All potential features for the game

RevivedShadowRevivedShadow Australia Join Date: 2015-07-28 Member: 206468Members
Here is a list of all the features that could be in Subnautica in future updates. I've mostly found these on Trello and Sketchfab. I made this list just after moon pools were added to the experimental mode. Enjoy :D

Bases:
-Other ways to generate power (bio-reactors, thermal plants, etc.)
-Botanical Analysis Machine
-Specimen Analyser
-Spotlights and/or LED lights
-Centrifuge and Picture Frame (from tech chart)
-Cyclops dock (?)

Biomes/Areas:
-Blood Kelp Zone
-Twisty Bridges
-More features in the lava zone (and a temperature system)
-More features in the Floater Island
-Arctic zone, lost river, mountains (?)
-More Aurora rooms to explore
-New loot

Creatures:
-Lava larva and lava lizard in lava zone
-Sea Treader in dunes + deep grand reef biome
-Biter Fish, Crabsquid, Crabsnake, Qute Fish, Rock puncher, Sea Dragon Leviathan, Emperor Leviathan, Spike Trap (plant), Shoker and Warper (all from concept art + Fox3D's models)
-The flying fish/bird from the trailer

Items/Vehicles:
-Laser cutter
-Creature Eggs
-Exosuit
-DNA transfuser
-Proximity Mine and Rail Gun (?)
-New loot/materials (partially in game)

Textures (these are what I think are just place holders):
-Fragments
-Fragment analisers
-Terraformers

Other:
-Seamoth upgrades
-animations for ladders and hatches
-functional lockers in Cyclops
-first aid in escape pod
-story
-multiplayer/co-op (?)

As you can see there are a LOT of potential features, many of which may not make it into the game. I'm pretty exited to see these things in game!
If I missed something (which is likely) let me know in the comments.

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