HURRAY FOR FLATERECTOMY!... Caged is honestly one of my favourite maps of any game ever. Great game play and so much love and attention poured into its every corner. Its three years well spent! GG (View Post)
*Controversial comment incoming!* NS2 doesn't need more maps or benefit from having more maps. The games design restricts so much of the level design any successful map is going to be more or less a … (View Post)
A well put together argument but I don't agree that NS2 is terminal or that abandoning it for a new version is the right choice. What you suggest would be a massive undertaking for a small indie team… (View Post)
If you're going to 'design' new aliens might be better to just think about it in terms of its role and position in the game. like a heavy support life form or one designed solely around base defence.… (View Post)
For me the only overly complicated systems is the alien tech tree and methods for acquiring upgrades. I also dislike the linear way upgrades can be accessed through biomass levels. I'd honestly like … (View Post)