth (builder/both guns), everthing seamoth relatet (moonpool/upgrade console/upgrades).
Besically everthing that catapults you into the next tier is limited by your silver income. The amount of silver you find dictates how fast you progress equipment wise.
I think as soon as a Cyclops update shows up the copper is just right as is.
i totaly agree whit you silvers is not the prob....quartz and copper are the mats that u use massively....quartz for glass/silicon...copper for bateries...i usualy take my cyclops full of locker to do massive farming trips for quartz...also the fish respown times should get a boost...i normaly farm fish far from my base so i dont get them extint fast and then have a deserted area near my base...
PS... the gold rates are insane at least we should be able to tell what are we farming b4 we farm it, i dont like leaving things but there is so mutch gold and nothing to do whit it, i can only remember one iten that uses gold....fix these rates....more quartz cooper and fish or better respon times....
Still it's the most hidden material, coated and hidden in weed. And for each silver you get gold, copper and titanium unwanted.
If someone thinks quartz is a problem than he should just visit the sand dunes with a rock cliff going down 200+ meters just not far from the grand reef. The perfect place for your station and you can gather 1000 quartz visibly lying around everywhere down all the way to the grand reef and around.
try to make a base in a decent site that u want full of glass and youll se the need for quartz...and im not even going to mention que silicone you need for the power cells...cuz the cyclops still needs them...and yes i still will use the cyclops even whit the seamoth updates cuz i can still fit like 12 locker in it and bring back a ton of mats+the seamoth and what i can fit in it ....yes i like to farm like a crasy person....fill that cyclops till its sinks like the titanic
This wouldn't be such an issue, but the two reasonable places where silver can be found (Kelp forest and grassy plains) are very dangerous due to Stalkers, Bleeders, Biter Fish, Sand Sharks, and Bone Sharks. You have to avoid all of these hazards and search thoroughly at fairly great depths with nothing more advanced than a Seaglide. Oh yeah, you have to survive the Kelp forest to get that too.
Though originally for likes like Quartz and Salt, since they can be hard to see in the daytime, it could be used for ore chunks, with a rare glimmer of whatever material is under the limestone.
I.e.
Titanium has a gray sparkle
Copper has an bronze sparkle
Silver has a silver sparkle
Gold has a Gold sparkle
Lithium has a purple sparkle
Uranium has a green sparkle
Diamond has a white, glittery sparkle
Mercury has a blue sparkle
Quartz has a white sparkle
This way, you can A. See limestone outcrops and quartz and salt deposits from a distance, and B. Tell what resource is under the limestone before you break it.
The next game was a bit better, luck of the draw I guess.
Thanx, works perfectly now even without a shocking seamoth. Lots of good visible unprotected stones. Even if it gets protected later, the visibility and silver distribution seems far better than elsewhere. Especially far better than in the red weeds.
I think farming like a crasy person is a thing that happens in this game. That's why i don't get your lack of quartz. They so stuffed the map with it. Especially in the floaty island and the reef zones. I Usually build medium sized bases, but everywhere i can fit a window i build one and i usually only build glass corridors. Looots of quartz on my end.
Well and the thing about silver in longterm availability isn't the problem, but that you need it to kickstart nearly everything you can and wanna do in the game ... at the same time. Deeper diving, suits, fregaments and advanced techs.
Stalkers are dangerous? I just keep an eye out for them and keep my distance, and bleeders have only attacked me once. Biter fish are the ones that keep taking a bite out of me, but I haven't run into them much in the kelp areas. Which is generally where I find my silver, in the kelp areas and in the caves attached to them.
Since the last Seamoth Update no predators are dangerous anymore. Before you get the seamoth and welder you best use the seaglide. So stalkers are only dangerous for beginners.
I always got my silver from the red weeds and not the green weeds in the kelp areas, mainly because silver is found deeper and it was once easy to strife the red weeds and silver was plenty there. This has changed and the kelp is better now. But the main reason for kelp to be better is the stones being better visible in the green weeds than the red weeds.
Still silver is the most rare and buried component and more protected than any other in the game. For every resource in the game I've found a place on the map to harvest them in masses, except silver and maybe copper. Copper is still hidden like silver, but easy to get. The kelp forest near the sparse reef is lacking predators and therefore the best place I think. Especially as the sparse reef cliff top is a perfect place to build your main underwater base.
Most beginners complain about not having enough quartz though. Yet once you can seamoth scan the map at night or find the sparse reef, you get quartz in masses.
Swam right up to the little bastards, nothing.
What, is my blood not good enough?
And if that won't get you enough lovely windows, then it's off to the Grand Reef, which contains even more quartz. Just need a couple of depth upgrades to your Seamoth or Cyclops.
But it is the same for me, they don't attack me anymore even when i'm near them and i angrily shake my arms in their direction.
Bleeders prefer peeper blood. Today, i found a pepper chased by two bleeders. I came to help him and saved him from those bloodsuckers. He didnt thank me that little bastard.
So you ate him, hm?
But really, I can't predict those bleeders. One day I roamed the sparse reefs and a bleeder almost sucked me to death. Then, back in the Aurora I was practically dancing on the face of a bleeder, but nothing happened. So I ignored him and repaired the engines.
I mean, I can be around a whole bunch of bigger predator and be more safe then 1 lousy biter.
But the biters can be killed quite good with the seamoth. They don't take much damage and don't do much themselves. Just don't panic because you get bitten. Now a swarm of biters would be like piranhas and really dangerous.
I'd even suggest to create biter swarms and make them work like wolves:
A lone biter isn't aggressive, but he keeps following you. Soon another biter follows you and they get more aggressive ... when their swarm gets big enough they are most aggressive.