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That's enough useless posts out of you. If I want to reply to people and share my ideas about balance in a product that I paid money for and want to be the best it can be I will. In addition I severely doubt that your experience is… -
Here's an idea make it a Gorge biomass 9 ability... This way the Gorge needs support and it makes it more pvp... Whips can still be echo'd and alien team needs to coordinate at least more.
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@RabidWeasel just makes alien commanding more boring... Lets just click this button and then wait until I have enough res for the biomass needed... Fun?... Here's a hi…
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@Blarney_Stone ok then lets just let aliens win every game that goes over 40 minutes... Might as well right because after 40 minutes marines and aliens are fully tec…
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All I'm saying is that I would like a game winning turtle breaking strat that involved the players not just give the whips and alien comm the win button if they have 3 hives and 9 biomass
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I've used this many many times and never once needed aliens to help the whips... Maybe try for yourself once then come back and discuss... And I'm talking pub not competitive... Though I could see the problem there too as there is … -
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There is a cool down but it's only a couple seconds if that... Meaning in the span of 10 seconds you have 5+ bile bomb whips popping up to take down your power in 10 seconds or less... The problem is with arcs aliens will see it co… -
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Marines need to push with the arcs or they are easily countered... Not so with this echo whip strat... Don't even need aliens to be there, just a couple clicks and gg plus arcs are slow and easily defended against if game is a bala… -
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And yes I've used this strat many times due to the fact it's an easy move that wins the game with little to no players involved... Yes you need 3 hive and full biomass, but the move is as simple as placing whips... No skill involve… -
What we have is a pve game winning move which is not fun... If you want a turtle breaking move give it to the players not the whips... Arcs are complete bullshit compared to this whip echo strat with contamination... Aliens have a semi insta game wi…
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Aliens don't coordinate anything...alien comm just drops whips out of no where and the marine base is gone before marines have a chance to counter... And who puts arcs unused in the middle of base... If the game is a stailmate the … -
@Ironman front ns2 page http://unknownworlds.com/ns2/ has a link on the left side of the page to the reinforceme…
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Not stressful at all... Mind numbingly boring yes. -
I've never been one to complain and I was a good little ns2 fanboy until these latest patches 252+... I like the new abilities and maps, but most of the "features" and just terrible performance piss me off. It's upsetting because I expected better o…
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@Narfwak cause everyone has an arc sitting in base doing nothing... I can understand this feature working as intended on maps with 4 tech points... Veil... but in very lon…
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You're looking at the wrong dates or are too stupid to realize that you're looking at build 251 data as well... filter the results to include only 252&253...
I'm very near to coming to the conclusion you're just a t… -
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structures and eggs don't hatch without drifters... I can see it coming :P -
@Surefour You are either completely stupid or a troll most games are ended in the 10-25 minute window, excluding the alien base rush which is the 0-5 minute window... the…
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Perfectly fine... you could drop a harvestor with that res instead of spending it on a drifter which was killed for no gain other than a simple distraction... also if the marines couldn't hit a drifter for that long they have terri… -
@Surefour It is very clear from reading your posts and the thread that you lack the knowledge and experience to say if anything is balanced or not... maybe try playing mo…
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I'm sorry bud, but this isn't friendly for the competitive side either... we hate the change just as much as you do. -
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Ok thank you for clarifying... that makes for sense and I'm all for alien commanding staying... I'd hate to see it go. I just like the way it was in build 250&251 way more than I do now... -
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I thought something was off! I just assumed UWE was being a little sexist and making it so female marines can't shoot as well. Joking of course :P -
Ok, thread has really derailed, so I'm done bitching about the 252 release and the fact that with 253 I still can't play 90% of the time because I crash to desktop (sent in a tech report to tech-support@unknownworlds.com already).
I didn… -
@Narfwak Well to be honest I wasn't able to play that much of anything, because the game crashes to desktop so much... broken patch... oh and that's cool that you can just…
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It's understandable that shit happens and some bugs get released, but what UWE did was use the entire player base as beta testers against our will... I'm happy you enjoy playtesting, but most people don't want to play a beta of a g… -
@elodea it's a loophole not an exploit... never said exploit... as far as lerk goes they are pretty terrible as a bridge lifeform now and were essentially flying bags of um…
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They pushed the release so that everyone in the player base would essentially act as playtesters before the publicized Reinforced release was out. They did this to cover their own asses before the world retried NS2... fuck the dedi… -
@IronHorse well then I'd like to have my NS2 Playtester badge back since that's what everyone who plays this game is now apparently. It seems that the only thing UWE car…