For me the only overly complicated systems is the alien tech tree and methods for acquiring upgrades. I also dislike the linear way upgrades can be accessed through biomass levels. I'd honestly like … (View Post)
Been stuck on some big projects at work so the Plasticide progress has been slow over the last month. Only really finished one new model. These red butted cow things will try to butt the player and u… (View Post)
I watched brute move a model around in the game in real time... it blew my fragile mind. But it got me thinking is there any way we can make it so people other than the host have control over the edi… (View Post)
I've managed a work around by manually modding the build options and materials. Though I also noticed that when the builder is converting PSD files the alpha channel is saved as pure white. I had to … (View Post)
Well I like to think I have something in mind..it's going to be a coop FPS rouge like, heavily influenced by binding of Isaac and Teleglitch. Heavy on comedy OTT violence and gore on plasticine monst… (View Post)