zenef
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(Quote) I would like to see gameplay beign even faster. Which isnt possible without huge improvement in performance. (faster aliens, more powerful marines to counter it)
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Speed nerf was too big imo. Fades were almost 2x faster before.
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Summit>Jambi>Biodome>Veil>Descent>Tram>Docking>Mineshaft>Refinery
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Mm... maybe in public(mostly because of too defensife marines). But in competitive games(div1). Marines are usually very strong early game, but if they cant finish it, and let aliens to get fades -> tides turn. And now aliens ar… -
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Marines already dominate early game(lerks are too weak). Its the mid game against fade ball where aliens are a little stronger. Late game is fine except for onos that needs a slight boost to either speed or armor. And slightly lowe… -
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5 swipes to kill jp sounds a lot(make it only available without jp?). If this were to happen, maybe add old focus upgrade for fades ONLY(2xdamage, 2,5-3xslower attackspeed). And make it require at least 7 biomass(need 3 hives ->… -
Now we have rookie friendly and not rookie friendly servers. Maybe add option to make rookie ONLY servers also.
In optimal circumstances we would have matchmaking. But that needs a lot of work to be done, if its done at all, and before t… -
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Game is not balanced for 12v12(maps arent balanced for 12v12 either). Marines have a huge advantage. It will be hard to kill turtling marines on servers like that.
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That could only help fades not skulks
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Add a new button next to mute button on scoreboard. When enabled you can see that players name on the minimap above his icon. That way you could select all, none or only your friend/friends on the same server.
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Maybe increase gorge cost back to 10 pres but make upgrades free(or 1pres). Endless bilebombing is a problem.
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Are you one of those marines? I find it is harder to kill lerks and multiple skulks in balance mod.
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SG is only good when you are next to something. And when you are next to something, you are vulnerable.
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It doesnt matter how much points you get/have. It matters if your team wins.
However there are points given and many look at them too much and play to get as many as possible.
Ideas to get players to do more important things … -
hmm... this still happens with all mods disabled and in my own server. it seems that i can fire a lot faster by not clicking as fast as i possibly can. It bugs everytime i click fast enough.
Pistols are capped at 10bullets/1s?-> 100ms… -
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No scripts. Maybe its side effect from mods then... Almost every server is modded in some way.
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Before when there was no first person spectating you could actually spectate what commander was doing by holding down on his name. Just like when you wanted to spectate player from top view you needed to hold on to his name. Not possible anymore aft…
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I have the same problem, but i dont think its a mouse issue since pistoling was very different in previous builds. And i can fast click lmg without problems. When pistoling it feels like it misses some of my clicks and sometimes stops shooting for h…
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I noticed when i switched from 1920x1080 -> 1600x900, that 100fps with lower resolution feels a lot faster and more responsive than 100fps with higher resolution. weird
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hmm... i just had the same crash in build 248... it doesnt happen everytime thought (alt + tab -> crash). I was joining to server while alt+ tabbed
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I would like to see shotgun fire twice as fast, but with 50% of the current dmg. (same dps)
Never go soloing against shotgunner as a skulk if hes seen you. Its a team game. -
nothing
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If great marine doesnt seem to check corners and runs into action with axe it could also mean he knows the position of aliens simply by just looking at minimap regurarly. Its often quite easy to predict where every alien is going if your teammates s…
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Changes i like in balance mod:
Armor healing from armories removed. (Makes hit & run for aliens more viable)
Bunnyhopping and better aircontrol. (deepens alien movement)
Things that went wrong:
While skulks … -
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So its better to lie than to tell the truth?
I have gtx 580 & i7 2600K and in the first 5mins fps 100-150(great). Late game 60-100(playable). In 24 man server when game went for 1 hour fps dropped to 40-60. I had be… -
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Are you holding forward(W for most) while in the air? You should not. In NS1 you can make crazy turns in the air without losing any speed at all(1080 degrees for example). In Ns2 you cant even do 180.
On topic in NS1 i … -
I got banned from one server when they thought i was aimbotting. I only played 1 round that lasted 5min(with accuracy from ns2stats 30%). Our main was server, aliens in shipping. So i went into logistics twice asap and got 16-1. No one says anything…
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It would be nice if the player who is commander( and has been more than 50% of the current game) could "resign" and end the match. Not in the first 5-10min, but after that. Commander is the player who knows if his team has any chance left.
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What if you could build anywhere on the map(only to rooms where power node isnt built) as alien commander and when you do(drop harvester, crag, hive...) then the power node automatically gets cysted(and the infestation starts sprea…