I don't think its the complexity that turns people off, and I very much doubt training missions are going to convince anyone to come back or stay. Great games live forever, you build it and they will… (View Post)
@MauvaisVitrier sorry to hear you got kicked. there must be a lot of active mappers and regulars playing tonight. Im on a break so I cant say why exactly why it happened. To secure a place and ensure… (View Post)
If you think something will work the Best thing to do is have a go at modding it in yourself... the Lua code seems fairly user friendly, even I can understand a lot of it. Try the modding forums to g… (View Post)
When i coin the term 'fun' personally, i just mean removing frustration or adding/changing features that improve the 'feel' of the game regardless of the quantifiable balance implications. I use the … (View Post)
@kmg you're right! experimenting with game design is going to destroy NS2 as we know it! lets just continue to pointless argue on the forums because that's achieved so much already. If you believe in… (View Post)