You're walking down a road that won't make you happy. You can't get statistically useful win-rates from a tournament with only around 100 matches. (View Post)
Commanding is an activity that results in a very high 'cognitive load.' Commanders, especially newer ones focusing on learning the game, will sub-consciously filter out much of what happens on screen… (View Post)
A Linux client is an aspirational goal that may one day be achieved if NS2 continues to grow and be a long term success. A Linux server is very far advanced and being worked on every day. Any Linux c… (View Post)
The probability of a deliberately errant player is equal for all commanders. If you can't get the average pub team to follow your strategic direction, it is a failure on your part to lead and interac… (View Post)
Commanding is about leadership. Many less successful commanders assume an autocratic leadership style, giving commands and waypoints and becoming steadily more autocratic as they find people disregar… (View Post)