Your map cycle file needs to have the mod in the "mods" list as well as in the launch options for the server. Otherwise it will not load when the map changes. (View Post)
There shouldn't be conflicts in the code, I haven't looked over the SparkMod code much, but I assume it's using hooking like I am. I'm not sure what you mean by "hook any function, while yours s… (View Post)
I'll answer what I can. 1. Is there a "plugin" approach to NS2 ? Rather than overwriting ("modding") files ? If not, is it planned ? There's no set plugin approach, but it's prett… (View Post)
@wireaudio I would like to, but there's a rather large style difference between the way I work in Lua and the way xDragon and other NS2 modders do. I'm not sure how compatible the styles would be whe… (View Post)