And if the jetpacker marine dies, he loses his jetpack and Shotgun, which are 35 res! And: why should a single 0 res skulk stand a chance against a 35 res jetpack marine? (And, at least with leap, a … (View Post)
The game can not distinguish between an ambush attack and a non ambush attack from behind. If I fight a skulk, and a second one jumps in, and gets his first bite in my back. Why should he get an ambu… (View Post)
You can set the tickrate (and i think the pRes/tick too) in the server settings. So there is no general rule. But i think 8s/tick is common. (don't know for the pRes, though.) (View Post)