NousWanderer
Reactions
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Re: Combat++
I've been thinking about this a little bit. Will it be possible for the basic combat leveling/upgrading model to be applied to slightly different game modes? The worst part of combat has been, genera… (View Post) -
Re: Update 323 - Shadow Onos Roars into Play - Natural Selection 2
The tunnel, lerk, silence, and (probably to a lesser degree) focus changes have had a positive impact on pub play. All stages of the game feel better than they did previously--lategame especially. I'… (View Post) -
New Fade Ability Concept (Shadowstep? Gone. Vortex? Gone. Stab? Sucks. Try this instead.)
Existing Fade Theme shadows, stealth, "assassination", energy regeneration Reality Shadowstep was a great movement ability but isn't coming back. Ditto acid rockets from NS1. Since the remo… (View Post) -
Re: Trello: Remove Alien Weapon Switching
cough (View Post) -
Re: Public 322 Playtest this Thursday!
NEEDS TOO MUCH TESTING UNFEASIBLE (View Post)