I've stopped attacking them around the map, but assumed rushing the power node with an onos was still a valid tactic. However whenever I did last night, 3 marines would suicide rush to repair in instantly.
In the end I just solo'ed the CC, so instant death still isn't easy to avoid for marines (which is a bit daft, to my mind IPs should always tactically better to take out before CC).
What are your thoughts on this? Sad that power nodes are now pointless to kill? I'm hoping aliens get a way to prevent the nodes from being enabled when infestation is around - keep the lights out at least a bit longer.
Post edited by Unknown User on
My Steam Workshop: Arms Limitation Treaty - Whips, Sentries, ARCs and Hallucinations count towards MAC/Drifter limits. No Power Usage - Marine structures no longer require power. Power nodes only affect lighting, but are much weaker.